22 Commits

Author SHA1 Message Date
Hannes Janetzek
885eec73d5 cleanup, less bright buildings 2013-10-09 01:52:20 +02:00
Hannes Janetzek
0c023f9989 handle explicitly closed properly:
- make buildings work with vector-tile-server and old pbmap backend
2013-10-09 01:52:20 +02:00
Hannes Janetzek
35923938db use glCullFace GL_FRONT to avoid having to flip triangles
triangle-jni: some loop optimizations
2013-10-09 01:52:20 +02:00
Hannes Janetzek
3484110e08 avoid sqrt, just flip that vector 2013-10-09 01:52:19 +02:00
Hannes Janetzek
6681247215 add safety check...
jni => for the real segv!
2013-10-09 01:52:19 +02:00
Hannes Janetzek
c2f5755e64 clear Clipper when layer is compiled 2013-10-09 01:52:19 +02:00
Hannes Janetzek
d5ba228fe5 - add building roof outlines
- create extrusion vertices and indices in one loop
2013-10-09 01:52:19 +02:00
Hannes Janetzek
c01252f249 - fix roof triagulation for polygons with holes
- omit indices for outline outside tile boundaries
2013-10-09 01:52:19 +02:00
Hannes Janetzek
eb278585fa more work on building layer 2013-10-09 01:52:19 +02:00
Hannes Janetzek
ac63a4cae1 add beginnings of BuildingOverlay 2013-10-09 01:47:43 +02:00
Hannes Janetzek
45cf6620a9 - keep track of vertex array state in GLRenderer.enableVertexArrays
- use static imports for GL functions
2013-10-09 01:47:43 +02:00
Hannes Janetzek
c5663df198 close polygons implicitly when using OSciMap2 database 2013-10-09 01:47:43 +02:00
Hannes Janetzek
d5b480cf22 lint changed its opinion on whether FloatMath is faster than Math. need to do some benchmarks..
http://code.google.com/p/android/issues/detail?id=36199
2013-10-09 01:47:43 +02:00
Hannes Janetzek
17a610e06e add comments 2013-10-09 01:47:43 +02:00
Hannes Janetzek
3dc36e108a - rename class Tiles -> TileSet
- cleanup + comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
807e5c4f30 no more maxIndices per texture 2013-10-09 01:40:21 +02:00
Hannes Janetzek
b7aaaef485 - improve way-labeling
- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c add osmdroid overlays + bonuspack 2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019 - rename MapRenderer to TileManager and refactor
- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
98246fe50b - rotate multiple bitmaps to draw and upload textures 2013-10-09 01:40:19 +02:00
Hannes Janetzek
4a06553ddc more work on overlay renderer:
- moved text rendering to overlay
- added grid overlay
2013-10-09 01:27:43 +02:00
Hannes Janetzek
33d8865d7b - started overlays
- started symbol layer
- move renderer and generator out of view package
  - hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00