13 Commits

Author SHA1 Message Date
Hannes Janetzek
e50ea0c2ba refactor: move rendering of base layers to separate class
- keep track of GL state in GLState
2013-10-09 01:52:20 +02:00
Hannes Janetzek
99ce02a9bd -rename BuildingOverlay -> ExtrusionOverlay,
even if there is probably nothing else to extrude
- started to draw extrusion layer for proxy tiles
- fixed depth offsetting..
2013-10-09 01:52:20 +02:00
Hannes Janetzek
cfa56c00f6 move TileGenerator from 'renderer' to 'generator' package 2013-10-09 01:47:44 +02:00
Hannes Janetzek
eb0b7a8c0c add beginnings of OverlayModel, rendering only a box atm
- modified gl projection so that map layer is always between near- and far-plane
2013-10-09 01:47:43 +02:00
Hannes Janetzek
a8b25d07ad keep tile loading state in JobTile.state 2013-10-09 01:47:43 +02:00
Hannes Janetzek
3dc36e108a - rename class Tiles -> TileSet
- cleanup + comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
dd64d6da26 fix: unlock tiles properly onResume 2013-10-09 01:40:21 +02:00
Hannes Janetzek
e65911fb07 fix against overflowing max polygon offset (whatever that value might be...) 2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c add osmdroid overlays + bonuspack 2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019 - rename MapRenderer to TileManager and refactor
- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
9efe46e3ba cleanups 2013-10-09 01:39:51 +02:00
Hannes Janetzek
4a06553ddc more work on overlay renderer:
- moved text rendering to overlay
- added grid overlay
2013-10-09 01:27:43 +02:00
Hannes Janetzek
33d8865d7b - started overlays
- started symbol layer
- move renderer and generator out of view package
  - hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00