2016-07-19 14:25:35 +03:00

73 lines
2.4 KiB
Objective-C

//
// SVGRendererLayer.h
// SVGgh
// The MIT License (MIT)
// Copyright (c) 2011-2014 Glenn R. Howes
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// Created by Glenn Howes on 1/15/11.
#if defined(__has_feature) && __has_feature(modules)
@import Foundation;
@import QuartzCore;
#else
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>
#endif
#import "SVGRenderer.h"
NS_ASSUME_NONNULL_BEGIN
@protocol FillColorProtocol <NSObject>
-(nullable UIColor*) copyFillColor;
@end
/*! @brief a layer which takes an SVGRenderer and uses it to draw itself
* @see SVGDocumentView
* @see SVGRenderer
*/
@interface SVGRendererLayer : CALayer
/*! @property renderer
* @brief the object that does the actual drawing.
*/
@property(nonatomic, strong) SVGRenderer* __nullable renderer;
/*! @property defaultColor
* @brief the value for 'currentColor' when the SVG is rendered from the root element
*/
@property(nonatomic, strong) UIColor* __nullable defaultColor;
/*! @property beTransparent
* @brief ignore the document's 'viewport-fill' property
*/
@property(nonatomic, assign) BOOL beTransparent;
/*! @brief method that tries to locate an object located at the given point inside the coordinate system of the layer
* @param testPoint point in the coordinate system of the layer
* @return an object hit by the point
*/
-(nullable id<GHRenderable>) findRenderableObject:(CGPoint)testPoint;
@end
NS_ASSUME_NONNULL_END