20 Commits

Author SHA1 Message Date
Hannes Janetzek
bca4a24c38 increase read-buffer if necessary 2013-10-09 01:55:47 +02:00
Hannes Janetzek
eb278585fa more work on building layer 2013-10-09 01:52:19 +02:00
Hannes Janetzek
e4276ae9c4 avoid overflow when reading more than 64k into buffer
(we had only two tiles where this could have happend :)
2013-10-09 01:47:43 +02:00
Hannes Janetzek
3c5efd17bd fix buffer overflow 2013-10-09 01:47:43 +02:00
Hannes Janetzek
7f598f5ccf - MapView now requires to setMapDatabase(MapOptions) explicitly
- pass MapOptions when opening MapDatabase
2013-10-09 01:47:43 +02:00
Hannes Janetzek
e666eb6a82 reset connection on transmission error 2013-10-09 01:47:43 +02:00
Hannes Janetzek
dd64d6da26 fix: unlock tiles properly onResume 2013-10-09 01:40:21 +02:00
Hannes Janetzek
b7aaaef485 - improve way-labeling
- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019 - rename MapRenderer to TileManager and refactor
- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
9efe46e3ba cleanups 2013-10-09 01:39:51 +02:00
Hannes Janetzek
33d8865d7b - started overlays
- started symbol layer
- move renderer and generator out of view package
  - hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00
Hannes Janetzek
b4dd83fc09 - improve tile locking (use ref counter instead of boolean)
- flip over date line (inserting placeholder tiles in renderer)
- make view coordinates consistent with tile coordinates (flip on y-axis)
2013-10-09 01:22:48 +02:00
Hannes Janetzek
4fafce24b8 extract compareBytes method 2013-10-09 01:22:48 +02:00
Hannes Janetzek
c5e3be9d2b - started to move Matrices to MapViewPosition as these can be shared with
MapRenderer(TileLoader) and GLRenderer.
- using inverse projection to determine visible tiles and mapping screen-coordinates to model
- making MapPosition not final, reuse instance to get Position in Map-/GLRender

added: ScanBox scanline fill used for calculating visible tiles

rename:
- ShortPool -> VertexPool
- tile.isActive -> isLocked
2013-10-09 01:22:47 +02:00
Hannes Janetzek
8ec405cf5c - added tilt view gesture
- use simple line shader when rotation is disabled
2013-10-09 01:22:47 +02:00
Hannes Janetzek
4a5142fdf6 keep mapfile-writer/db from bit-rotting 2013-10-09 01:22:47 +02:00
Hannes Janetzek
363cf8b029 add available zoomlevel to MapInfo 2013-10-09 01:22:47 +02:00
Hannes Janetzek
28cc35a32d rename MapGenerator -> TileGenerator 2013-10-09 01:22:33 +02:00
Hannes Janetzek
a1317a9de5 - remove swrenderer
- rearchitect:
 now that MapView is a ViewGroup and MapRenderer is the GLSurfaceView.
- lock/unlock proxy tiles properly to not be removed from cache while in use
2013-10-09 01:22:33 +02:00
Hannes Janetzek
e2da87d8e0 switch package org.mapsforge -> org.oscim 2013-10-09 01:22:33 +02:00