Hannes Janetzek
99ce02a9bd
-rename BuildingOverlay -> ExtrusionOverlay,
...
even if there is probably nothing else to extrude
- started to draw extrusion layer for proxy tiles
- fixed depth offsetting..
2013-10-09 01:52:20 +02:00
Hannes Janetzek
eb278585fa
more work on building layer
2013-10-09 01:52:19 +02:00
Hannes Janetzek
cfa56c00f6
move TileGenerator from 'renderer' to 'generator' package
2013-10-09 01:47:44 +02:00
Hannes Janetzek
f761be1999
refactor: rename RenderOverlay classes
2013-10-09 01:47:43 +02:00
Hannes Janetzek
c5663df198
close polygons implicitly when using OSciMap2 database
2013-10-09 01:47:43 +02:00
Hannes Janetzek
74b5de13b8
use internal zoomLevel limits for now
2013-10-09 01:47:43 +02:00
Hannes Janetzek
7f598f5ccf
- MapView now requires to setMapDatabase(MapOptions) explicitly
...
- pass MapOptions when opening MapDatabase
2013-10-09 01:47:43 +02:00
Hannes Janetzek
dd64d6da26
fix: unlock tiles properly onResume
2013-10-09 01:40:21 +02:00
Hannes Janetzek
7dd171dc24
unix line delimiters
2013-10-09 01:40:21 +02:00
Hannes Janetzek
b7aaaef485
- improve way-labeling
...
- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
0eda94864f
TileMapApp: improve POI overlays
2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c
add osmdroid overlays + bonuspack
2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019
- rename MapRenderer to TileManager and refactor
...
- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
4a06553ddc
more work on overlay renderer:
...
- moved text rendering to overlay
- added grid overlay
2013-10-09 01:27:43 +02:00
Hannes Janetzek
33d8865d7b
- started overlays
...
- started symbol layer
- move renderer and generator out of view package
- hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00
Hannes Janetzek
b4dd83fc09
- improve tile locking (use ref counter instead of boolean)
...
- flip over date line (inserting placeholder tiles in renderer)
- make view coordinates consistent with tile coordinates (flip on y-axis)
2013-10-09 01:22:48 +02:00
Hannes Janetzek
c5e3be9d2b
- started to move Matrices to MapViewPosition as these can be shared with
...
MapRenderer(TileLoader) and GLRenderer.
- using inverse projection to determine visible tiles and mapping screen-coordinates to model
- making MapPosition not final, reuse instance to get Position in Map-/GLRender
added: ScanBox scanline fill used for calculating visible tiles
rename:
- ShortPool -> VertexPool
- tile.isActive -> isLocked
2013-10-09 01:22:47 +02:00
Hannes Janetzek
8ec405cf5c
- added tilt view gesture
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- use simple line shader when rotation is disabled
2013-10-09 01:22:47 +02:00
Hannes Janetzek
7d7cf10d89
- fixed MapViewPosition scaleMap
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- fixed GLRender isVisible() for proxy tiles
- smoother scale animation
2013-10-09 01:22:47 +02:00
Hannes Janetzek
4a5142fdf6
keep mapfile-writer/db from bit-rotting
2013-10-09 01:22:47 +02:00
Hannes Janetzek
6ee2a85e12
fixes:
...
- start MapWorkers at end of init
- check for screensize > 0 in updateMap
2013-10-09 01:22:47 +02:00
Hannes Janetzek
28cc35a32d
rename MapGenerator -> TileGenerator
2013-10-09 01:22:33 +02:00
Hannes Janetzek
a1317a9de5
- remove swrenderer
...
- rearchitect:
now that MapView is a ViewGroup and MapRenderer is the GLSurfaceView.
- lock/unlock proxy tiles properly to not be removed from cache while in use
2013-10-09 01:22:33 +02:00
Hannes Janetzek
caea9cd7c9
move PausableThread to mapgenerator package
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- add experimental regionlookup
2013-10-09 01:22:33 +02:00
Hannes Janetzek
e2da87d8e0
switch package org.mapsforge -> org.oscim
2013-10-09 01:22:33 +02:00