vtm/src/org/oscim/renderer/BaseLayer.java
2013-10-09 01:52:20 +02:00

214 lines
5.6 KiB
Java

/*
* Copyright 2013 OpenScienceMap
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.renderer;
import static android.opengl.GLES20.GL_ARRAY_BUFFER;
import static android.opengl.GLES20.GL_BLEND;
import static android.opengl.GLES20.GL_POLYGON_OFFSET_FILL;
import static org.oscim.generator.JobTile.STATE_READY;
import org.oscim.core.MapPosition;
import org.oscim.renderer.layer.Layer;
import org.oscim.utils.FastMath;
import android.opengl.GLES20;
import android.opengl.Matrix;
/**
* @author Hannes Janetzek
*/
public class BaseLayer {
// used to not draw a tile twice per frame.
private static int mDrawSerial = 0;
private static float[] mMVPMatrix = new float[16];
private static float[] mVPMatrix = new float[16];
private static float[] mfProjMatrix = new float[16];
static void setProjection(float[] projMatrix) {
System.arraycopy(projMatrix, 0, mfProjMatrix, 0, 16);
// set to zero: we modify the z value with polygon-offset for clipping
mfProjMatrix[10] = 0;
mfProjMatrix[14] = 0;
}
static void draw(MapTile[] tiles, int tileCnt, MapPosition pos) {
Matrix.multiplyMM(mVPMatrix, 0, mfProjMatrix, 0, pos.viewMatrix, 0);
/* draw base layer */
GLES20.glEnable(GL_POLYGON_OFFSET_FILL);
for (int i = 0; i < tileCnt; i++) {
MapTile t = tiles[i];
if (t.isVisible && t.state == STATE_READY)
drawTile(t, pos);
}
// proxies are clipped to the region where nothing was drawn to depth
// buffer.
// TODO draw all parent before grandparent
// TODO draw proxies for placeholder...
for (int i = 0; i < tileCnt; i++) {
MapTile t = tiles[i];
if (t.isVisible && (t.state != STATE_READY) && (t.holder == null))
drawProxyTile(t, pos);
}
GLES20.glDisable(GL_POLYGON_OFFSET_FILL);
mDrawSerial++;
}
private static void drawTile(MapTile tile, MapPosition pos) {
// draw parents only once
if (tile.lastDraw == mDrawSerial)
return;
float div = FastMath.pow(tile.zoomLevel - pos.zoomLevel);
tile.lastDraw = mDrawSerial;
float[] mvp = mMVPMatrix;
setMatrix(mvp, tile, div, pos);
if (tile.holder != null)
tile = tile.holder;
if (tile.layers == null)
return;
GLES20.glPolygonOffset(0, GLRenderer.depthOffset(tile));
GLES20.glBindBuffer(GL_ARRAY_BUFFER, tile.vbo.id);
boolean clipped = false;
int simpleShader = 0; // mRotate ? 0 : 1;
for (Layer l = tile.layers.layers; l != null;) {
switch (l.type) {
case Layer.POLYGON:
GLES20.glDisable(GL_BLEND);
l = PolygonRenderer.draw(pos, l, mvp, !clipped, true);
clipped = true;
break;
case Layer.LINE:
if (!clipped) {
PolygonRenderer.draw(pos, null, mvp, true, true);
clipped = true;
}
// clip lines to quad in depth buffer
GLState.test(true, false);
GLES20.glEnable(GL_BLEND);
l = LineRenderer.draw(pos, l, mvp, div, simpleShader,
tile.layers.lineOffset);
break;
}
}
// if (tile.layers.textureLayers != null) {
// setMatrix(mvp, tile, div, false);
//
// for (Layer l = tile.layers.textureLayers; l != null;) {
// l = TextureRenderer.draw(l, 1, mProjMatrix, mvp,
// tile.layers.texOffset);
// }
// }
}
private static void setMatrix(float[] matrix, MapTile tile,
float div, MapPosition pos) {
float x = (float) (tile.pixelX - pos.x * div);
float y = (float) (tile.pixelY - pos.y * div);
float scale = pos.scale / div;
Matrix.setIdentityM(matrix, 0);
// translate relative to map center
matrix[12] = x * scale;
matrix[13] = y * scale;
// scale to tile to world coordinates
scale /= GLRenderer.COORD_MULTIPLIER;
matrix[0] = scale;
matrix[5] = scale;
// Matrix.multiplyMM(matrix, 0, pos.viewMatrix, 0, matrix, 0);
// Matrix.multiplyMM(matrix, 0, mfProjMatrix, 0, matrix, 0);
Matrix.multiplyMM(matrix, 0, mVPMatrix, 0, matrix, 0);
}
private static boolean drawProxyChild(MapTile tile, MapPosition pos) {
int drawn = 0;
for (int i = 0; i < 4; i++) {
if ((tile.proxies & 1 << i) == 0)
continue;
MapTile c = tile.rel.child[i].tile;
if (c.state == STATE_READY) {
drawTile(c, pos);
drawn++;
}
}
return drawn == 4;
}
private static void drawProxyTile(MapTile tile, MapPosition pos) {
int diff = pos.zoomLevel - tile.zoomLevel;
boolean drawn = false;
if (pos.scale > 1.5f || diff < 0) {
// prefer drawing children
if (!drawProxyChild(tile, pos)) {
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
MapTile t = tile.rel.parent.tile;
if (t.state == STATE_READY) {
drawTile(t, pos);
drawn = true;
}
}
if (!drawn && (tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
MapTile t = tile.rel.parent.parent.tile;
if (t.state == STATE_READY)
drawTile(t, pos);
}
}
} else {
// prefer drawing parent
MapTile t = tile.rel.parent.tile;
if (t != null && t.state == STATE_READY) {
drawTile(t, pos);
} else if (!drawProxyChild(tile, pos)) {
if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
t = tile.rel.parent.parent.tile;
if (t.state == STATE_READY)
drawTile(t, pos);
}
}
}
}
}