Hannes Janetzek
885eec73d5
cleanup, less bright buildings
2013-10-09 01:52:20 +02:00
Hannes Janetzek
0c023f9989
handle explicitly closed properly:
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- make buildings work with vector-tile-server and old pbmap backend
2013-10-09 01:52:20 +02:00
Hannes Janetzek
35923938db
use glCullFace GL_FRONT to avoid having to flip triangles
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triangle-jni: some loop optimizations
2013-10-09 01:52:20 +02:00
Hannes Janetzek
3484110e08
avoid sqrt, just flip that vector
2013-10-09 01:52:19 +02:00
Hannes Janetzek
6681247215
add safety check...
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jni => for the real segv!
2013-10-09 01:52:19 +02:00
Hannes Janetzek
c2f5755e64
clear Clipper when layer is compiled
2013-10-09 01:52:19 +02:00
Hannes Janetzek
d5ba228fe5
- add building roof outlines
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- create extrusion vertices and indices in one loop
2013-10-09 01:52:19 +02:00
Hannes Janetzek
c01252f249
- fix roof triagulation for polygons with holes
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- omit indices for outline outside tile boundaries
2013-10-09 01:52:19 +02:00
Hannes Janetzek
eb278585fa
more work on building layer
2013-10-09 01:52:19 +02:00
Hannes Janetzek
ac63a4cae1
add beginnings of BuildingOverlay
2013-10-09 01:47:43 +02:00
Hannes Janetzek
45cf6620a9
- keep track of vertex array state in GLRenderer.enableVertexArrays
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- use static imports for GL functions
2013-10-09 01:47:43 +02:00
Hannes Janetzek
c5663df198
close polygons implicitly when using OSciMap2 database
2013-10-09 01:47:43 +02:00
Hannes Janetzek
d5b480cf22
lint changed its opinion on whether FloatMath is faster than Math. need to do some benchmarks..
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http://code.google.com/p/android/issues/detail?id=36199
2013-10-09 01:47:43 +02:00
Hannes Janetzek
17a610e06e
add comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
3dc36e108a
- rename class Tiles -> TileSet
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- cleanup + comments
2013-10-09 01:47:43 +02:00
Hannes Janetzek
807e5c4f30
no more maxIndices per texture
2013-10-09 01:40:21 +02:00
Hannes Janetzek
b7aaaef485
- improve way-labeling
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- let nomination search places instead of tags
2013-10-09 01:40:21 +02:00
Hannes Janetzek
ab5962d56c
add osmdroid overlays + bonuspack
2013-10-09 01:40:21 +02:00
Hannes Janetzek
78aac5f019
- rename MapRenderer to TileManager and refactor
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- move overlay renderer to own package
- slight TouchHandler improvements, not start rotation when scaling
2013-10-09 01:40:21 +02:00
Hannes Janetzek
98246fe50b
- rotate multiple bitmaps to draw and upload textures
2013-10-09 01:40:19 +02:00
Hannes Janetzek
4a06553ddc
more work on overlay renderer:
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- moved text rendering to overlay
- added grid overlay
2013-10-09 01:27:43 +02:00
Hannes Janetzek
33d8865d7b
- started overlays
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- started symbol layer
- move renderer and generator out of view package
- hopefully the last big refactoring for a while...
- improve perspective, plane should be more far away to decrease foreshortening
2013-10-09 01:27:43 +02:00