59 Commits

Author SHA1 Message Date
Emux
3a191fb513 Circle map style #122 2016-12-06 21:07:53 +02:00
Emux
ba93445259 Improved gestures: parallel system and samples #253 2016-11-28 14:41:32 +02:00
Emux
ca5e34e1fb Render themes new SVG resources, closes #251 2016-11-27 17:06:55 +02:00
Emux
d937f3516c Samples: add map events in desktop marker example #32 2016-11-25 09:50:18 +02:00
Emux
b39feae045 Samples cleanup 2016-11-24 10:37:27 +02:00
Emux
16fa42d462 Marker examples: add (map) long press events #32 2016-11-22 20:37:05 +02:00
Emux
afd03809e8 Render theme styles sample improvements #93 2016-11-09 11:44:45 +02:00
Emux
efa3cb0231 Render theme styles sample #93 2016-11-08 12:16:02 +02:00
Emux
a6b3d7b0c2 Mapsforge: multiple map files, closes #208 2016-11-02 10:32:30 +02:00
Emux
dece13ddc9 Mapbox vector tiles improvements and example #57 2016-10-29 20:56:01 +03:00
Emux
2a2b30f9fc Samples: update with scaled tile size #183 2016-09-25 19:02:08 +03:00
Erik Duisters
7cdeacd1c2 Marker interface making marker handling more flexible 2016-09-17 17:16:04 +03:00
Emux
7c97ac5101 - Render theme styles, closes #93
- Stream render theme, closes #161
2016-09-06 21:26:18 +03:00
Emux
083fe22f08 libGDX marker layer example, #151 2016-08-23 14:05:17 +03:00
Emux
b434b38872 Samples: fix BitmapLayerTest, #32 2016-08-08 20:00:40 +03:00
Emux
a922ae7e78 Remove some bitmap map sources due to licenses, closes #110 2016-08-08 19:49:14 +03:00
Emux
14108fcfe7 Line texture: randomize offset rendering, #105 2016-08-07 20:02:40 +03:00
Emux
b32b5ceb0b Line texture: JTS PathLayer support, #105 2016-08-07 20:02:27 +03:00
Emux
88611257f1 Line texture: stipple implementation, PathLayer support, #105 2016-08-07 20:01:19 +03:00
Emux
4a663f949e vtm-jts: PathLayer improvements, #53 2016-08-02 20:10:29 +03:00
Emux
49a81cbe04 Map scale bar: multi-platform implementation, closes #84 2016-07-28 11:40:41 +03:00
Emux
42fd941d64 Group layer implementation, closes #99 2016-07-27 19:23:11 +03:00
Emux
dde1025e73 Gradle: move logger properties to proper module, #46 2016-07-20 22:53:08 +03:00
Emux
73bc26dd2d Render themes: read resources from files, besides assets, closes #65 2016-07-16 21:42:42 +03:00
Emux
43ca550832 Improve code / xml formatting, #54 2016-07-12 19:53:47 +03:00
Emux
e793e8851b Improve code / xml formatting, closes #54 2016-07-09 19:45:23 +03:00
Emux
915046fb9a Samples: various improvements, #32 2016-07-07 21:06:11 +03:00
Emux
37ace257cf Create vtm-jts module, closes #53 2016-07-07 20:16:33 +03:00
Emux
c02cf5792f Update vtm-jeo module, closes #52 2016-07-07 14:05:15 +03:00
Emux
51f3e2368b Mapzen vector tiles: fix example, provide vtm-stylesheet, #50 2016-07-06 17:24:29 +03:00
Emux
314c2df66b Samples: map file as command-line argument in MapsforgeTest, #32 2016-06-26 11:32:00 +03:00
Emux
d5954d350f Mapsforge: multilingual vector map files v4, closes #34 2016-06-25 20:05:07 +03:00
Emux
1bfd76c3da Improve various samples examples, #32 2016-06-22 22:25:14 +03:00
Emux
6e6e423c74 LineRenderTest: show 4th example, fixes #30 2016-06-19 23:31:41 +03:00
Emux
bf370bceb7 SharedModel: make compatible with latest libGDX, improves #19, closes #13 2016-06-18 14:04:28 +03:00
Longri
d1fd03a52f fix libgdx compatibele to run tests from playground 2016-06-18 12:53:29 +03:00
Hannes Janetzek
b174f65122 added drawing api
add GeomBuilder, needs Jts

drawing_api: squashed

drawing_api: use JtsDrawable baseclass

- add makeCircle for testing

drawing_api: cleanups

drawing_api: refactor

drawing_api: use SpatialIndex

drawing_api: optimization + cleanup

drawing_api: VectorLayer

- use VectorLayer for PathLayer

drawing_api: make style builder more consistent with theme api

drawing_api: wip
2015-06-18 00:17:01 +02:00
Hannes Janetzek
9642c8c5aa extract QueryResult from ITileDataSink 2015-06-18 00:17:00 +02:00
Hannes Janetzek
6c98e600bc example: add building layer to mapforge example 2014-11-12 06:40:13 +01:00
Hannes Janetzek
a85b435fb6 remove zoomMin/zoomMax from TileManager constructor 2014-11-03 01:36:03 +01:00
Hannes Janetzek
a8641ce535 playground: mapzen style map 2014-10-10 18:07:43 +02:00
Hannes Janetzek
29f19b36ce wip: StyleBuilder 2014-10-10 17:31:47 +02:00
Hannes Janetzek
846d90f9fe nicer gl api
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd playground tests 2014-09-20 02:23:32 +02:00
Hannes Janetzek
3f8b028d60 RenderBuckets: unify baseBuckets and textureBuckets
... finally
2014-09-20 02:23:30 +02:00
Hannes Janetzek
f6d85ce8bd refactor: rename render 'layers' to 'buckets'
- the name I was looking for for a long time :)
  also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
3cd2f9ea47 add HairlineLayer 2014-09-20 01:07:02 +02:00
Hannes Janetzek
95c9f47e63 refactor: hide backend Adapter handles
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
a97b3283a0 add TileSource.Builders 2014-09-11 21:00:26 +02:00
Hannes Janetzek
2995de938e update and docs for TileLoaderHooks
- add complete() method to TileLoaderHooks
- use Inlist instead of array for hooks
2014-06-19 18:31:55 +02:00