Hannes Janetzek
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440ab0e3cc
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desktop: improve text rendering
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2013-10-09 01:56:12 +02:00 |
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Hannes Janetzek
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7ade22d917
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fix for non-ARGB AWT bitmap
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2013-10-09 01:56:12 +02:00 |
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Hannes Janetzek
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aea7cf2a5f
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desktop: use oscimap2
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2013-10-09 01:56:12 +02:00 |
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Hannes Janetzek
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0a4ba784d4
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update libraries
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2013-10-09 01:56:12 +02:00 |
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Hannes Janetzek
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1ab86f5ba8
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gdx: pass TileSource to GdxMap constructor
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2013-10-09 01:56:11 +02:00 |
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Hannes Janetzek
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ead0594d81
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desktop: fix awt bitmap to texture
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2013-10-09 01:56:11 +02:00 |
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Hannes Janetzek
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dad16ea796
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api changes
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2013-10-09 01:56:10 +02:00 |
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Hannes Janetzek
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52b2fadd7d
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use a DirectByteBuffer pool in GLRenderer
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2013-10-09 01:56:08 +02:00 |
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Hannes Janetzek
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75ef8f83e1
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fix AwtBitmap
- set dimension for bitmaps read from InputStream
- convert to premultiplied alpha
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2013-10-09 01:56:08 +02:00 |
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Hannes Janetzek
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aff03dc323
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use symbolic link for assets - might not work on windows though
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2013-10-09 01:56:08 +02:00 |
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Hannes Janetzek
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30839efffd
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fixing lwjgl stuff
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2013-10-09 01:56:08 +02:00 |
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Hannes Janetzek
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83cd73156a
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split up
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2013-10-09 01:56:08 +02:00 |
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