vtm/src/org/oscim/view/MapViewPosition.java
Hannes Janetzek 38e2ac110d - use self-made fling
- add utilities from libgdx
2013-10-09 01:55:57 +02:00

916 lines
22 KiB
Java

/*
* Copyright 2010, 2011, 2012 mapsforge.org
* Copyright 2012 Hannes Janetzek
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.view;
import java.lang.ref.WeakReference;
import org.oscim.core.BoundingBox;
import org.oscim.core.GeoPoint;
import org.oscim.core.MapPosition;
import org.oscim.core.MercatorProjection;
import org.oscim.core.PointD;
import org.oscim.core.PointF;
import org.oscim.core.Tile;
import org.oscim.utils.FastMath;
import org.oscim.utils.Interpolation;
import org.oscim.utils.Matrix4;
import android.opengl.Matrix;
import android.os.Handler;
import android.os.Message;
import android.os.SystemClock;
import android.util.Log;
import android.view.animation.AccelerateDecelerateInterpolator;
/**
* A MapPosition stores the latitude and longitude coordinate of a MapView
* together with its zoom level, rotation and tilt
*/
public class MapViewPosition {
private static final String TAG = MapViewPosition.class.getName();
public final static int MAX_ZOOMLEVEL = 17;
public final static int MIN_ZOOMLEVEL = 2;
public final static int MAX_END_SCALE = 8;
public final static double MAX_SCALE = ((1 << MAX_ZOOMLEVEL) * MAX_END_SCALE);
public final static double MIN_SCALE = (1 << MIN_ZOOMLEVEL);
// needs to fit for int: 2 * 20 * Tile.TILE_SIZE
public final static int ABS_ZOOMLEVEL = 20;
private final static float MAX_ANGLE = 65;
private final MapView mMapView;
private double mLatitude;
private double mLongitude;
private double mAbsScale;
private double mAbsX;
private double mAbsY;
// mAbsScale * Tile.TILE_SIZE
// i.e. size of tile 0/0/0 at current scale in pixel
private double mCurScale;
// mAbsX * mCurScale
private double mCurX;
// mAbsY * mCurScale
private double mCurY;
private float mRotation;
public float mTilt;
private final AnimationHandler mHandler;
MapViewPosition(MapView mapView) {
mMapView = mapView;
mLatitude = Double.NaN;
mLongitude = Double.NaN;
mRotation = 0.0f;
mTilt = 0;
mAbsScale = 1;
mHandler = new AnimationHandler(this);
}
private final Matrix4 mProjMatrix = new Matrix4();
private final Matrix4 mProjMatrixI = new Matrix4();
private final Matrix4 mRotMatrix = new Matrix4();
private final Matrix4 mViewMatrix = new Matrix4();
private final Matrix4 mVPMatrix = new Matrix4();
private final Matrix4 mUnprojMatrix = new Matrix4();
private final Matrix4 mTmpMatrix = new Matrix4();
// temporary vars: only use in synchronized functions!
private final PointD mMovePoint = new PointD();
private final float[] mv = new float[4];
private final float[] mu = new float[4];
private final float[] mBBoxCoords = new float[8];
private float mHeight, mWidth;
public final static float VIEW_DISTANCE = 3.0f;
public final static float VIEW_NEAR = 1;
public final static float VIEW_FAR = 8;
// scale map plane at VIEW_DISTANCE to near plane
public final static float VIEW_SCALE = (VIEW_NEAR / VIEW_DISTANCE) * 0.5f;
void setViewport(int width, int height) {
float s = VIEW_SCALE;
float aspect = height / (float) width;
float[] tmp = new float[16];
Matrix.frustumM(tmp, 0, -s, s,
aspect * s, -aspect * s, VIEW_NEAR, VIEW_FAR);
mProjMatrix.set(tmp);
mTmpMatrix.setTranslation(0, 0, -VIEW_DISTANCE);
mProjMatrix.multiplyMM(mTmpMatrix);
mProjMatrix.get(tmp);
Matrix.invertM(tmp, 0, tmp, 0);
mProjMatrixI.set(tmp);
mHeight = height;
mWidth = width;
updateMatrix();
}
/**
* Get the current MapPosition
*
* @param pos MapPosition object to be updated
* @return true if current position is different from 'pos'.
*/
public synchronized boolean getMapPosition(MapPosition pos) {
int z = FastMath.log2((int) mAbsScale);
z = FastMath.clamp(z, MIN_ZOOMLEVEL, MAX_ZOOMLEVEL);
float scale = (float) (mAbsScale / (1 << z));
if (pos.lat == mLatitude
&& pos.lon == mLongitude
&& pos.zoomLevel == z
&& pos.scale == scale
&& pos.angle == mRotation
&& pos.tilt == mTilt)
return false;
pos.lat = mLatitude;
pos.lon = mLongitude;
pos.angle = mRotation;
pos.tilt = mTilt;
// for tiling
pos.scale = scale;
pos.zoomLevel = (byte) z;
pos.x = mAbsX * (Tile.TILE_SIZE << z);
pos.y = mAbsY * (Tile.TILE_SIZE << z);
return true;
}
/**
* Get a copy of current matrices
*
* @param view view Matrix
* @param proj projection Matrix
* @param vp view and projection
*/
public synchronized void getMatrix(Matrix4 view, Matrix4 proj, Matrix4 vp) {
if (view != null)
view.copy(mViewMatrix);
if (proj != null)
proj.copy(mProjMatrix);
if (vp != null)
vp.copy(mVPMatrix);
}
/**
* Get the inverse projection of the viewport, i.e. the
* coordinates with z==0 that will be projected exactly
* to screen corners by current view-projection-matrix.
*
* @param box float[8] will be set.
*/
public synchronized void getMapViewProjection(float[] box) {
float t = getZ(1);
float t2 = getZ(-1);
// top-right
unproject(1, -1, t, box, 0);
// top-left
unproject(-1, -1, t, box, 2);
// bottom-left
unproject(-1, 1, t2, box, 4);
// bottom-right
unproject(1, 1, t2, box, 6);
}
/*
* Get Z-value of the map-plane for a point on screen -
* calculate the intersection of a ray from camera origin
* and the map plane
*/
private float getZ(float y) {
// origin is moved by VIEW_DISTANCE
double cx = VIEW_DISTANCE;
// 'height' of the ray
double ry = y * (mHeight / mWidth) * 0.5f;
// tilt of the plane (center is kept on x = 0)
double t = Math.toRadians(mTilt);
double px = y * Math.sin(t);
double py = y * Math.cos(t);
double ua = 1 + (px * ry) / (py * cx);
mv[0] = 0;
mv[1] = (float) (ry / ua);
mv[2] = (float) (cx - cx / ua);
mProjMatrix.prj(mv);
return mv[2];
}
private void unproject(float x, float y, float z, float[] coords, int position) {
mv[0] = x;
mv[1] = y;
mv[2] = z;
mUnprojMatrix.prj(mv);
coords[position + 0] = mv[0];
coords[position + 1] = mv[1];
}
/** @return the current center point of the MapView. */
public synchronized GeoPoint getMapCenter() {
return new GeoPoint(mLatitude, mLongitude);
}
/**
* @return a MapPosition or null, if this map position is not valid.
* @see #isValid()
*/
public synchronized MapPosition getMapPosition() {
if (!isValid()) {
return null;
}
int z = FastMath.log2((int) mAbsScale);
z = FastMath.clamp(z, MIN_ZOOMLEVEL, MAX_ZOOMLEVEL);
float scale = (float) (mAbsScale / (1 << z));
return new MapPosition(mLatitude, mLongitude, (byte) z, scale, mRotation);
}
/**
* ...
*
* @return BoundingBox containing view
*/
public synchronized BoundingBox getViewBox() {
float[] coords = mBBoxCoords;
float t = getZ(1);
float t2 = getZ(-1);
unproject(1, -1, t, coords, 0);
unproject(-1, -1, t, coords, 2);
unproject(-1, 1, t2, coords, 4);
unproject(1, 1, t2, coords, 6);
double dx, dy;
double minX = Double.MAX_VALUE;
double minY = Double.MAX_VALUE;
double maxX = Double.MIN_VALUE;
double maxY = Double.MIN_VALUE;
for (int i = 0; i < 8; i += 2) {
dx = mCurX - coords[i + 0];
dy = mCurY - coords[i + 1];
minX = Math.min(minX, dx);
maxX = Math.max(maxX, dx);
minY = Math.min(minY, dy);
maxY = Math.max(maxY, dy);
}
minX = MercatorProjection.toLongitude(minX, mCurScale);
maxX = MercatorProjection.toLongitude(maxX, mCurScale);
minY = MercatorProjection.toLatitude(minY, mCurScale);
maxY = MercatorProjection.toLatitude(maxY, mCurScale);
// yea, this is upside down..
BoundingBox bbox = new BoundingBox(maxY, minX, minY, maxX);
Log.d(TAG, "getScreenBoundingBox " + bbox);
return bbox;
}
/**
* For x, y in screen coordinates set Point to map-tile
* coordinates at returned scale.
*
* @param x screen coordinate
* @param y screen coordinate
* @param out Point coords will be set
* @return current map scale
*/
public synchronized float getScreenPointOnMap(float x, float y, PointD out) {
// scale to -1..1
float mx = 1 - (x / mWidth * 2);
float my = 1 - (y / mHeight * 2);
unproject(-mx, my, getZ(-my), mu, 0);
out.x = mCurX + mu[0];
out.y = mCurY + mu[1];
return (float) mAbsScale;
}
/**
* Get the GeoPoint for x,y in screen coordinates.
* (only used by MapEventsOverlay currently)
*
* @param x screen coordinate
* @param y screen coordinate
* @return the corresponding GeoPoint
*/
public synchronized GeoPoint fromScreenPixels(float x, float y) {
// scale to -1..1
float mx = 1 - (x / mWidth * 2);
float my = 1 - (y / mHeight * 2);
unproject(-mx, my, getZ(-my), mu, 0);
double dx = mCurX + mu[0];
double dy = mCurY + mu[1];
dx /= mAbsScale * Tile.TILE_SIZE;
dy /= mAbsScale * Tile.TILE_SIZE;
if (dx > 1) {
while (dx > 1)
dx -= 1;
} else {
while (dx < 0)
dx += 1;
}
if (dy > 1)
dy = 1;
else if (dy < 0)
dy = 0;
GeoPoint p = new GeoPoint(
MercatorProjection.toLatitude(dy),
MercatorProjection.toLongitude(dx));
return p;
}
/**
* Get the screen pixel for a GeoPoint
*
* @param geoPoint the GeoPoint
* @param out Point projected to screen pixel
*/
public synchronized void project(GeoPoint geoPoint, PointF out) {
double x = MercatorProjection.longitudeToX(geoPoint.getLongitude()) * mCurScale;
double y = MercatorProjection.latitudeToY(geoPoint.getLatitude()) * mCurScale;
mv[0] = (float) (x - mCurX);
mv[1] = (float) (y - mCurY);
mv[2] = 0;
mv[3] = 1;
mVPMatrix.prj(mv);
out.x = (int) (mv[0] * (mWidth / 2));
out.y = (int) -(mv[1] * (mHeight / 2));
}
private void updateMatrix() {
// --- view matrix
// 1. scale to window coordinates
// 2. rotate
// 3. tilt
// --- projection matrix
// 4. translate to VIEW_DISTANCE
// 5. apply projection
mRotMatrix.setRotation(mRotation, 0, 0, 1);
// tilt map
mTmpMatrix.setRotation(mTilt, 1, 0, 0);
// apply first rotation, then tilt
mRotMatrix.multiplyMM(mTmpMatrix, mRotMatrix);
// scale to window coordinates
mTmpMatrix.setScale(1 / mWidth, 1 / mWidth, 1);
mViewMatrix.multiplyMM(mRotMatrix, mTmpMatrix);
mVPMatrix.multiplyMM(mProjMatrix, mViewMatrix);
//--- unproject matrix:
// inverse scale
mUnprojMatrix.setScale(mWidth, mWidth, 1);
// inverse rotation and tilt
mTmpMatrix.transposeM(mRotMatrix);
// (AB)^-1 = B^-1*A^-1, unapply scale, tilt and rotation
mTmpMatrix.multiplyMM(mUnprojMatrix, mTmpMatrix);
// (AB)^-1 = B^-1*A^-1, unapply projection
mUnprojMatrix.multiplyMM(mTmpMatrix, mProjMatrixI);
}
/** @return true if this MapViewPosition is valid, false otherwise. */
public synchronized boolean isValid() {
if (Double.isNaN(mLatitude)) {
return false;
} else if (mLatitude < MercatorProjection.LATITUDE_MIN) {
return false;
} else if (mLatitude > MercatorProjection.LATITUDE_MAX) {
return false;
}
if (Double.isNaN(mLongitude)) {
return false;
} else if (mLongitude < MercatorProjection.LONGITUDE_MIN) {
return false;
} else if (mLongitude > MercatorProjection.LONGITUDE_MAX) {
return false;
}
return true;
}
/**
* Moves this MapViewPosition by the given amount of pixels.
*
* @param mx the amount of pixels to move the map horizontally.
* @param my the amount of pixels to move the map vertically.
*/
public synchronized void moveMap(float mx, float my) {
// stop animation
mHandler.cancel();
PointD p = applyRotation(mx, my);
move(p.x, p.y);
}
private synchronized void move(double mx, double my) {
mAbsX = (mCurX - mx) / mCurScale;
mAbsY = (mCurY - my) / mCurScale;
// clamp latitude
mAbsY = FastMath.clamp(mAbsY, 0, 1);
// wrap longitude
while (mAbsX > 1)
mAbsX -= 1;
while (mAbsX < 0)
mAbsX += 1;
mLongitude = MercatorProjection.toLongitude(mAbsX);
mLatitude = MercatorProjection.toLatitude(mAbsY);
updatePosition();
}
private synchronized void moveAbs(double x, double y) {
double f = Tile.TILE_SIZE << ABS_ZOOMLEVEL;
mAbsX = x / f;
mAbsY = y / f;
// clamp latitude
mAbsY = FastMath.clamp(mAbsY, 0, 1);
// wrap longitude
while (mAbsX > 1)
mAbsX -= 1;
while (mAbsX < 0)
mAbsX += 1;
mLongitude = MercatorProjection.toLongitude(mAbsX);
mLatitude = MercatorProjection.toLatitude(mAbsY);
updatePosition();
}
private PointD applyRotation(float mx, float my) {
if (mMapView.mRotationEnabled || mMapView.mCompassEnabled) {
double rad = Math.toRadians(mRotation);
double rcos = Math.cos(rad);
double rsin = Math.sin(rad);
float x = (float) (mx * rcos + my * rsin);
float y = (float) (mx * -rsin + my * rcos);
mx = x;
my = y;
}
mMovePoint.x = mx;
mMovePoint.y = my;
return mMovePoint;
}
/**
* @param scale map by this factor
* @param pivotX ...
* @param pivotY ...
* @return true if scale was changed
*/
public synchronized boolean scaleMap(float scale, float pivotX, float pivotY) {
// stop animation
mHandler.cancel();
// just sanitize input
scale = FastMath.clamp(scale, 0.5f, 2);
double newScale = mAbsScale * scale;
newScale = FastMath.clamp(newScale, MIN_SCALE, MAX_SCALE);
if (newScale == mAbsScale)
return false;
scale = (float) (newScale / mAbsScale);
mAbsScale = newScale;
if (pivotX != 0 || pivotY != 0)
moveMap(pivotX * (1.0f - scale),
pivotY * (1.0f - scale));
else
updatePosition();
return true;
}
/**
* rotate map around pivot cx,cy
*
* @param radians ...
* @param cx ...
* @param cy ...
*/
public synchronized void rotateMap(double radians, float cx, float cy) {
double rsin = Math.sin(radians);
double rcos = Math.cos(radians);
float x = (float) (cx * rcos + cy * -rsin - cx);
float y = (float) (cx * rsin + cy * rcos - cy);
moveMap(x, y);
mRotation += Math.toDegrees(radians);
updateMatrix();
}
public synchronized void setRotation(float f) {
mRotation = f;
updateMatrix();
}
public synchronized boolean tiltMap(float move) {
float tilt = FastMath.clamp(mTilt + move, 0, MAX_ANGLE);
if (mTilt == tilt)
return false;
setTilt(tilt);
return true;
}
public synchronized void setTilt(float f) {
mTilt = f;
updateMatrix();
}
private void setMapCenter(double latitude, double longitude) {
mLatitude = MercatorProjection.limitLatitude(latitude);
mLongitude = MercatorProjection.limitLongitude(longitude);
mAbsX = MercatorProjection.longitudeToX(mLongitude);
mAbsY = MercatorProjection.latitudeToY(mLatitude);
updatePosition();
}
synchronized void setMapCenter(GeoPoint geoPoint) {
setMapCenter(geoPoint.getLatitude(), geoPoint.getLongitude());
}
synchronized void setMapCenter(MapPosition mapPosition) {
setZoomLevelLimit(mapPosition.zoomLevel);
setMapCenter(mapPosition.lat, mapPosition.lon);
}
synchronized void setZoomLevel(byte zoomLevel) {
setZoomLevelLimit(zoomLevel);
updatePosition();
}
private void setZoomLevelLimit(byte zoomLevel) {
mAbsScale = FastMath.clamp(1 << zoomLevel, MIN_SCALE, MAX_SCALE);
}
private void updatePosition() {
mCurScale = mAbsScale * Tile.TILE_SIZE;
mCurX = mAbsX * mCurScale;
mCurY = mAbsY * mCurScale;
}
/************************************************************************/
// TODO move to MapAnimator:
private double mScrollX;
private double mScrollY;
private double mStartX;
private double mStartY;
private double mEndX;
private double mEndY;
private double mStartScale;
private double mEndScale;
private float mDuration = 500;
private final static double LOG4 = Math.log(4);
private boolean mAnimMove;
private boolean mAnimFling;
private boolean mAnimScale;
private final AccelerateDecelerateInterpolator mDecInterpolator = new AccelerateDecelerateInterpolator();
public synchronized void animateTo(BoundingBox bbox) {
// calculate the minimum scale at which the bbox is completely visible
double dx = Math.abs(MercatorProjection.longitudeToX(bbox.getMaxLongitude())
- MercatorProjection.longitudeToX(bbox.getMinLongitude()));
double dy = Math.abs(MercatorProjection.latitudeToY(bbox.getMinLatitude())
- MercatorProjection.latitudeToY(bbox.getMaxLatitude()));
double aspect = (Math.min(mWidth, mHeight) / Tile.TILE_SIZE);
double z = Math.min(
-LOG4 * Math.log(dx) + aspect,
-LOG4 * Math.log(dy) + aspect);
double newScale = Math.pow(2, z);
newScale = FastMath.clamp(newScale, MIN_SCALE, 1 << ABS_ZOOMLEVEL);
float scale = (float) (newScale / mAbsScale);
Log.d(TAG, "scale to " + bbox + " " + z + " " + newScale + " " + mAbsScale
+ " " + FastMath.log2((int) newScale) + " " + scale);
mEndScale = mAbsScale * scale - mAbsScale;
//mEndScale = scale - 1;
mStartScale = mAbsScale;
// reset rotation/tilt
//mTilt = 0;
//mRotation = 0;
//updateMatrix();
double f = Tile.TILE_SIZE << ABS_ZOOMLEVEL;
mStartX = mAbsX * f;
mStartY = mAbsY * f;
GeoPoint geoPoint = bbox.getCenterPoint();
mEndX = MercatorProjection.longitudeToX(geoPoint.getLongitude()) * f;
mEndY = MercatorProjection.latitudeToY(geoPoint.getLatitude()) * f;
mEndX -= mStartX;
mEndY -= mStartY;
mAnimMove = true;
mAnimScale = true;
mAnimFling = false;
mDuration = 500;
mHandler.start((int) mDuration);
}
public synchronized void animateTo(GeoPoint geoPoint) {
double f = Tile.TILE_SIZE << ABS_ZOOMLEVEL;
mStartX = mAbsX * f;
mStartY = mAbsY * f;
mEndX = MercatorProjection.longitudeToX(geoPoint.getLongitude()) * f;
mEndY = MercatorProjection.latitudeToY(geoPoint.getLatitude()) * f;
mEndX -= mStartX;
mEndY -= mStartY;
mAnimMove = true;
mAnimScale = false;
mAnimFling = false;
mDuration = 300;
mHandler.start(mDuration);
}
synchronized boolean fling(long millisLeft){
float delta = (mDuration - millisLeft) / mDuration;
float adv = Interpolation.exp5Out.apply(delta);
//adv *= Interpolation.
//float adv = delta;
float dx = mVelocityX * adv;
float dy = mVelocityY * adv;
if (dx != 0 || dy != 0){
moveMap((float)(dx - mScrollX), (float)(dy - mScrollY));
mMapView.redrawMap(true);
mScrollX = dx;
mScrollY = dy;
}
return true;
}
private float mVelocityX;
private float mVelocityY;
public synchronized void animateFling(int velocityX, int velocityY,
int minX, int maxX, int minY, int maxY) {
mScrollX = 0;
mScrollY = 0;
mDuration = 300;
mVelocityX = velocityX * (mDuration / 1000);
mVelocityY = velocityY * (mDuration / 1000);
FastMath.clamp(mVelocityX, minX, maxX);
FastMath.clamp(mVelocityY, minY, maxY);
// mScroller.fling(0, 0, velocityX, velocityY, minX, maxX, minY, maxY);
mAnimFling = true;
mAnimMove = false;
mAnimScale = false;
//mMapView.mGLView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
mHandler.start(mDuration);
}
public synchronized void animateZoom(float scale) {
mStartScale = mAbsScale;
mEndScale = mAbsScale * scale - mAbsScale;
//mMapView.mGLView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY);
mDuration = 300;
mHandler.start(mDuration);
}
public void updateAnimation() {
//scroll();
}
void onTick(long millisLeft) {
boolean changed = false;
float adv = (1.0f - millisLeft / mDuration);
adv = mDecInterpolator.getInterpolation(adv);
if (mAnimScale) {
if (mEndScale > 0)
// double s = (1 + adv * adv * mEndScale);
// mAbsScale = mStartScale * s;
// Log.d(TAG, "scale: " + s + " " + mAbsScale + " " + mStartScale);
//}
mAbsScale = mStartScale + (mEndScale * (Math.pow(2, adv) - 1));
else
mAbsScale = mStartScale + (mEndScale * adv);
changed = true;
}
if (mAnimMove) {
moveAbs(mStartX + mEndX * adv, mStartY + mEndY * adv);
changed = true;
}
if (changed) {
updatePosition();
}
if (mAnimFling && fling(millisLeft))
changed = true;
if (changed)
mMapView.redrawMap(true);
}
void onFinish() {
if (mAnimMove) {
moveAbs(mStartX + mEndX, mStartY + mEndY);
}
if (mAnimScale) {
mAbsScale = mStartScale + mEndScale;
}
updatePosition();
//mMapView.mGLView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
mMapView.redrawMap(true);
}
/**
* below is borrowed from CountDownTimer class:
* Copyright (C) 2008 The Android Open Source Project
*/
static class AnimationHandler extends Handler {
private final WeakReference<MapViewPosition> mMapViewPosition;
private static final int MSG = 1;
long mMillisInFuture;
long mInterval = 16;
long mStopTimeInFuture;
AnimationHandler(MapViewPosition mapAnimator) {
mMapViewPosition = new WeakReference<MapViewPosition>(mapAnimator);
}
public synchronized final void start(float millis) {
mMillisInFuture = (int) millis;
MapViewPosition animator = mMapViewPosition.get();
if (animator == null)
return;
if (mMillisInFuture <= 0) {
animator.onFinish();
return;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
removeMessages(MSG);
sendMessage(obtainMessage(MSG));
}
public final void cancel() {
removeMessages(MSG);
}
@Override
public void handleMessage(Message msg) {
MapViewPosition animator = mMapViewPosition.get();
if (animator == null)
return;
final long millisLeft = mStopTimeInFuture
- SystemClock.elapsedRealtime();
if (millisLeft <= 0) {
animator.onFinish();
} else if (millisLeft < mInterval) {
// no tick, just delay until done
sendMessageDelayed(obtainMessage(MSG), millisLeft);
} else {
long lastTickStart = SystemClock.elapsedRealtime();
animator.onTick(millisLeft);
// take into account user's onTick taking time to
// execute
long delay = lastTickStart + mInterval
- SystemClock.elapsedRealtime();
// special case: user's onTick took more than interval
// to
// complete, skip to next interval
while (delay < 0)
delay += mInterval;
sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
}