86 Commits

Author SHA1 Message Date
Hannes Janetzek
6a34e478f5 improve text placement a little 2013-10-09 01:55:49 +02:00
Hannes Janetzek
e1fb97ae30 draw text textures only once per string
- unify duplicate strings from different tiles (as side-effect save some bytes)
- fix 'advance by width' in texture drawing
2013-10-09 01:55:49 +02:00
Hannes Janetzek
9705811f7b fix way too much z-offset used for roof outline 2013-10-09 01:55:49 +02:00
Hannes Janetzek
3c990b3289 add more labels as they fit at current scale 2013-10-09 01:55:48 +02:00
Hannes Janetzek
21584637ed cleanup 2013-10-09 01:55:48 +02:00
Hannes Janetzek
dabfe680a9 one single light direction from north 2013-10-09 01:55:48 +02:00
Hannes Janetzek
b8287f9ecf move near plane back, fixes clipping issue with most large buildings 2013-10-09 01:55:48 +02:00
Hannes Janetzek
007ab2e3bf fix z-fighting on overlapping buildings:
- modify projection matrix to add offset, glPolygonOffset is not that reliable
2013-10-09 01:55:48 +02:00
Hannes Janetzek
a9f5525c50 trying to get polygon offset right... 2013-10-09 01:55:48 +02:00
Hannes Janetzek
a7790537f2 use matrix utilities 2013-10-09 01:55:48 +02:00
Hannes Janetzek
bfe8cf2889 use setTileMatrix utility function 2013-10-09 01:55:48 +02:00
Hannes Janetzek
1c11cd1780 building shader experiments 2013-10-09 01:55:47 +02:00
Hannes Janetzek
f266d61a35 fix wrap over date-line, again
started on-hold mode to avoid relabeling while zoom gesture is active
2013-10-09 01:55:47 +02:00
Hannes Janetzek
088f3e2385 enable glDepthMask before clearing depth buffer:
- fixes building rendering on nexus and asus tablet
2013-10-09 01:55:47 +02:00
Hannes Janetzek
a03f81d306 only modify DEPTH_TEST through GLState 2013-10-09 01:55:47 +02:00
Hannes Janetzek
1807f0b9dc animate buildings 2013-10-09 01:55:47 +02:00
Hannes Janetzek
d0ad2f3bd4 - LineClipper added start(x0,y0), clipNext(x1,y1) 'state' clipping mode
- use vec4 array for extrusion colors -> set color only once for all tiles
- use full range for direction vector in extrusion vertex
2013-10-09 01:55:47 +02:00
Hannes Janetzek
05e6490d3a cleanups 2013-10-09 01:55:47 +02:00
Hannes Janetzek
ed39f9fe34 buildings: decrease contrast with z-distance 2013-10-09 01:52:20 +02:00
Hannes Janetzek
885eec73d5 cleanup, less bright buildings 2013-10-09 01:52:20 +02:00
Hannes Janetzek
7cc32f1572 use GLState for depth and stencil test 2013-10-09 01:52:20 +02:00
Hannes Janetzek
e50ea0c2ba refactor: move rendering of base layers to separate class
- keep track of GL state in GLState
2013-10-09 01:52:20 +02:00
Hannes Janetzek
99ce02a9bd -rename BuildingOverlay -> ExtrusionOverlay,
even if there is probably nothing else to extrude
- started to draw extrusion layer for proxy tiles
- fixed depth offsetting..
2013-10-09 01:52:20 +02:00
Hannes Janetzek
35923938db use glCullFace GL_FRONT to avoid having to flip triangles
triangle-jni: some loop optimizations
2013-10-09 01:52:20 +02:00
Hannes Janetzek
230f9b2828 enable polygon offset again 2013-10-09 01:52:19 +02:00
Hannes Janetzek
d5ba228fe5 - add building roof outlines
- create extrusion vertices and indices in one loop
2013-10-09 01:52:19 +02:00
Hannes Janetzek
c01252f249 - fix roof triagulation for polygons with holes
- omit indices for outline outside tile boundaries
2013-10-09 01:52:19 +02:00
Hannes Janetzek
eb278585fa more work on building layer 2013-10-09 01:52:19 +02:00
Hannes Janetzek
ac63a4cae1 add beginnings of BuildingOverlay 2013-10-09 01:47:43 +02:00
Hannes Janetzek
f761be1999 refactor: rename RenderOverlay classes 2013-10-09 01:47:43 +02:00
Hannes Janetzek
eb0b7a8c0c add beginnings of OverlayModel, rendering only a box atm
- modified gl projection so that map layer is always between near- and far-plane
2013-10-09 01:47:43 +02:00
Hannes Janetzek
9b0b2db57b fix wrap around date-line in label overlay 2013-10-09 01:47:43 +02:00
Hannes Janetzek
3dc36e108a - rename class Tiles -> TileSet
- cleanup + comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
b7aaaef485 - improve way-labeling
- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c add osmdroid overlays + bonuspack 2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019 - rename MapRenderer to TileManager and refactor
- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00