Emux
43ca550832
Improve code / xml formatting, #54
2016-07-12 19:53:47 +03:00
Emux
e793e8851b
Improve code / xml formatting, closes #54
2016-07-09 19:45:23 +03:00
Emux
915046fb9a
Samples: various improvements, #32
2016-07-07 21:06:11 +03:00
Emux
37ace257cf
Create vtm-jts module, closes #53
2016-07-07 20:16:33 +03:00
Emux
c02cf5792f
Update vtm-jeo module, closes #52
2016-07-07 14:05:15 +03:00
Emux
51f3e2368b
Mapzen vector tiles: fix example, provide vtm-stylesheet, #50
2016-07-06 17:24:29 +03:00
Emux
d6a65ff731
Normalize all the line endings
2016-07-04 20:58:33 +03:00
Emux
c389abc7a2
Native libraries publishing artifacts, closes #43
2016-07-04 16:07:58 +03:00
Emux
eca77a0afc
Gradle build refactoring, closes #46
2016-07-03 20:43:32 +03:00
Emux
314c2df66b
Samples: map file as command-line argument in MapsforgeTest, #32
2016-06-26 11:32:00 +03:00
Emux
d5954d350f
Mapsforge: multilingual vector map files v4, closes #34
2016-06-25 20:05:07 +03:00
Emux
1bfd76c3da
Improve various samples examples, #32
2016-06-22 22:25:14 +03:00
Emux
d2f61f9bfa
Native libs: name with platform suffix, #14 , #16
2016-06-21 19:19:56 +03:00
Emux
6e6e423c74
LineRenderTest: show 4th example, fixes #30
2016-06-19 23:31:41 +03:00
Emux
eb58dc9e67
vtm-playground: fix assets in build.gradle
2016-06-18 16:18:02 +03:00
Emux
bf370bceb7
SharedModel: make compatible with latest libGDX, improves #19 , closes #13
2016-06-18 14:04:28 +03:00
Longri
d1fd03a52f
fix libgdx compatibele to run tests from playground
2016-06-18 12:53:29 +03:00
Emux
3ea5af2477
VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14
2016-06-17 21:47:36 +03:00
Hannes Janetzek
b174f65122
added drawing api
...
add GeomBuilder, needs Jts
drawing_api: squashed
drawing_api: use JtsDrawable baseclass
- add makeCircle for testing
drawing_api: cleanups
drawing_api: refactor
drawing_api: use SpatialIndex
drawing_api: optimization + cleanup
drawing_api: VectorLayer
- use VectorLayer for PathLayer
drawing_api: make style builder more consistent with theme api
drawing_api: wip
2015-06-18 00:17:01 +02:00
Hannes Janetzek
9642c8c5aa
extract QueryResult from ITileDataSink
2015-06-18 00:17:00 +02:00
Hannes Janetzek
6c98e600bc
example: add building layer to mapforge example
2014-11-12 06:40:13 +01:00
Hannes Janetzek
a85b435fb6
remove zoomMin/zoomMax from TileManager constructor
2014-11-03 01:36:03 +01:00
Hannes Janetzek
f4ffac44d2
gradle: update to 2.1 and android targetSdk 21
...
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek
a8641ce535
playground: mapzen style map
2014-10-10 18:07:43 +02:00
Hannes Janetzek
29f19b36ce
wip: StyleBuilder
2014-10-10 17:31:47 +02:00
Hannes Janetzek
846d90f9fe
nicer gl api
...
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd
playground tests
2014-09-20 02:23:32 +02:00
Hannes Janetzek
3f8b028d60
RenderBuckets: unify baseBuckets and textureBuckets
...
... finally
2014-09-20 02:23:30 +02:00
Hannes Janetzek
f6d85ce8bd
refactor: rename render 'layers' to 'buckets'
...
- the name I was looking for for a long time :)
also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
3cd2f9ea47
add HairlineLayer
2014-09-20 01:07:02 +02:00
Hannes Janetzek
95c9f47e63
refactor: hide backend Adapter handles
...
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
a97b3283a0
add TileSource.Builders
2014-09-11 21:00:26 +02:00
Hannes Janetzek
2995de938e
update and docs for TileLoaderHooks
...
- add complete() method to TileLoaderHooks
- use Inlist instead of array for hooks
2014-06-19 18:31:55 +02:00
Hannes Janetzek
4ddf9dcf39
refactor ExtrusionRenderer
...
- extract tile specific parts to BuildingRenderer
- sort tiles by distance for compilation
- slow down fade out animation
2014-05-24 23:06:50 +02:00
Hannes Janetzek
37ffdadf1a
API: allow changing number of TileLoader threads
2014-05-05 00:05:05 +02:00
Hannes Janetzek
9bd327cbe6
API: remove setBackgroundMap, add setBaseMap(TileLayer)
2014-05-05 00:05:05 +02:00
Hannes Janetzek
3297998a42
move unused SpriteManager to playground
2014-04-02 04:43:42 +02:00
Hannes Janetzek
1f1675f188
no more Rule stack optimization
...
- the modified xml schema allows write proper rules :)
2014-03-31 15:30:53 +02:00
Hannes Janetzek
dc70104676
move ThemeBuilder
2014-03-31 15:23:08 +02:00
Hannes Janetzek
9f8bc93d91
gradle: add libgdx repo
2014-03-30 20:28:02 +02:00
Hannes Janetzek
2f5a71df6b
add poi tree
2014-03-29 19:19:30 +01:00
Hannes Janetzek
21d32bacb7
gdx poi3d layer
2014-03-29 19:03:17 +01:00
Hannes Janetzek
44974d90a7
jeo example
2014-03-29 19:03:17 +01:00
Hannes Janetzek
b286e8f6eb
experiments, testcode
2014-03-29 19:03:17 +01:00