Gustl22
63cd462109
GLState: State DISABLED = -1 (readability).
2018-08-23 22:46:40 +02:00
Emux
fed0996f6f
Samples improvements #32
2018-03-22 11:08:03 +02:00
Emux
bcf4cff42b
LWJGL 2 desktop exit status #433
2017-10-29 18:53:07 +02:00
Longri
c580e1d7a5
Map renderer COORD_SCALE configurable and global use ( #344 )
2017-04-02 16:26:03 +03:00
Emux
2a2b30f9fc
Samples: update with scaled tile size #183
2016-09-25 19:02:08 +03:00
Emux
88611257f1
Line texture: stipple implementation, PathLayer support, #105
2016-08-07 20:01:19 +03:00
Emux
73bc26dd2d
Render themes: read resources from files, besides assets, closes #65
2016-07-16 21:42:42 +03:00
Emux
43ca550832
Improve code / xml formatting, #54
2016-07-12 19:53:47 +03:00
Emux
e793e8851b
Improve code / xml formatting, closes #54
2016-07-09 19:45:23 +03:00
Hannes Janetzek
29f19b36ce
wip: StyleBuilder
2014-10-10 17:31:47 +02:00
Hannes Janetzek
846d90f9fe
nicer gl api
...
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd
playground tests
2014-09-20 02:23:32 +02:00
Hannes Janetzek
f6d85ce8bd
refactor: rename render 'layers' to 'buckets'
...
- the name I was looking for for a long time :)
also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
95c9f47e63
refactor: hide backend Adapter handles
...
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
b286e8f6eb
experiments, testcode
2014-03-29 19:03:17 +01:00