Hannes Janetzek
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d94f8e2af4
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ignore polygons that require additional nodes in trigulation
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2013-10-09 01:55:47 +02:00 |
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Hannes Janetzek
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2e7a827117
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improve finding point inside holes
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2013-10-09 01:52:20 +02:00 |
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Hannes Janetzek
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35923938db
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use glCullFace GL_FRONT to avoid having to flip triangles
triangle-jni: some loop optimizations
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2013-10-09 01:52:20 +02:00 |
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Hannes Janetzek
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45b19d6a91
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fix triangulation of complex polygons:
find coordinates inside hole non-convex holes
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2013-10-09 01:52:20 +02:00 |
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Hannes Janetzek
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1887d753c8
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add triangle jni source
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2013-10-09 01:52:19 +02:00 |
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