/* * Copyright 2012, 2013 Hannes Janetzek * * This program is free software: you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with * this program. If not, see . */ package org.oscim.generator; import static org.oscim.generator.JobTile.STATE_NONE; import java.util.Arrays; import org.oscim.core.GeometryBuffer; import org.oscim.core.MercatorProjection; import org.oscim.core.Tag; import org.oscim.core.Tile; import org.oscim.database.IMapDatabase; import org.oscim.database.IMapDatabaseCallback; import org.oscim.database.QueryResult; import org.oscim.renderer.MapTile; import org.oscim.renderer.layer.ExtrusionLayer; import org.oscim.renderer.layer.Layer; import org.oscim.renderer.layer.Layers; import org.oscim.renderer.layer.LineLayer; import org.oscim.renderer.layer.LineTexLayer; import org.oscim.renderer.layer.PolygonLayer; import org.oscim.renderer.layer.TextItem; import org.oscim.theme.IRenderCallback; import org.oscim.theme.RenderTheme; import org.oscim.theme.renderinstruction.Area; import org.oscim.theme.renderinstruction.Line; import org.oscim.theme.renderinstruction.RenderInstruction; import org.oscim.theme.renderinstruction.Text; import org.oscim.utils.LineClipper; import org.oscim.view.DebugSettings; import android.graphics.Bitmap; import android.graphics.Paint; import android.util.Log; /** * @note * 1. The MapWorkers call TileGenerator.execute() to load a tile. * 2. The tile data will be loaded from current MapDatabase * 3. MapDatabase calls the IMapDatabaseCallback functions * implemented by TileGenerator for WAY and POI items. * 4. these callbacks then call RenderTheme to get the matching style. * 5. RenderTheme calls IRenderCallback functions with style information * 6. Styled items become added to MapTile.layers... roughly */ public class TileGenerator implements IRenderCallback, IMapDatabaseCallback { private static final String TAG = TileGenerator.class.getName(); private static final double STROKE_INCREASE = Math.sqrt(2.2); private static final byte LAYERS = 11; public static final byte STROKE_MIN_ZOOM_LEVEL = 12; public static final byte STROKE_MAX_ZOOM_LEVEL = 17; //private static final Tag[] debugTagBox = ; private static final Tag[] debugTagWay = { new Tag("debug", "way") }; private static final Tag[] debugTagArea = { new Tag("debug", "area") }; private final GeometryBuffer mDebugPoint = new GeometryBuffer( new float[] { Tile.TILE_SIZE >> 1, 10 }, new short[] { 2 }); private final WayData mDebugWay = new WayData( new GeometryBuffer( new float[] { 0, 0, 0, Tile.TILE_SIZE, Tile.TILE_SIZE, Tile.TILE_SIZE, Tile.TILE_SIZE, 0, 0, 0 }, new short[] {10}), new Tag[] { new Tag("debug", "box") } ); private static RenderTheme renderTheme; private static int renderLevels; private static DebugSettings debug; // current MapDatabase used by this TileGenerator private IMapDatabase mMapDatabase; // currently processed tile private MapTile mTile; // currently processed geometry private GeometryBuffer mGeom; private WayData mWay; // current line layer, will be added to outline layers private LineLayer mCurLineLayer; private int mDrawingLayer; private float mStrokeScale = 1.0f; private float mLatScaleFactor; private float mGroundResolution; // replacement for variable value tags that should not be matched by RenderTheme private final static Tag mTagEmptyName = new Tag(Tag.TAG_KEY_NAME, null, false); private final static Tag mTagEmptyHouseNr = new Tag(Tag.TAG_KEY_HOUSE_NUMBER, null, false); private Tag mTagName; private Tag mTagHouseNr; private final LineClipper mClipper; public static void setRenderTheme(RenderTheme theme) { renderTheme = theme; renderLevels = theme.getLevels(); } public static void setDebugSettings(DebugSettings debugSettings) { debug = debugSettings; } /** */ public TileGenerator() { mClipper = new LineClipper(0, 0, Tile.TILE_SIZE, Tile.TILE_SIZE, true); } public void cleanup() { } public boolean executeJob(JobTile jobTile) { if (mMapDatabase == null) return false; mTile = (MapTile) jobTile; if (mTile.layers != null) { // should be fixed now. Log.d(TAG, "BUG tile already loaded " + mTile + " " + mTile.state); mTile = null; return false; } setScaleStrokeWidth(mTile.zoomLevel); // account for area changes with latitude double latitude = MercatorProjection.toLatitude(mTile.y); mLatScaleFactor = 0.5f + 0.5f * ((float) Math.sin(Math.abs(latitude) * (Math.PI / 180))); mGroundResolution = (float) (Math.cos(latitude * (Math.PI / 180)) * MercatorProjection.EARTH_CIRCUMFERENCE / ((long) Tile.TILE_SIZE << mTile.zoomLevel)); mTile.layers = new Layers(); // query database, which calls renderWay and renderPOI // callbacks while processing map tile data. if (mMapDatabase.executeQuery(mTile, this) != QueryResult.SUCCESS) { //Log.d(TAG, "Failed loading: " + tile); mTile.layers.clear(); mTile.layers = null; TextItem.release(mTile.labels); mTile.labels = null; // FIXME add STATE_FAILED? mTile.state = STATE_NONE; mTile = null; return false; } if (debug.drawTileFrames) { // draw tile coordinate mTagName = new Tag("name", mTile.toString(), false); mGeom = mDebugPoint; RenderInstruction[] ri; ri = renderTheme.matchNode(debugTagWay, (byte) 0); renderNode(ri, debugTagWay); // draw tile box mWay = mDebugWay; mDrawingLayer = 100 * renderLevels; ri = renderTheme.matchWay(mDebugWay.tags, (byte) 0, false); renderWay(ri, mDebugWay.tags); } mTile = null; return true; } Tag[] mFilterTags = new Tag[1]; private static int getValidLayer(int layer) { if (layer < 0) { return 0; } else if (layer >= LAYERS) { return LAYERS - 1; } else { return layer; } } /** * Sets the scale stroke factor for the given zoom level. * * @param zoomLevel * the zoom level for which the scale stroke factor should be * set. */ private void setScaleStrokeWidth(byte zoomLevel) { mStrokeScale = (float) Math.pow(STROKE_INCREASE, zoomLevel - STROKE_MIN_ZOOM_LEVEL); if (mStrokeScale < 1) mStrokeScale = 1; } public void setMapDatabase(IMapDatabase mapDatabase) { if (mMapDatabase != null) mMapDatabase.close(); mMapDatabase = mapDatabase; } public IMapDatabase getMapDatabase() { return mMapDatabase; } private boolean mRenderBuildingModel; // Replace tags that should only be matched by key in RenderTheme // to avoid caching RenderInstructions for each way of the same type // only with different name. // Maybe this should be done within RenderTheme, also allowing // to set these replacement rules in theme file. private boolean filterTags(Tag[] tags) { mRenderBuildingModel = false; for (int i = 0; i < tags.length; i++) { String key = tags[i].key; if (tags[i].key == Tag.TAG_KEY_NAME) { if (tags[i].value != null) { mTagName = tags[i]; tags[i] = mTagEmptyName; } } else if (tags[i].key == Tag.TAG_KEY_HOUSE_NUMBER) { if (tags[i].value != null) { mTagHouseNr = tags[i]; tags[i] = mTagEmptyHouseNr; } } else if (mTile.zoomLevel >= 17 && // FIXME, allow overlays to intercept // this, or use a theme option for this key == Tag.TAG_KEY_BUILDING) { mRenderBuildingModel = true; } } return true; } // ---------------- MapDatabaseCallback ----------------- @Override public void renderPOI(byte layer, Tag[] tags, GeometryBuffer geom) { clearState(); // remove tags that should not be cached in Rendertheme filterTags(tags); // get render instructions RenderInstruction[] ri = renderTheme.matchNode(tags, mTile.zoomLevel); if (ri == null) return; mGeom = geom; renderNode(ri, tags); } @Override public void renderWay(WayData way) { mWay = way; clearState(); // replace tags that should not be cached in Rendertheme (e.g. name) if (!filterTags(way.tags)) return; mDrawingLayer = getValidLayer(way.layer) * renderLevels; // get render instructions RenderInstruction[] ri = renderTheme.matchWay(way.tags, (byte) (mTile.zoomLevel + 0), way.closed); renderWay(ri, way.tags); if (debug.debugTheme && ri == null) debugUnmatched(way.closed, way.tags); mCurLineLayer = null; mWay = null; } private void debugUnmatched(boolean closed, Tag[] tags) { Log.d(TAG, "DBG way not matched: " + closed + " " + Arrays.deepToString(tags)); mTagName = new Tag("name", tags[0].key + ":" + tags[0].value, false); RenderInstruction[] ri; ri = renderTheme.matchWay(closed ? debugTagArea : debugTagWay, (byte) 0, true); renderWay(ri, tags); } private void renderWay(RenderInstruction[] ri, Tag[] tags) { if (ri == null) return; for (int i = 0, n = ri.length; i < n; i++) ri[i].renderWay(this, tags); } private void renderNode(RenderInstruction[] ri, Tag[] tags) { if (ri == null) return; for (int i = 0, n = ri.length; i < n; i++) ri[i].renderNode(this, tags); } private void clearState() { mTagName = null; mTagHouseNr = null; mCurLineLayer = null; } @Override public void renderWaterBackground() { } // ----------------- RenderThemeCallback ----------------- @Override public void renderWay(Line line, int level) { int numLayer = (mDrawingLayer * 2) + level; if (line.stipple == 0) { if (line.outline && mCurLineLayer == null) { Log.e(TAG, "BUG in theme: line must come before outline!"); return; } LineLayer lineLayer = (LineLayer) mTile.layers.getLayer(numLayer, Layer.LINE); if (lineLayer == null) return; if (lineLayer.line == null) { lineLayer.line = line; float w = line.width; if (!line.fixed) { w *= mStrokeScale; w *= mLatScaleFactor; } lineLayer.width = w; } if (line.outline) { lineLayer.addOutline(mCurLineLayer); return; } lineLayer.addLine(mWay.geom.points, mWay.geom.index, mWay.closed); // keep reference for outline layer mCurLineLayer = lineLayer; } else { LineTexLayer lineLayer = (LineTexLayer) mTile.layers.getLayer(numLayer, Layer.TEXLINE); if (lineLayer == null) return; if (lineLayer.line == null) { lineLayer.line = line; float w = line.width; if (!line.fixed) { w *= mStrokeScale; w *= mLatScaleFactor; } lineLayer.width = w; } lineLayer.addLine(mWay.geom.points, mWay.geom.index); } } @Override public void renderArea(Area area, int level) { int numLayer = mDrawingLayer + level; if (mRenderBuildingModel) { //Log.d(TAG, "add buildings: " + mTile + " " + mPriority); if (mTile.layers.extrusionLayers == null) mTile.layers.extrusionLayers = new ExtrusionLayer(0, mGroundResolution); ((ExtrusionLayer) mTile.layers.extrusionLayers).addBuildings(mWay); return; } if (debug.disablePolygons) return; PolygonLayer layer = (PolygonLayer) mTile.layers.getLayer(numLayer, Layer.POLYGON); if (layer == null) return; if (layer.area == null) layer.area = area; layer.addPolygon(mWay.geom.points, mWay.geom.index); } private String textValueForKey(Text text) { String value = null; if (text.textKey == Tag.TAG_KEY_NAME) { if (mTagName != null) value = mTagName.value; } else if (text.textKey == Tag.TAG_KEY_HOUSE_NUMBER) { if (mTagHouseNr != null) value = mTagHouseNr.value; } return value; } @Override public void renderAreaCaption(Text text) { // TODO place somewhere on polygon String value = textValueForKey(text); if (value == null) return; float x = mWay.geom.points[0]; float y = mWay.geom.points[1]; mTile.addLabel(TextItem.get().set(x, y, value, text)); } @Override public void renderPointOfInterestCaption(Text text) { String value = textValueForKey(text); if (value == null) return; for (int i = 0, n = mGeom.index[0]; i < n; i += 2) { float x = mGeom.points[i]; float y = mGeom.points[i + 1]; mTile.addLabel(TextItem.get().set(x, y, value, text)); } } @Override public void renderWayText(Text text) { String value = textValueForKey(text); if (value == null) return; int offset = 0; for (int i = 0, n = mWay.geom.index.length; i < n; i++) { int length = mWay.geom.index[i]; if (length < 4) break; WayDecorator.renderText(mClipper, mWay.geom.points, value, text, offset, length, mTile); offset += length; } } @Override public void renderPointOfInterestCircle(float radius, Paint fill, int level) { } @Override public void renderPointOfInterestSymbol(Bitmap bitmap) { // Log.d(TAG, "add symbol"); // if (mLayers.textureLayers == null) // mLayers.textureLayers = new SymbolLayer(); // // SymbolLayer sl = (SymbolLayer) mLayers.textureLayers; // // SymbolItem it = SymbolItem.get(); // it.x = mPoiX; // it.y = mPoiY; // it.bitmap = bitmap; // it.billboard = true; // // sl.addSymbol(it); } @Override public void renderAreaSymbol(Bitmap symbol) { } @Override public void renderWaySymbol(Bitmap symbol, boolean alignCenter, boolean repeat) { } }