vtm/vtm-android/jni/tessellate/tessellate.c
Hannes Janetzek 83cd73156a split up
2013-10-09 01:56:08 +02:00

377 lines
9.7 KiB
C

#include <jni.h>
#include <string.h>
#include "glu.h"
#include "tess.h"
#include <stdio.h>
#include <stdlib.h>
#include <android/log.h>
/******************************************************************************/
typedef struct Triangle {
int v[3];
struct Triangle *prev;
} Triangle;
typedef struct Vertex {
double pt[3];
int index;
struct Vertex *prev;
} Vertex;
typedef struct TessContext {
Triangle *latest_t;
int n_tris;
Vertex *v_prev;
Vertex *v_prevprev;
Vertex *latest_v;
GLenum current_mode;
int odd_even_strip;
void (*vertex_cb)(Vertex *, struct TessContext *);
} TessContext;
void skip_vertex(Vertex *v, TessContext *ctx);
/******************************************************************************/
TessContext *new_tess_context()
{
TessContext *result = (TessContext *) malloc(sizeof(struct TessContext));
result->latest_t = NULL;
result->latest_v = NULL;
result->n_tris = 0;
result->v_prev = NULL;
result->v_prevprev = NULL;
result->v_prev = NULL;
result->v_prev = NULL;
result->vertex_cb = &skip_vertex;
result->odd_even_strip = 0;
return result;
}
void destroy_tess_context(TessContext *ctx)
{
free(ctx);
}
Vertex *new_vertex(TessContext *ctx, double x, double y)
{
Vertex *result = (Vertex *) malloc(sizeof(Vertex));
result->prev = ctx->latest_v;
result->pt[0] = x;
result->pt[1] = y;
result->pt[2] = 0;
if (ctx->latest_v == NULL) {
result->index = 0;
}
else {
result->index = ctx->latest_v->index + 1;
}
return ctx->latest_v = result;
}
Triangle *new_triangle(TessContext *ctx, int v1, int v2, int v3)
{
Triangle *result = (Triangle *) malloc(sizeof(Triangle));
result->prev = ctx->latest_t;
result->v[0] = v1;
result->v[1] = v2;
result->v[2] = v3;
ctx->n_tris++;
return ctx->latest_t = result;
}
/******************************************************************************/
void skip_vertex(Vertex *v, TessContext *ctx) {
}
;
void fan_vertex(Vertex *v, TessContext *ctx) {
if (ctx->v_prevprev == NULL) {
ctx->v_prevprev = v;
return;
}
if (ctx->v_prev == NULL) {
ctx->v_prev = v;
return;
}
new_triangle(ctx, ctx->v_prevprev->index, ctx->v_prev->index, v->index);
ctx->v_prev = v;
}
void strip_vertex(Vertex *v, TessContext *ctx)
{
if (ctx->v_prev == NULL) {
ctx->v_prev = v;
return;
}
if (ctx->v_prevprev == NULL) {
ctx->v_prevprev = v;
return;
}
if (ctx->odd_even_strip) {
new_triangle(ctx, ctx->v_prevprev->index, ctx->v_prev->index, v->index);
}
else {
new_triangle(ctx, ctx->v_prev->index, ctx->v_prevprev->index, v->index);
}
ctx->odd_even_strip = !ctx->odd_even_strip;
ctx->v_prev = ctx->v_prevprev;
ctx->v_prevprev = v;
}
void triangle_vertex(Vertex *v, TessContext *ctx) {
if (ctx->v_prevprev == NULL) {
ctx->v_prevprev = v;
return;
}
if (ctx->v_prev == NULL) {
ctx->v_prev = v;
return;
}
new_triangle(ctx, ctx->v_prevprev->index, ctx->v_prev->index, v->index);
ctx->v_prev = ctx->v_prevprev = NULL;
}
void vertex(void *vertex_data, void *poly_data)
{
Vertex *ptr = (Vertex *) vertex_data;
TessContext *ctx = (TessContext *) poly_data;
ctx->vertex_cb(ptr, ctx);
}
void begin(GLenum which, void *poly_data)
{
TessContext *ctx = (TessContext *) poly_data;
ctx->v_prev = ctx->v_prevprev = NULL;
ctx->odd_even_strip = 0;
switch (which) {
case GL_TRIANGLES:
ctx->vertex_cb = &triangle_vertex;
break;
case GL_TRIANGLE_STRIP:
ctx->vertex_cb = &strip_vertex;
break;
case GL_TRIANGLE_FAN:
ctx->vertex_cb = &fan_vertex;
break;
default:
fprintf(stderr, "ERROR, can't handle %d\n", (int) which);
ctx->vertex_cb = &skip_vertex;
break;
}
}
void combine(const GLdouble newVertex[3],
const void *neighborVertex[4],
const GLfloat neighborWeight[4], void **outData, void *polyData)
{
TessContext *ctx = (TessContext *) polyData;
Vertex *result = new_vertex(ctx, newVertex[0], newVertex[1]);
*outData = result;
}
void write_output(TessContext *ctx, float **coordinates_out, int **tris_out, int *vc, int *tc)
{
int n_verts = 1 + ctx->latest_v->index;
*vc = n_verts;
int n_tris_copy = ctx->n_tris;
*tc = ctx->n_tris;
*coordinates_out = malloc(n_verts * sizeof(float) * 2);
*tris_out = (ctx->n_tris ? malloc(ctx->n_tris * sizeof(int) * 3) : NULL);
while (ctx->latest_v) {
(*coordinates_out)[2 * ctx->latest_v->index] = ctx->latest_v->pt[0];
(*coordinates_out)[2 * ctx->latest_v->index + 1] = ctx->latest_v->pt[1];
Vertex *prev = ctx->latest_v->prev;
free(ctx->latest_v);
ctx->latest_v = prev;
}
while (ctx->latest_t) {
(*tris_out)[3 * (n_tris_copy - 1)] = ctx->latest_t->v[0];
(*tris_out)[3 * (n_tris_copy - 1) + 1] = ctx->latest_t->v[1];
(*tris_out)[3 * (n_tris_copy - 1) + 2] = ctx->latest_t->v[2];
Triangle *prev = ctx->latest_t->prev;
free(ctx->latest_t);
ctx->latest_t = prev;
n_tris_copy--;
}
}
TessContext *tessellate(
int *nverts,
int *ntris,
const float **contoursbegin,
const float **contoursend)
{
const float *contourbegin, *contourend;
Vertex *current_vertex;
GLUtesselator *tess;
TessContext *ctx;
tess = gluNewTess();
ctx = new_tess_context();
gluTessCallback(tess, GLU_TESS_VERTEX_DATA, (GLvoid (*)()) &vertex);
gluTessCallback(tess, GLU_TESS_BEGIN_DATA, (GLvoid (*)()) &begin);
gluTessCallback(tess, GLU_TESS_COMBINE_DATA, (GLvoid (*)()) &combine);
gluTessBeginPolygon(tess, ctx);
do {
contourbegin = *contoursbegin++;
contourend = *contoursbegin;
gluTessBeginContour(tess);
while (contourbegin != contourend) {
current_vertex = new_vertex(ctx, contourbegin[0], contourbegin[1]);
contourbegin += 2;
gluTessVertex(tess, current_vertex->pt, current_vertex);
}
gluTessEndContour(tess);
} while (contoursbegin != (contoursend - 1));
gluTessEndPolygon(tess);
//write_output(ctx, verts, tris, nverts, ntris);
//destroy_tess_context(ctx);
gluDeleteTess(tess);
return ctx;
}
#define printf(...) __android_log_print(ANDROID_LOG_DEBUG, "Tesselate", __VA_ARGS__)
#define CAST_CTX(x) (TessContext *)(uintptr_t) x
void Java_org_oscim_renderer_sublayers_MeshLayer_tessFinish(JNIEnv *env, jclass c,
jlong ptr_context) {
TessContext *ctx = CAST_CTX(ptr_context);
while (ctx->latest_v) {
Vertex *prev = ctx->latest_v->prev;
free(ctx->latest_v);
ctx->latest_v = prev;
}
while (ctx->latest_t) {
Triangle *prev = ctx->latest_t->prev;
free(ctx->latest_t);
ctx->latest_t = prev;
}
destroy_tess_context(ctx);
}
jint Java_org_oscim_renderer_sublayers_MeshLayer_tessGetCoordinates(JNIEnv *env, jclass c,
jlong ptr_context, jshortArray obj_coords, jfloat scale) {
TessContext *ctx = CAST_CTX(ptr_context);
int length = (*env)->GetArrayLength(env, obj_coords);
jshort* coords = (jshort*) (*env)->GetPrimitiveArrayCritical(env, obj_coords, 0);
if (coords == NULL) {
return 0;
}
int n_verts = 1 + ctx->latest_v->index;
int n_tris_copy = ctx->n_tris;
int cnt = 0;
for (; ctx->latest_v && cnt < length; cnt += 2) {
coords[cnt + 0] = (ctx->latest_v->pt[0] * scale) + 0.5f;
coords[cnt + 1] = (ctx->latest_v->pt[1] * scale) + 0.5f;
Vertex *prev = ctx->latest_v->prev;
free(ctx->latest_v);
ctx->latest_v = prev;
}
(*env)->ReleasePrimitiveArrayCritical(env, obj_coords, coords, JNI_ABORT);
return cnt;
}
jint Java_org_oscim_renderer_sublayers_MeshLayer_tessGetIndices(JNIEnv *env, jclass c,
jlong ptr_context, jshortArray obj_indices) {
TessContext *ctx = CAST_CTX(ptr_context);
int length = (*env)->GetArrayLength(env, obj_indices);
jshort* tris = (jshort*) (*env)->GetPrimitiveArrayCritical(env, obj_indices, 0);
if (tris == NULL) {
return 0;
}
int n_tris_copy = ctx->n_tris;
int cnt = 0;
for (; ctx->latest_t && cnt < length; cnt += 3) {
tris[cnt + 0] = ctx->latest_t->v[0];
tris[cnt + 1] = ctx->latest_t->v[1];
tris[cnt + 2] = ctx->latest_t->v[2];
Triangle *prev = ctx->latest_t->prev;
free(ctx->latest_t);
ctx->latest_t = prev;
n_tris_copy--;
}
ctx->n_tris = n_tris_copy;
(*env)->ReleasePrimitiveArrayCritical(env, obj_indices, tris, JNI_ABORT);
return cnt;
}
jlong Java_org_oscim_renderer_sublayers_MeshLayer_tessellate(JNIEnv *env, jclass c,
jfloatArray obj_points, jint pos,
jshortArray obj_index, jint ipos,
jint num_rings) { //, jintArray obj_out) {
jboolean isCopy;
printf("add %d %d %d\n", pos, ipos, num_rings);
float* orig_points = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_points, &isCopy);
if (orig_points == NULL)
return 0;
const float *points = orig_points + pos;
jshort* orig_indices = (jshort*) (*env)->GetPrimitiveArrayCritical(env, obj_index, &isCopy);
if (orig_indices == NULL) {
(*env)->ReleasePrimitiveArrayCritical(env, obj_points, orig_points, JNI_ABORT);
return 0;
}
jshort* indices = orig_indices + ipos;
const float **rings = malloc(sizeof(float*) * (num_rings + 1));
int offset = 0;
for (int i = 0; i < num_rings; i++) {
rings[i] = points + offset;
offset += indices[i];
}
rings[num_rings] = points + offset;
int nverts, ntris;
TessContext *ctx = tessellate(&nverts, &ntris,
rings, rings + (num_rings + 1));
free(rings);
(*env)->ReleasePrimitiveArrayCritical(env, obj_index, orig_indices, JNI_ABORT);
(*env)->ReleasePrimitiveArrayCritical(env, obj_points, orig_points, JNI_ABORT);
return (long) ctx;
}