Emux
2a2b30f9fc
Samples: update with scaled tile size #183
2016-09-25 19:02:08 +03:00
Erik Duisters
7cdeacd1c2
Marker interface making marker handling more flexible
2016-09-17 17:16:04 +03:00
Emux
bd8cdd5d6c
Gradle: deprecate application plugin, #46
2016-09-12 10:27:15 +03:00
Emux
7c97ac5101
- Render theme styles, closes #93
...
- Stream render theme, closes #161
2016-09-06 21:26:18 +03:00
Emux
083fe22f08
libGDX marker layer example, #151
2016-08-23 14:05:17 +03:00
Emux
4fb8234e2d
vtm-http module, closes #140
2016-08-19 22:26:14 +03:00
Emux
b434b38872
Samples: fix BitmapLayerTest, #32
2016-08-08 20:00:40 +03:00
Emux
a922ae7e78
Remove some bitmap map sources due to licenses, closes #110
2016-08-08 19:49:14 +03:00
Emux
14108fcfe7
Line texture: randomize offset rendering, #105
2016-08-07 20:02:40 +03:00
Emux
b32b5ceb0b
Line texture: JTS PathLayer support, #105
2016-08-07 20:02:27 +03:00
Emux
88611257f1
Line texture: stipple implementation, PathLayer support, #105
2016-08-07 20:01:19 +03:00
Emux
4a663f949e
vtm-jts: PathLayer improvements, #53
2016-08-02 20:10:29 +03:00
Emux
49a81cbe04
Map scale bar: multi-platform implementation, closes #84
2016-07-28 11:40:41 +03:00
Emux
42fd941d64
Group layer implementation, closes #99
2016-07-27 19:23:11 +03:00
Emux
dde1025e73
Gradle: move logger properties to proper module, #46
2016-07-20 22:53:08 +03:00
Emux
942ed10344
Gradle: improve dependencies hierarchy, #46
2016-07-19 21:56:37 +03:00
Emux
73bc26dd2d
Render themes: read resources from files, besides assets, closes #65
2016-07-16 21:42:42 +03:00
Emux
ba00a5384d
Render themes: texture atlas separation, closes #59
2016-07-13 20:23:35 +03:00
Emux
43ca550832
Improve code / xml formatting, #54
2016-07-12 19:53:47 +03:00
Emux
e793e8851b
Improve code / xml formatting, closes #54
2016-07-09 19:45:23 +03:00
Emux
915046fb9a
Samples: various improvements, #32
2016-07-07 21:06:11 +03:00
Emux
37ace257cf
Create vtm-jts module, closes #53
2016-07-07 20:16:33 +03:00
Emux
c02cf5792f
Update vtm-jeo module, closes #52
2016-07-07 14:05:15 +03:00
Emux
51f3e2368b
Mapzen vector tiles: fix example, provide vtm-stylesheet, #50
2016-07-06 17:24:29 +03:00
Emux
d6a65ff731
Normalize all the line endings
2016-07-04 20:58:33 +03:00
Emux
c389abc7a2
Native libraries publishing artifacts, closes #43
2016-07-04 16:07:58 +03:00
Emux
eca77a0afc
Gradle build refactoring, closes #46
2016-07-03 20:43:32 +03:00
Emux
314c2df66b
Samples: map file as command-line argument in MapsforgeTest, #32
2016-06-26 11:32:00 +03:00
Emux
d5954d350f
Mapsforge: multilingual vector map files v4, closes #34
2016-06-25 20:05:07 +03:00
Emux
1bfd76c3da
Improve various samples examples, #32
2016-06-22 22:25:14 +03:00
Emux
d2f61f9bfa
Native libs: name with platform suffix, #14 , #16
2016-06-21 19:19:56 +03:00
Emux
6e6e423c74
LineRenderTest: show 4th example, fixes #30
2016-06-19 23:31:41 +03:00
Emux
eb58dc9e67
vtm-playground: fix assets in build.gradle
2016-06-18 16:18:02 +03:00
Emux
bf370bceb7
SharedModel: make compatible with latest libGDX, improves #19 , closes #13
2016-06-18 14:04:28 +03:00
Longri
d1fd03a52f
fix libgdx compatibele to run tests from playground
2016-06-18 12:53:29 +03:00
Emux
3ea5af2477
VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14
2016-06-17 21:47:36 +03:00
Hannes Janetzek
b174f65122
added drawing api
...
add GeomBuilder, needs Jts
drawing_api: squashed
drawing_api: use JtsDrawable baseclass
- add makeCircle for testing
drawing_api: cleanups
drawing_api: refactor
drawing_api: use SpatialIndex
drawing_api: optimization + cleanup
drawing_api: VectorLayer
- use VectorLayer for PathLayer
drawing_api: make style builder more consistent with theme api
drawing_api: wip
2015-06-18 00:17:01 +02:00
Hannes Janetzek
9642c8c5aa
extract QueryResult from ITileDataSink
2015-06-18 00:17:00 +02:00
Hannes Janetzek
6c98e600bc
example: add building layer to mapforge example
2014-11-12 06:40:13 +01:00
Hannes Janetzek
a85b435fb6
remove zoomMin/zoomMax from TileManager constructor
2014-11-03 01:36:03 +01:00
Hannes Janetzek
f4ffac44d2
gradle: update to 2.1 and android targetSdk 21
...
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek
a8641ce535
playground: mapzen style map
2014-10-10 18:07:43 +02:00
Hannes Janetzek
29f19b36ce
wip: StyleBuilder
2014-10-10 17:31:47 +02:00
Hannes Janetzek
846d90f9fe
nicer gl api
...
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd
playground tests
2014-09-20 02:23:32 +02:00
Hannes Janetzek
3f8b028d60
RenderBuckets: unify baseBuckets and textureBuckets
...
... finally
2014-09-20 02:23:30 +02:00
Hannes Janetzek
f6d85ce8bd
refactor: rename render 'layers' to 'buckets'
...
- the name I was looking for for a long time :)
also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
3cd2f9ea47
add HairlineLayer
2014-09-20 01:07:02 +02:00
Hannes Janetzek
95c9f47e63
refactor: hide backend Adapter handles
...
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
a97b3283a0
add TileSource.Builders
2014-09-11 21:00:26 +02:00