239 lines
6.5 KiB
Java
239 lines
6.5 KiB
Java
/*
|
|
* Copyright 2013 Hannes Janetzek
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it under the
|
|
* terms of the GNU Lesser General Public License as published by the Free Software
|
|
* Foundation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
|
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package org.oscim.renderer;
|
|
|
|
import static android.opengl.GLES20.GL_ARRAY_BUFFER;
|
|
import static android.opengl.GLES20.glStencilMask;
|
|
import static org.oscim.generator.JobTile.STATE_READY;
|
|
|
|
import org.oscim.core.MapPosition;
|
|
import org.oscim.renderer.GLRenderer.Matrices;
|
|
import org.oscim.renderer.layer.Layer;
|
|
import org.oscim.utils.FastMath;
|
|
import org.oscim.utils.GlUtils;
|
|
|
|
import android.opengl.GLES20;
|
|
import android.opengl.Matrix;
|
|
|
|
/**
|
|
* This class is for rendering the Line- and PolygonLayers of visible MapTiles. For
|
|
* visible tiles that do not have data available yet its parent in children
|
|
* tiles are rendered when available.
|
|
*
|
|
* @author Hannes Janetzek
|
|
*/
|
|
public class BaseMap {
|
|
private final static String TAG = BaseMap.class.getName();
|
|
|
|
private static float[] mMVPMatrix = new float[16];
|
|
private static float[] mVPMatrix = new float[16];
|
|
private static float[] mfProjMatrix = new float[16];
|
|
|
|
// used to increase polygon-offset for each tile drawn.
|
|
private static int mDrawCnt;
|
|
|
|
// used to not draw a tile twice per frame.
|
|
private static int mDrawSerial = 0;
|
|
|
|
static void setProjection(float[] projMatrix) {
|
|
System.arraycopy(projMatrix, 0, mfProjMatrix, 0, 16);
|
|
// set to zero: we modify the z value with polygon-offset for clipping
|
|
mfProjMatrix[10] = 0;
|
|
mfProjMatrix[14] = 0;
|
|
}
|
|
|
|
static void draw(MapTile[] tiles, int tileCnt, MapPosition pos, Matrices m) {
|
|
mDrawCnt = 0;
|
|
|
|
Matrix.multiplyMM(mVPMatrix, 0, mfProjMatrix, 0, m.view, 0);
|
|
|
|
GLES20.glDepthFunc(GLES20.GL_LESS);
|
|
|
|
// load texture for line caps
|
|
LineRenderer.beginLines();
|
|
|
|
// Draw visible tiles
|
|
for (int i = 0; i < tileCnt; i++) {
|
|
MapTile t = tiles[i];
|
|
if (t.isVisible && t.state == STATE_READY)
|
|
drawTile(t, pos);
|
|
}
|
|
|
|
// Draw parent or children as proxy for visibile tiles that dont
|
|
// have data yet. Proxies are clipped to the region where nothing
|
|
// was drawn to depth buffer.
|
|
// TODO draw proxies for placeholder
|
|
for (int i = 0; i < tileCnt; i++) {
|
|
MapTile t = tiles[i];
|
|
if (t.isVisible && (t.state != STATE_READY) && (t.holder == null))
|
|
drawProxyTile(t, pos, true);
|
|
}
|
|
|
|
// Draw grandparents
|
|
for (int i = 0; i < tileCnt; i++) {
|
|
MapTile t = tiles[i];
|
|
if (t.isVisible && (t.state != STATE_READY) && (t.holder == null))
|
|
drawProxyTile(t, pos, false);
|
|
}
|
|
|
|
// make sure stencil buffer write is disabled
|
|
glStencilMask(0x00);
|
|
|
|
LineRenderer.endLines();
|
|
|
|
mDrawSerial++;
|
|
}
|
|
|
|
private static void drawTile(MapTile tile, MapPosition pos) {
|
|
// draw parents only once
|
|
if (tile.lastDraw == mDrawSerial)
|
|
return;
|
|
|
|
tile.lastDraw = mDrawSerial;
|
|
|
|
MapTile t = tile;
|
|
if (t.holder != null)
|
|
t = t.holder;
|
|
|
|
if (t.layers == null || t.vbo == null) {
|
|
//Log.d(TAG, "missing data " + (t.layers == null) + " " + (t.vbo == null));
|
|
return;
|
|
}
|
|
|
|
GLES20.glBindBuffer(GL_ARRAY_BUFFER, t.vbo.id);
|
|
|
|
// place tile relative to map position
|
|
float div = FastMath.pow(tile.zoomLevel - pos.zoomLevel);
|
|
float x = (float) (tile.pixelX - pos.x * div);
|
|
float y = (float) (tile.pixelY - pos.y * div);
|
|
float scale = pos.scale / div;
|
|
|
|
float[] mvp = mMVPMatrix;
|
|
GlUtils.setTileMatrix(mvp, x, y, scale);
|
|
|
|
// add view-projection matrix
|
|
Matrix.multiplyMM(mvp, 0, mVPMatrix, 0, mvp, 0);
|
|
|
|
// set depth offset (used for clipping to tile boundaries)
|
|
GLES20.glPolygonOffset(1, mDrawCnt++);
|
|
if (mDrawCnt > 20)
|
|
mDrawCnt = 0;
|
|
|
|
// simple line shader does not take forward shortening into account
|
|
int simpleShader = (pos.tilt < 1 ? 1 : 0);
|
|
|
|
boolean clipped = false;
|
|
|
|
for (Layer l = t.layers.layers; l != null;) {
|
|
switch (l.type) {
|
|
case Layer.POLYGON:
|
|
l = PolygonRenderer.draw(pos, l, mvp, !clipped, true);
|
|
clipped = true;
|
|
break;
|
|
|
|
case Layer.LINE:
|
|
if (!clipped) {
|
|
PolygonRenderer.draw(pos, null, mvp, true, true);
|
|
clipped = true;
|
|
}
|
|
l = LineRenderer.draw(pos, l, mvp, div, simpleShader,
|
|
t.layers.lineOffset);
|
|
break;
|
|
}
|
|
}
|
|
|
|
PolygonRenderer.drawOver(mvp);
|
|
}
|
|
|
|
private static int drawProxyChild(MapTile tile, MapPosition pos) {
|
|
int drawn = 0;
|
|
for (int i = 0; i < 4; i++) {
|
|
if ((tile.proxies & 1 << i) == 0)
|
|
continue;
|
|
|
|
MapTile c = tile.rel.child[i].tile;
|
|
|
|
if (c.state == STATE_READY) {
|
|
drawTile(c, pos);
|
|
drawn++;
|
|
}
|
|
}
|
|
return drawn;
|
|
}
|
|
|
|
private static void drawProxyTile(MapTile tile, MapPosition pos, boolean parent) {
|
|
int diff = pos.zoomLevel - tile.zoomLevel;
|
|
QuadTree r = tile.rel;
|
|
MapTile proxy;
|
|
|
|
if (pos.scale > 1.5f || diff < 0) {
|
|
// prefer drawing children
|
|
if (drawProxyChild(tile, pos) == 4)
|
|
return;
|
|
|
|
if (parent) {
|
|
// draw parent proxy
|
|
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
|
proxy = r.parent.tile;
|
|
if (proxy.state == STATE_READY) {
|
|
//Log.d(TAG, "1. draw parent " + proxy);
|
|
drawTile(proxy, pos);
|
|
}
|
|
}
|
|
} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
|
|
// check if parent was already drawn
|
|
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
|
proxy = r.parent.tile;
|
|
if (proxy.state == STATE_READY)
|
|
return;
|
|
}
|
|
|
|
proxy = r.parent.parent.tile;
|
|
if (proxy.state == STATE_READY)
|
|
drawTile(proxy, pos);
|
|
}
|
|
} else {
|
|
// prefer drawing parent
|
|
if (parent) {
|
|
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
|
proxy = r.parent.tile;
|
|
if (proxy != null && proxy.state == STATE_READY) {
|
|
//Log.d(TAG, "2. draw parent " + proxy);
|
|
drawTile(proxy, pos);
|
|
return;
|
|
|
|
}
|
|
}
|
|
drawProxyChild(tile, pos);
|
|
|
|
} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
|
|
// check if parent was already drawn
|
|
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
|
proxy = r.parent.tile;
|
|
if (proxy.state == STATE_READY)
|
|
return;
|
|
}
|
|
// this will do nothing, just to check
|
|
if (drawProxyChild(tile, pos) > 0)
|
|
return;
|
|
|
|
proxy = r.parent.parent.tile;
|
|
if (proxy.state == STATE_READY)
|
|
drawTile(proxy, pos);
|
|
}
|
|
}
|
|
}
|
|
}
|