Commit Graph
22 Commits
Author SHA1 Message Date
Hannes Janetzek bef8e125fb MapPosition: use int to represent zoomLevel
add MapPosition.setFromLatLon utility
2013-10-09 01:55:58 +02:00
Hannes Janetzek a818e2f062 use MapPosition.copy(other) 2013-10-09 01:55:57 +02:00
Hannes Janetzek 8c8750a833 add GeometryBuffer class to pass data from MapDatabase to TileGenerator 2013-10-09 01:55:57 +02:00
Hannes Janetzek a1fcac202c unused function 2013-10-09 01:55:57 +02:00
Hannes Janetzek efaafce08c use PointF instead of android int Point 2013-10-09 01:55:56 +02:00
Hannes Janetzek f508ddc1ff this-- 2013-10-09 01:55:56 +02:00
Hannes Janetzek 5230aee091 avoid zoom-level relative calculation 2013-10-09 01:55:56 +02:00
Hannes Janetzek 2cb8a9d45f keep a reference to MapView in Overlay 2013-10-09 01:55:56 +02:00
Hannes Janetzek 55030c1166 refactor: dont pass matrices with MapPosition -> use GLRender.Matrices 2013-10-09 01:55:53 +02:00
Hannes Janetzek f2b7a9fdf8 formatting 2013-10-09 01:55:52 +02:00
Hannes Janetzek fb1b0d4087 docs 2013-10-09 01:55:51 +02:00
Hannes Janetzek 2f3ae3e7c0 add static 'building' key to Tag 2013-10-09 01:55:49 +02:00
Hannes Janetzek 6c28a63cc1 poi search: use bounding box when available 2013-10-09 01:47:43 +02:00
Hannes Janetzek df7c7200e5 add animateTo for BoundingBox 2013-10-09 01:47:43 +02:00
Hannes Janetzek ab5962d56c add osmdroid overlays + bonuspack 2013-10-09 01:40:21 +02:00
Hannes Janetzek 9efe46e3ba cleanups 2013-10-09 01:39:51 +02:00
Hannes Janetzek 33d8865d7b - started overlays
- started symbol layer
- move renderer and generator out of view package
  - hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00
Hannes Janetzek dae474922a shorten string 2013-10-09 01:22:48 +02:00
Hannes Janetzek c5e3be9d2b - started to move Matrices to MapViewPosition as these can be shared with
MapRenderer(TileLoader) and GLRenderer.
- using inverse projection to determine visible tiles and mapping screen-coordinates to model
- making MapPosition not final, reuse instance to get Position in Map-/GLRender

added: ScanBox scanline fill used for calculating visible tiles

rename:
- ShortPool -> VertexPool
- tile.isActive -> isLocked
2013-10-09 01:22:47 +02:00
Hannes Janetzek 7d7cf10d89 - fixed MapViewPosition scaleMap
- fixed GLRender isVisible() for proxy tiles
- smoother scale animation
2013-10-09 01:22:47 +02:00
Hannes Janetzek a1317a9de5 - remove swrenderer
- rearchitect:
 now that MapView is a ViewGroup and MapRenderer is the GLSurfaceView.
- lock/unlock proxy tiles properly to not be removed from cache while in use
2013-10-09 01:22:33 +02:00
Hannes Janetzek e2da87d8e0 switch package org.mapsforge -> org.oscim 2013-10-09 01:22:33 +02:00