# Changelog ## Version 0.8.0 (2017-07-19) - Real time (SVG) texture atlas [#63](https://github.com/mapsforge/vtm/issues/63) - Marker clustering [#312](https://github.com/mapsforge/vtm/issues/312) - Osmagray theme [#300](https://github.com/mapsforge/vtm/issues/300) - Symbol rotation [#294](https://github.com/mapsforge/vtm/issues/294) - Location renderer improvements [#317](https://github.com/mapsforge/vtm/issues/317) - POT textures [#334](https://github.com/mapsforge/vtm/issues/334) - OkHttp external cache [#135](https://github.com/mapsforge/vtm/issues/135) - Texture atlas improvements [#301](https://github.com/mapsforge/vtm/pull/301) [#304](https://github.com/mapsforge/vtm/pull/304) - vtm-json module [#367](https://github.com/mapsforge/vtm/issues/367) - Mapzen GeoJSON vector tiles [#55](https://github.com/mapsforge/vtm/issues/55) - vtm-ios-example module [#326](https://github.com/mapsforge/vtm/issues/326) - Handle layers enabled state [#342](https://github.com/mapsforge/vtm/issues/342) - Fix coord scale short overflow [#343](https://github.com/mapsforge/vtm/issues/343) - Mapsforge map read improvements [#357](https://github.com/mapsforge/vtm/issues/357) [#370](https://github.com/mapsforge/vtm/issues/370) - Improve canvas DPI setting [#349](https://github.com/mapsforge/vtm/issues/349) - OSM indoor layer enhancements [#366](https://github.com/mapsforge/vtm/issues/366) - Gretty plugin at web modules [#338](https://github.com/mapsforge/vtm/issues/338) - Disable vtm-jeo module until update [#375](https://github.com/mapsforge/vtm/issues/375) - Many other minor improvements and bug fixes - [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aclosed+milestone%3A0.8.0) ## Version 0.7.0 (2017-02-26) - Mapsforge multiple map files [#208](https://github.com/mapsforge/vtm/issues/208) - Improved gestures implementation [#253](https://github.com/mapsforge/vtm/issues/253) - Polygon label position enhancements [#80](https://github.com/mapsforge/vtm/issues/80) - vtm-web modules update [#51](https://github.com/mapsforge/vtm/issues/51) - Mapzen MVT vector tiles [#57](https://github.com/mapsforge/vtm/issues/57) - SVG resources scaling in themes [#214](https://github.com/mapsforge/vtm/issues/214) - Circle map style [#122](https://github.com/mapsforge/vtm/issues/122) - Oneway arrows in themes [#275](https://github.com/mapsforge/vtm/issues/275) - Texture atlas from bitmaps [#283](https://github.com/mapsforge/vtm/pull/283) - PathLayer (vtm) fix disappearing segments [#108](https://github.com/mapsforge/vtm/issues/108) - House numbers (nodes) fix visibility [#168](https://github.com/mapsforge/vtm/issues/168) - Android fix quick scale vs long press [#250](https://github.com/mapsforge/vtm/issues/250) - Use baseline 160dpi in scaling [#236](https://github.com/mapsforge/vtm/issues/236) - OkHttp3 update [#138](https://github.com/mapsforge/vtm/issues/138) - libGDX double tap zoom [#263](https://github.com/mapsforge/vtm/issues/263) - MapFileTileSource zoom level API enhancements [#219](https://github.com/mapsforge/vtm/issues/219) - Animator enhancements with easing functions [#246](https://github.com/mapsforge/vtm/issues/246) - Tile grid layer scaling [#238](https://github.com/mapsforge/vtm/issues/238) - Internal render themes new SVG resources [#251](https://github.com/mapsforge/vtm/issues/251) - Fix theme parsing in non-Latin locales [#297](https://github.com/mapsforge/vtm/issues/297) - Internal render themes various improvements [#41](https://github.com/mapsforge/vtm/issues/41) - Many other minor improvements and bug fixes - [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aclosed+milestone%3A0.7.0) ## Version 0.6.0 (2016-10-28) - VTM revive - Render theme SVG resources [#60](https://github.com/mapsforge/vtm/issues/60) - Mapsforge multilingual maps [#34](https://github.com/mapsforge/vtm/issues/34) - Render theme styles [#93](https://github.com/mapsforge/vtm/issues/93) - vtm-ios module update [#29](https://github.com/mapsforge/vtm/issues/29) - Native libraries for all platforms [#14](https://github.com/mapsforge/vtm/issues/14) - Line stipple and texture rendering [#105](https://github.com/mapsforge/vtm/issues/105) - Layer groups [#99](https://github.com/mapsforge/vtm/issues/99) [#103](https://github.com/mapsforge/vtm/issues/103) - Location renderer and layer [#171](https://github.com/mapsforge/vtm/issues/171) - Map scale bar [#84](https://github.com/mapsforge/vtm/issues/84) - Tile size based on scale factor [#183](https://github.com/mapsforge/vtm/issues/183) - libGDX layer gestures [#151](https://github.com/mapsforge/vtm/issues/151) - Render theme area tessellation option [#37](https://github.com/mapsforge/vtm/issues/37) - Graphics API platform enhancements [#92](https://github.com/mapsforge/vtm/issues/92) - GeoPoint & BoundingBox improvements [#201](https://github.com/mapsforge/vtm/issues/201) [#200](https://github.com/mapsforge/vtm/issues/200) - vtm-jts module [#53](https://github.com/mapsforge/vtm/issues/53) - vtm-http module [#140](https://github.com/mapsforge/vtm/issues/140) - Internal render themes various improvements [#41](https://github.com/mapsforge/vtm/issues/41) - LWJGL desktop libGDX backend [#129](https://github.com/mapsforge/vtm/issues/129) - SNAPSHOT builds publish to Sonatype OSSRH [#165](https://github.com/mapsforge/vtm/issues/165) - Available on [Maven Central](http://search.maven.org/#search%7Cga%7C1%7Cg%3A%22org.mapsforge%22) - Many other minor improvements and bug fixes - [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aclosed+milestone%3A0.6.0)