Andre Höpfner f0639972b4 make iOS 10.3 and Xcode 8.3 compatible (#345)
recompile SvgGh library with new code singature needed by iOS 10.3
2017-04-08 20:32:18 +03:00

99 lines
3.7 KiB
Objective-C

//
// SVGDocumentView.h
// SVGgh
// The MIT License (MIT)
// Copyright (c) 2011-2014 Glenn R. Howes
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// Created by Glenn Howes on 1/15/11.
#if defined(__has_feature) && __has_feature(modules)
@import Foundation;
@import UIKit;
#else
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#endif
#import "GHRenderable.h"
#ifndef IBInspectable
#define IBInspectable
#endif
#ifndef IB_DESIGNABLE
#define IB_DESIGNABLE
#endif
NS_ASSUME_NONNULL_BEGIN
/*
* Note you can instantiate a SVGDocumentView in a storyboard or a XIB by dragging a UIView into your view and giving it a class of SVGDocumentView.
* You can configure the contents of the view by adding "User Defined Runtime Attributes" in XCode's "Identity Inspector"
***********************************
** Key Path *** Type *** Value **
----------------------------------------------------------------
schemeNumber Number 3
artworkPath String Artwork/Background
-----------------------------------------------------------------
Will draw the contents of a file in your app's bundle with the path /Artwork/Background.svg
You may also want to set the "Mode" in the "Attributes Inspector" panel to "Scale to Fill"
*/
@class SVGRenderer;
/*! @brief a view capable of hosting an SVGRenderer or rendering a chunk of SVG
*/
#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 80000
IB_DESIGNABLE // Cocapods users should add the use_frameworks! directive if this causes an error
#endif
@interface SVGDocumentView : UIView
/*! @property artworkPath
* @brief the text contents of an SVG document can be accessed via 'User Defined RuntimeAttributes'. If you are using a .svgz file, include the file extension in the path.
*/
@property(nonatomic, strong) IBInspectable NSString* __nullable artworkPath;
/*! @property defaultColor
* @brief the color that 'currentColor' in SVG documents will be set to
*/
@property(nonatomic, strong) IBInspectable UIColor* __nullable defaultColor;
/*! @property renderer
* @brief a pre-configured SVGRenderer object which will be called to draw the content
*/
@property(nonatomic, strong) SVGRenderer* __nullable renderer;
/*! @property beTransparent
* @brief ignore the document's 'viewport-fill' property
*/
@property(nonatomic, assign) IBInspectable BOOL beTransparent;
/*! @brief method that tries to locate an object located at the given point inside the coordinate system of the view
* @param testPoint a point in the coordinate system of the view
* @return an object hit by the point
*/
-(nullable id<GHRenderable>) findRenderableObject:(CGPoint)testPoint;
+(void)makeSureLoaded;
@end
NS_ASSUME_NONNULL_END