/* * Copyright 2016 devemux86 * * This program is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with * this program. If not, see . */ package org.oscim.test; import org.oscim.backend.GLAdapter; import org.oscim.backend.canvas.Color; import org.oscim.core.GeometryBuffer; import org.oscim.gdx.GdxMap; import org.oscim.gdx.GdxMapApp; import org.oscim.layers.GenericLayer; import org.oscim.renderer.BucketRenderer; import org.oscim.renderer.GLViewport; import org.oscim.renderer.MapRenderer; import org.oscim.renderer.bucket.CircleBucket; import org.oscim.theme.styles.CircleStyle; public class CircleTest extends GdxMap { private final GeometryBuffer geom = new GeometryBuffer(2, 1); private final Renderer renderer = new Renderer(); private void addCircle(float x, float y, CircleBucket cb) { geom.clear(); geom.startPoints(); geom.addPoint(x, y); cb.addCircle(geom); } private class Renderer extends BucketRenderer { Renderer() { mMapPosition.scale = 0; } @Override public void update(GLViewport v) { if (mMapPosition.scale == 0) mMapPosition.copy(v.pos); if (!isReady()) compile(); } } @Override protected void createLayers() { MapRenderer.setBackgroundColor(Color.BLACK); mMap.setMapPosition(0, 0, 1 << 4); CircleStyle cs = CircleStyle.builder() .radius(30) .color(Color.MAGENTA) .strokeWidth(6) .strokeColor(Color.WHITE) .build(); CircleBucket cb = renderer.buckets.addCircleBucket(0, cs); addCircle(200, -200, cb); addCircle(-200, -200, cb); addCircle(-200, 200, cb); addCircle(200, 200, cb); mMap.layers().add(new GenericLayer(mMap, renderer)); } public static void main(String[] args) { // Draw circles with quads or points GLAdapter.CIRCLE_QUADS = false; GdxMapApp.init(); GdxMapApp.run(new CircleTest()); } }