Hannes Janetzek 1a27f56313 - making oscimap default backend
- added about-screen
- added TreeTile for Tile lookup, dropping that HashMap
- using simple line-shader instead of std-derivatives one,
  about twice as faster here
- use distance calculation from MapRenderer - removing TileScheduler
- no need for MapGeneratorJob, pass MapTile directly to MapWorkers
- added two-finger tap gestures for zoom-in/out
- added tub/tron rendertheme
- started caching for oscimap
- add x/y coordinates to MapPosition, using it in MapRenderer
- create tag hash when needed
- no need for long tile coordinates max zoomlevel 31 should suffice
2013-10-09 01:17:34 +02:00
2013-10-09 01:17:34 +02:00
2013-10-09 01:17:33 +02:00
2013-10-09 01:17:34 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2012-06-18 18:49:33 +02:00
2013-10-09 01:17:33 +02:00
Description
OpenGL vector map library - running on Android, iOS, Desktop and browser.
41 MiB
Languages
Java 78.8%
JavaScript 12.1%
C 5.2%
C++ 1.7%
Objective-C 1.2%
Other 0.9%