From ffe14e11d544150c925c7aeef153606a5b0a719c Mon Sep 17 00:00:00 2001 From: Hannes Janetzek <hannes.janetzek@gmail.com> Date: Fri, 10 Oct 2014 05:02:36 +0200 Subject: [PATCH] bring vtm-android-gdx back to life --- vtm-android-gdx/build.gradle | 4 +- .../oscim/android/canvas/AndroidBitmap.java | 40 +- .../oscim/android/canvas/AndroidCanvas.java | 10 +- .../oscim/android/canvas/AndroidGraphics.java | 44 +- .../oscim/android/canvas/AndroidPaint.java | 7 +- .../src/org/oscim/gdx/AndroidGL.java | 850 ++++++++++++++++++ .../src/org/oscim/gdx/MainActivity.java | 7 +- vtm-ext-libs | 2 +- 8 files changed, 914 insertions(+), 50 deletions(-) create mode 100644 vtm-android-gdx/src/org/oscim/gdx/AndroidGL.java diff --git a/vtm-android-gdx/build.gradle b/vtm-android-gdx/build.gradle index 708e57ab..03e955f5 100644 --- a/vtm-android-gdx/build.gradle +++ b/vtm-android-gdx/build.gradle @@ -22,7 +22,7 @@ dependencies { compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion" //compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi" //compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a" - compile files("${rootDir}/vtm-ext-libs/gdx-native-libs.jar") + compile files("${rootDir}/vtm-ext-libs/gdx/gdx-native-libs.jar") compile files("${rootDir}/vtm-ext-libs/native-libs.jar") } @@ -75,7 +75,7 @@ eclipse { entry.path.contains('native-libs') }*.exported = false classpath.entries.removeAll { entry -> - entry.path.contains('gdx-1.0-SNAPSHOT') } + entry.path.contains('gdx-2') } } diff --git a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidBitmap.java b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidBitmap.java index 5363e3e9..35b68e5b 100644 --- a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidBitmap.java +++ b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidBitmap.java @@ -1,6 +1,6 @@ /* * Copyright 2013 Hannes Janetzek - * + * * This file is part of the OpenScienceMap project (http://www.opensciencemap.org). * * This program is free software: you can redistribute it and/or modify it under the @@ -16,19 +16,31 @@ */ package org.oscim.android.canvas; -import java.io.InputStream; +import static android.graphics.Bitmap.Config.ARGB_8888; -import org.oscim.backend.GL20; +import java.io.InputStream; import android.graphics.Bitmap; import android.graphics.BitmapFactory; +import android.opengl.GLES20; import android.opengl.GLUtils; public class AndroidBitmap implements org.oscim.backend.canvas.Bitmap { final Bitmap mBitmap; public AndroidBitmap(InputStream inputStream) { - mBitmap = BitmapFactory.decodeStream(inputStream); + Bitmap bitmap = BitmapFactory.decodeStream(inputStream); + try { + GLUtils.getType(bitmap); + } catch (IllegalArgumentException e) { + bitmap = bitmap.copy(ARGB_8888, false); + } + mBitmap = bitmap; + } + + @Override + public boolean isValid() { + return mBitmap != null; } /** @@ -36,10 +48,10 @@ public class AndroidBitmap implements org.oscim.backend.canvas.Bitmap { */ public AndroidBitmap(int width, int height, int format) { mBitmap = android.graphics.Bitmap - .createBitmap(width, height, android.graphics.Bitmap.Config.ARGB_8888); + .createBitmap(width, height, ARGB_8888); } - AndroidBitmap(android.graphics.Bitmap bitmap) { + public AndroidBitmap(android.graphics.Bitmap bitmap) { mBitmap = bitmap; } @@ -70,24 +82,22 @@ public class AndroidBitmap implements org.oscim.backend.canvas.Bitmap { @Override public void uploadToTexture(boolean replace) { - int format = GLUtils.getInternalFormat(mBitmap); int type = GLUtils.getType(mBitmap); if (replace) - GLUtils.texSubImage2D(GL20.TEXTURE_2D, 0, 0, 0, mBitmap, format, - type); + GLUtils.texSubImage2D(GLES20.GL_TEXTURE_2D, 0, 0, 0, + mBitmap, format, type); else - GLUtils.texImage2D(GL20.TEXTURE_2D, 0, format, mBitmap, type, 0); + GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, format, + mBitmap, type, 0); } @Override public void recycle() { + if (mBitmap == null) + return; + mBitmap.recycle(); } - - @Override - public boolean isValid() { - return mBitmap != null; - } } diff --git a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidCanvas.java b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidCanvas.java index b5c14291..ab5675c1 100644 --- a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidCanvas.java +++ b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidCanvas.java @@ -24,23 +24,23 @@ public class AndroidCanvas implements Canvas { final android.graphics.Canvas canvas; public AndroidCanvas() { - this.canvas = new android.graphics.Canvas(); + canvas = new android.graphics.Canvas(); } @Override public void setBitmap(Bitmap bitmap) { - this.canvas.setBitmap(((AndroidBitmap) bitmap).mBitmap); + canvas.setBitmap(((AndroidBitmap) bitmap).mBitmap); } @Override public void drawText(String string, float x, float y, Paint stroke) { - this.canvas.drawText(string, x, y, ((AndroidPaint) stroke).mPaint); - + if (string != null) + canvas.drawText(string, x, y, ((AndroidPaint) stroke).mPaint); } @Override public void drawBitmap(Bitmap bitmap, float x, float y) { - this.canvas.drawBitmap(((AndroidBitmap) bitmap).mBitmap, x, y, null); + canvas.drawBitmap(((AndroidBitmap) bitmap).mBitmap, x, y, null); } diff --git a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidGraphics.java b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidGraphics.java index 86df550e..35245558 100644 --- a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidGraphics.java +++ b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidGraphics.java @@ -1,9 +1,8 @@ /* * Copyright 2010, 2011, 2012 mapsforge.org - * Copyright 2013 Hannes Janetzek * * This file is part of the OpenScienceMap project (http://www.opensciencemap.org). - * + * * This program is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. @@ -38,10 +37,6 @@ public final class AndroidGraphics extends CanvasAdapter { CanvasAdapter.init(new AndroidGraphics()); } - // public static android.graphics.Bitmap getAndroidBitmap(Bitmap bitmap) { - // return ((AndroidBitmap) bitmap).bitmap; - // } - public static android.graphics.Paint getAndroidPaint(Paint paint) { return ((AndroidPaint) paint).mPaint; } @@ -55,6 +50,16 @@ public final class AndroidGraphics extends CanvasAdapter { return new AndroidBitmap(inputStream); } + @Override + public Bitmap loadBitmapAssetImpl(String fileName) { + try { + return createBitmap(fileName); + } catch (IOException e) { + e.printStackTrace(); + } + return null; + } + @Override public Paint newPaintImpl() { return new AndroidPaint(); @@ -88,23 +93,28 @@ public final class AndroidGraphics extends CanvasAdapter { return new AndroidBitmap(bitmap); } - public static MarkerSymbol makeMarker(Resources res, int id, HotspotPlace place) { + public static Bitmap drawableToBitmap(Resources res, int resId) { + return new AndroidBitmap(res.openRawResource(resId)); + } + /** + * @deprecated + */ + public static MarkerSymbol makeMarker(Drawable drawable, HotspotPlace place) { if (place == null) place = HotspotPlace.CENTER; - Drawable drawable = res.getDrawable(id); - return new MarkerSymbol(drawableToBitmap(drawable), place); } - @Override - public Bitmap loadBitmapAssetImpl(String fileName) { - try { - return createBitmap(fileName); - } catch (IOException e) { - e.printStackTrace(); - } - return null; + /** + * @deprecated + */ + public static MarkerSymbol makeMarker(Resources res, int resId, HotspotPlace place) { + if (place == null) + place = HotspotPlace.CENTER; + + InputStream in = res.openRawResource(resId); + return new MarkerSymbol(new AndroidBitmap(in), place); } } diff --git a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidPaint.java b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidPaint.java index 8f90a761..e63e9aeb 100644 --- a/vtm-android-gdx/src/org/oscim/android/canvas/AndroidPaint.java +++ b/vtm-android-gdx/src/org/oscim/android/canvas/AndroidPaint.java @@ -1,9 +1,8 @@ /* * Copyright 2010, 2011, 2012 mapsforge.org - * Copyright 2013 Hannes Janetzek * * This file is part of the OpenScienceMap project (http://www.opensciencemap.org). - * + * * This program is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. @@ -58,7 +57,8 @@ class AndroidPaint implements Paint { final android.graphics.Paint mPaint; AndroidPaint() { - mPaint = new android.graphics.Paint(android.graphics.Paint.ANTI_ALIAS_FLAG); + mPaint = new android.graphics.Paint( + android.graphics.Paint.ANTI_ALIAS_FLAG); } @Override @@ -90,7 +90,6 @@ class AndroidPaint implements Paint { @Override public void setTextAlign(Align align) { - //mPaint.setTextAlign(android.graphics.Paint.Align.valueOf(align.name())); } diff --git a/vtm-android-gdx/src/org/oscim/gdx/AndroidGL.java b/vtm-android-gdx/src/org/oscim/gdx/AndroidGL.java new file mode 100644 index 00000000..695878f7 --- /dev/null +++ b/vtm-android-gdx/src/org/oscim/gdx/AndroidGL.java @@ -0,0 +1,850 @@ +/* + * Copyright 2013 Hannes Janetzek + * + * This file is part of the OpenScienceMap project (http://www.opensciencemap.org). + * + * This program is free software: you can redistribute it and/or modify it under the + * terms of the GNU Lesser General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A + * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package org.oscim.gdx; + +import java.nio.Buffer; +import java.nio.FloatBuffer; +import java.nio.IntBuffer; + +import org.oscim.backend.GL; + +import android.annotation.SuppressLint; +import android.opengl.GLES20; + +@SuppressLint("NewApi") +public class AndroidGL implements GL { + + @Override + public void attachShader(int program, int shader) { + GLES20.glAttachShader(program, shader); + } + + @Override + public void bindAttribLocation(int program, int index, String name) { + GLES20.glBindAttribLocation(program, index, name); + } + + @Override + public void bindBuffer(int target, int buffer) { + GLES20.glBindBuffer(target, buffer); + } + + @Override + public void bindFramebuffer(int target, int framebuffer) { + GLES20.glBindFramebuffer(target, framebuffer); + } + + @Override + public void bindRenderbuffer(int target, int renderbuffer) { + GLES20.glBindRenderbuffer(target, renderbuffer); + } + + @Override + public void blendColor(float red, float green, float blue, float alpha) { + GLES20.glBlendColor(red, green, blue, alpha); + } + + @Override + public void blendEquation(int mode) { + GLES20.glBlendEquation(mode); + } + + @Override + public void blendEquationSeparate(int modeRGB, int modeAlpha) { + GLES20.glBlendEquationSeparate(modeRGB, modeAlpha); + } + + @Override + public void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) { + GLES20.glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); + } + + @Override + public void bufferData(int target, int size, Buffer data, int usage) { + GLES20.glBufferData(target, size, data, usage); + } + + @Override + public void bufferSubData(int target, int offset, int size, Buffer data) { + GLES20.glBufferSubData(target, offset, size, data); + } + + @Override + public int checkFramebufferStatus(int target) { + return GLES20.glCheckFramebufferStatus(target); + } + + @Override + public void compileShader(int shader) { + GLES20.glCompileShader(shader); + } + + @Override + public int createProgram() { + return GLES20.glCreateProgram(); + } + + @Override + public int createShader(int type) { + return GLES20.glCreateShader(type); + } + + @Override + public void deleteBuffers(int n, IntBuffer buffers) { + GLES20.glDeleteBuffers(n, buffers); + } + + @Override + public void deleteFramebuffers(int n, IntBuffer framebuffers) { + GLES20.glDeleteFramebuffers(n, framebuffers); + } + + @Override + public void deleteProgram(int program) { + GLES20.glDeleteProgram(program); + } + + @Override + public void deleteRenderbuffers(int n, IntBuffer renderbuffers) { + GLES20.glDeleteRenderbuffers(n, renderbuffers); + } + + @Override + public void deleteShader(int shader) { + GLES20.glDeleteShader(shader); + } + + @Override + public void detachShader(int program, int shader) { + GLES20.glDetachShader(program, shader); + } + + @Override + public void disableVertexAttribArray(int index) { + GLES20.glDisableVertexAttribArray(index); + } + + @Override + public void drawElements(int mode, int count, int type, int offset) { + GLES20.glDrawElements(mode, count, type, offset); + } + + @Override + public void enableVertexAttribArray(int index) { + GLES20.glEnableVertexAttribArray(index); + } + + @Override + public void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, + int renderbuffer) { + GLES20.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); + } + + @Override + public void framebufferTexture2D(int target, int attachment, int textarget, int texture, + int level) { + GLES20.glFramebufferTexture2D(target, attachment, textarget, texture, level); + } + + @Override + public void genBuffers(int n, IntBuffer buffers) { + GLES20.glGenBuffers(n, buffers); + } + + @Override + public void generateMipmap(int target) { + GLES20.glGenerateMipmap(target); + } + + @Override + public void genFramebuffers(int n, IntBuffer framebuffers) { + GLES20.glGenFramebuffers(n, framebuffers); + } + + @Override + public void genRenderbuffers(int n, IntBuffer renderbuffers) { + GLES20.glGenRenderbuffers(n, renderbuffers); + } + + @Override + public String getActiveAttrib(int program, int index, IntBuffer size, Buffer type) { + return GLES20.glGetActiveAttrib(program, index, size, (IntBuffer) type); + } + + @Override + public String getActiveUniform(int program, int index, IntBuffer size, Buffer type) { + //return GLES20.glGetActiveUniform(program, index, bufsize, length, size, type, name); + throw new UnsupportedOperationException("missing implementation"); + } + + @Override + public void getAttachedShaders(int program, int maxcount, Buffer count, IntBuffer shaders) { + throw new UnsupportedOperationException("missing implementation"); + //GLES20.glGetAttachedShaders(program, maxcount, count, shaders); + } + + @Override + public int getAttribLocation(int program, String name) { + return GLES20.glGetAttribLocation(program, name); + } + + @Override + public void getBooleanv(int pname, Buffer params) { + throw new UnsupportedOperationException("missing implementation"); + //GLES20.glGetBooleanv(pname, params); + } + + @Override + public void getBufferParameteriv(int target, int pname, IntBuffer params) { + GLES20.glGetBufferParameteriv(target, pname, params); + + } + + @Override + public void getFloatv(int pname, FloatBuffer params) { + GLES20.glGetFloatv(pname, params); + + } + + @Override + public void getFramebufferAttachmentParameteriv(int target, int attachment, int pname, + IntBuffer params) { + GLES20.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params); + } + + @Override + public void getProgramiv(int program, int pname, IntBuffer params) { + GLES20.glGetProgramiv(program, pname, params); + + } + + @Override + public String getProgramInfoLog(int program) { + return GLES20.glGetProgramInfoLog(program); + } + + @Override + public void getRenderbufferParameteriv(int target, int pname, IntBuffer params) { + GLES20.glGetRenderbufferParameteriv(target, pname, params); + + } + + @Override + public void getShaderiv(int shader, int pname, IntBuffer params) { + GLES20.glGetShaderiv(shader, pname, params); + + } + + @Override + public String getShaderInfoLog(int shader) { + return GLES20.glGetShaderInfoLog(shader); + } + + @Override + public void getShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, + IntBuffer precision) { + GLES20.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); + } + + @Override + public void getShaderSource(int shader, int bufsize, Buffer length, String source) { + throw new UnsupportedOperationException("missing implementation"); + } + + @Override + public void getTexParameterfv(int target, int pname, FloatBuffer params) { + GLES20.glGetTexParameterfv(target, pname, params); + + } + + @Override + public void getTexParameteriv(int target, int pname, IntBuffer params) { + GLES20.glGetTexParameteriv(target, pname, params); + + } + + @Override + public void getUniformfv(int program, int location, FloatBuffer params) { + GLES20.glGetUniformfv(program, location, params); + + } + + @Override + public void getUniformiv(int program, int location, IntBuffer params) { + GLES20.glGetUniformiv(program, location, params); + + } + + @Override + public int getUniformLocation(int program, String name) { + return GLES20.glGetUniformLocation(program, name); + } + + @Override + public void getVertexAttribfv(int index, int pname, FloatBuffer params) { + GLES20.glGetVertexAttribfv(index, pname, params); + + } + + @Override + public void getVertexAttribiv(int index, int pname, IntBuffer params) { + GLES20.glGetVertexAttribiv(index, pname, params); + + } + + @Override + public void getVertexAttribPointerv(int index, int pname, Buffer pointer) { + //GLES20.glGetVertexAttribPointerv(index, pname, pointer); + throw new UnsupportedOperationException("missing implementation"); + } + + @Override + public boolean isBuffer(int buffer) { + return GLES20.glIsBuffer(buffer); + } + + @Override + public boolean isEnabled(int cap) { + return GLES20.glIsEnabled(cap); + } + + @Override + public boolean isFramebuffer(int framebuffer) { + return GLES20.glIsFramebuffer(framebuffer); + } + + @Override + public boolean isProgram(int program) { + return GLES20.glIsProgram(program); + } + + @Override + public boolean isRenderbuffer(int renderbuffer) { + return GLES20.glIsRenderbuffer(renderbuffer); + } + + @Override + public boolean isShader(int shader) { + return GLES20.glIsShader(shader); + } + + @Override + public boolean isTexture(int texture) { + return GLES20.glIsTexture(texture); + } + + @Override + public void linkProgram(int program) { + GLES20.glLinkProgram(program); + + } + + @Override + public void releaseShaderCompiler() { + GLES20.glReleaseShaderCompiler(); + + } + + @Override + public void renderbufferStorage(int target, int internalformat, int width, int height) { + GLES20.glRenderbufferStorage(target, internalformat, width, height); + + } + + @Override + public void sampleCoverage(float value, boolean invert) { + GLES20.glSampleCoverage(value, invert); + + } + + @Override + public void shaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length) { + GLES20.glShaderBinary(n, shaders, binaryformat, binary, length); + + } + + @Override + public void shaderSource(int shader, String string) { + GLES20.glShaderSource(shader, string); + + } + + @Override + public void stencilFuncSeparate(int face, int func, int ref, int mask) { + GLES20.glStencilFuncSeparate(face, func, ref, mask); + + } + + @Override + public void stencilMaskSeparate(int face, int mask) { + GLES20.glStencilMaskSeparate(face, mask); + + } + + @Override + public void stencilOpSeparate(int face, int fail, int zfail, int zpass) { + GLES20.glStencilOpSeparate(face, fail, zfail, zpass); + + } + + @Override + public void texParameterfv(int target, int pname, FloatBuffer params) { + GLES20.glTexParameterfv(target, pname, params); + + } + + @Override + public void texParameteri(int target, int pname, int param) { + GLES20.glTexParameteri(target, pname, param); + + } + + @Override + public void texParameteriv(int target, int pname, IntBuffer params) { + GLES20.glTexParameteriv(target, pname, params); + + } + + @Override + public void uniform1f(int location, float x) { + GLES20.glUniform1f(location, x); + + } + + @Override + public void uniform1fv(int location, int count, FloatBuffer v) { + GLES20.glUniform1fv(location, count, v); + + } + + @Override + public void uniform1i(int location, int x) { + GLES20.glUniform1i(location, x); + + } + + @Override + public void uniform1iv(int location, int count, IntBuffer v) { + GLES20.glUniform1iv(location, count, v); + + } + + @Override + public void uniform2f(int location, float x, float y) { + GLES20.glUniform2f(location, x, y); + + } + + @Override + public void uniform2fv(int location, int count, FloatBuffer v) { + GLES20.glUniform2fv(location, count, v); + + } + + @Override + public void uniform2i(int location, int x, int y) { + GLES20.glUniform2i(location, x, y); + + } + + @Override + public void uniform2iv(int location, int count, IntBuffer v) { + GLES20.glUniform2iv(location, count, v); + + } + + @Override + public void uniform3f(int location, float x, float y, float z) { + GLES20.glUniform3f(location, x, y, z); + + } + + @Override + public void uniform3fv(int location, int count, FloatBuffer v) { + GLES20.glUniform3fv(location, count, v); + + } + + @Override + public void uniform3i(int location, int x, int y, int z) { + GLES20.glUniform3i(location, x, y, z); + + } + + @Override + public void uniform3iv(int location, int count, IntBuffer v) { + GLES20.glUniform3iv(location, count, v); + + } + + @Override + public void uniform4f(int location, float x, float y, float z, float w) { + GLES20.glUniform4f(location, x, y, z, w); + } + + @Override + public void uniform4fv(int location, int count, FloatBuffer v) { + GLES20.glUniform4fv(location, count, v); + } + + @Override + public void uniform4i(int location, int x, int y, int z, int w) { + GLES20.glUniform4i(location, x, y, z, w); + + } + + @Override + public void uniform4iv(int location, int count, IntBuffer v) { + GLES20.glUniform4iv(location, count, v); + + } + + @Override + public void uniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value) { + GLES20.glUniformMatrix2fv(location, count, transpose, value); + + } + + @Override + public void uniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value) { + GLES20.glUniformMatrix3fv(location, count, transpose, value); + + } + + @Override + public void uniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value) { + GLES20.glUniformMatrix4fv(location, count, transpose, value); + + } + + @Override + public void useProgram(int program) { + GLES20.glUseProgram(program); + + } + + @Override + public void validateProgram(int program) { + GLES20.glValidateProgram(program); + + } + + @Override + public void vertexAttrib1f(int indx, float x) { + GLES20.glVertexAttrib1f(indx, x); + + } + + @Override + public void vertexAttrib1fv(int indx, FloatBuffer values) { + GLES20.glVertexAttrib1fv(indx, values); + + } + + @Override + public void vertexAttrib2f(int indx, float x, float y) { + GLES20.glVertexAttrib2f(indx, x, y); + + } + + @Override + public void vertexAttrib2fv(int indx, FloatBuffer values) { + GLES20.glVertexAttrib2fv(indx, values); + + } + + @Override + public void vertexAttrib3f(int indx, float x, float y, float z) { + GLES20.glVertexAttrib3f(indx, x, y, z); + + } + + @Override + public void vertexAttrib3fv(int indx, FloatBuffer values) { + GLES20.glVertexAttrib3fv(indx, values); + + } + + @Override + public void vertexAttrib4f(int indx, float x, float y, float z, float w) { + GLES20.glVertexAttrib4f(indx, x, y, z, w); + + } + + @Override + public void vertexAttrib4fv(int indx, FloatBuffer values) { + GLES20.glVertexAttrib4fv(indx, values); + + } + + @Override + public void vertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, + Buffer ptr) { + GLES20.glVertexAttribPointer(indx, size, type, normalized, stride, ptr); + } + + @Override + public void vertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, + int offset) { + // FIXME check implementation! + GLES20.glVertexAttribPointer(indx, size, type, normalized, stride, offset); + //throw new UnsupportedOperationException("missing implementation"); + } + + @Override + public void activeTexture(int texture) { + GLES20.glActiveTexture(texture); + + } + + @Override + public void bindTexture(int target, int texture) { + GLES20.glBindTexture(target, texture); + + } + + @Override + public void blendFunc(int sfactor, int dfactor) { + GLES20.glBlendFunc(sfactor, dfactor); + + } + + @Override + public void clear(int mask) { + GLES20.glClear(mask); + + } + + @Override + public void clearColor(float red, float green, float blue, float alpha) { + GLES20.glClearColor(red, green, blue, alpha); + + } + + @Override + public void clearDepthf(float depth) { + GLES20.glClearDepthf(depth); + + } + + @Override + public void clearStencil(int s) { + GLES20.glClearStencil(s); + + } + + @Override + public void colorMask(boolean red, boolean green, boolean blue, boolean alpha) { + GLES20.glColorMask(red, green, blue, alpha); + + } + + @Override + public void compressedTexImage2D(int target, int level, int internalformat, int width, + int height, int border, int imageSize, Buffer data) { + throw new UnsupportedOperationException("missing implementation"); + + } + + @Override + public void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, + int width, int height, int format, int imageSize, Buffer data) { + throw new UnsupportedOperationException("missing implementation"); + + } + + @Override + public void copyTexImage2D(int target, int level, int internalformat, int x, int y, + int width, int height, int border) { + GLES20.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); + } + + @Override + public void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, + int width, int height) { + GLES20.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); + } + + @Override + public void cullFace(int mode) { + GLES20.glCullFace(mode); + + } + + @Override + public void deleteTextures(int n, IntBuffer textures) { + GLES20.glDeleteTextures(n, textures); + + } + + @Override + public void depthFunc(int func) { + GLES20.glDepthFunc(func); + + } + + @Override + public void depthMask(boolean flag) { + GLES20.glDepthMask(flag); + + } + + @Override + public void depthRangef(float zNear, float zFar) { + GLES20.glDepthRangef(zNear, zFar); + + } + + @Override + public void disable(int cap) { + GLES20.glDisable(cap); + + } + + @Override + public void drawArrays(int mode, int first, int count) { + GLES20.glDrawArrays(mode, first, count); + + } + + @Override + public void drawElements(int mode, int count, int type, Buffer indices) { + GLES20.glDrawElements(mode, count, type, indices); + + } + + @Override + public void enable(int cap) { + GLES20.glEnable(cap); + + } + + @Override + public void finish() { + GLES20.glFinish(); + + } + + @Override + public void flush() { + GLES20.glFlush(); + + } + + @Override + public void frontFace(int mode) { + GLES20.glFrontFace(mode); + + } + + @Override + public void genTextures(int n, IntBuffer textures) { + GLES20.glGenTextures(n, textures); + + } + + @Override + public int getError() { + return GLES20.glGetError(); + } + + @Override + public void getIntegerv(int pname, IntBuffer params) { + GLES20.glGetIntegerv(pname, params); + + } + + @Override + public String getString(int name) { + return GLES20.glGetString(name); + } + + @Override + public void hint(int target, int mode) { + GLES20.glHint(target, mode); + } + + @Override + public void lineWidth(float width) { + GLES20.glLineWidth(width); + + } + + @Override + public void pixelStorei(int pname, int param) { + GLES20.glPixelStorei(pname, param); + + } + + @Override + public void polygonOffset(float factor, float units) { + GLES20.glPolygonOffset(factor, units); + + } + + @Override + public void readPixels(int x, int y, int width, int height, int format, int type, + Buffer pixels) { + GLES20.glReadPixels(x, y, width, height, format, type, pixels); + } + + @Override + public void scissor(int x, int y, int width, int height) { + GLES20.glScissor(x, y, width, height); + } + + @Override + public void stencilFunc(int func, int ref, int mask) { + GLES20.glStencilFunc(func, ref, mask); + } + + @Override + public void stencilMask(int mask) { + GLES20.glStencilMask(mask); + } + + @Override + public void stencilOp(int fail, int zfail, int zpass) { + GLES20.glStencilOp(fail, zfail, zpass); + } + + @Override + public void texImage2D(int target, int level, int internalformat, int width, int height, + int border, int format, int type, Buffer pixels) { + GLES20.glTexImage2D(target, level, internalformat, width, height, border, format, type, + pixels); + } + + @Override + public void texParameterf(int target, int pname, float param) { + GLES20.glTexParameterf(target, pname, param); + } + + @Override + public void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, + int height, int format, int type, Buffer pixels) { + GLES20 + .glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); + + } + + @Override + public void viewport(int x, int y, int width, int height) { + GLES20.glViewport(x, y, width, height); + } + +} diff --git a/vtm-android-gdx/src/org/oscim/gdx/MainActivity.java b/vtm-android-gdx/src/org/oscim/gdx/MainActivity.java index 40ae07c0..8ec109d3 100644 --- a/vtm-android-gdx/src/org/oscim/gdx/MainActivity.java +++ b/vtm-android-gdx/src/org/oscim/gdx/MainActivity.java @@ -17,7 +17,6 @@ package org.oscim.gdx; import org.oscim.android.canvas.AndroidGraphics; -import org.oscim.backend.GL20; import org.oscim.backend.GLAdapter; import org.oscim.core.Tile; import org.oscim.tiling.TileSource; @@ -27,21 +26,17 @@ import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; -import com.badlogic.gdx.backends.android.AndroidGL20; import com.badlogic.gdx.utils.SharedLibraryLoader; public class MainActivity extends AndroidApplication { - private final class AndroidGLAdapter extends AndroidGL20 implements GL20 { - } - @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidGraphics.init(); GdxAssets.init(""); - GLAdapter.init(new AndroidGLAdapter()); + GLAdapter.init(new AndroidGL()); Tile.SIZE = 400; AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration(); diff --git a/vtm-ext-libs b/vtm-ext-libs index 8959fe9f..194dac64 160000 --- a/vtm-ext-libs +++ b/vtm-ext-libs @@ -1 +1 @@ -Subproject commit 8959fe9f2517d919a17258a062a8b499d224491c +Subproject commit 194dac648666d3e6aac3fd8fbee05684718fa156