vtm/vtm-gdx-android/build.gradle
2014-02-24 15:09:33 +01:00

109 lines
2.8 KiB
Groovy

buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.8.+'
}
}
repositories {
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
}
apply plugin: 'android'
dependencies {
compile project(':vtm-gdx')
compile project(':vtm-themes')
compile files('../vtm-ext-libs/gdx/gdx-backend-android.jar')
//natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
//natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
//compile fileTree(dir: 'libs', include: '*.jar')
}
// task copyAssets(type: Copy) {
// from "$rootDir/vtm/assets"
// into "assets"
// include '**/*'
// }
// tasks.withType(JavaCompile) { compileTask ->
// compileTask.dependsOn copyAssets }
android {
compileSdkVersion 19
buildToolsVersion '19.0.1'
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src', 'assets']
resources.srcDirs = ['src', 'assets']
aidl.srcDirs = ['src', 'assets']
renderscript.srcDirs = ['src', 'assets']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
}
debug.setRoot('build-types/debug')
release.setRoot('build-types/release')
}
}
// Including configurations into Eclipse
eclipse.classpath.plusConfigurations += configurations.compile
eclipse.jdt{
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
// Configuring Eclipse classpath
eclipse.classpath {
//customizing the classes output directory:
defaultOutputDir = file('bin/classes')
file {
// Manipulation of the classpath XML before merging local
// and generated copies
beforeMerged { classpath ->
// Remove all source entries to avoid overlap
classpath.entries.removeAll() { c ->
c.kind == 'src'
}
}
// Direct manipulation of the generated classpath XML
withXml {
// Since non-default source directories are used
// they need to be manually added to the classpath XML
def node = it.asNode()
// Main source directory
node.appendNode('classpathentry kind="src" path="src"')
// Generated code directory
node.appendNode('classpathentry kind="src" path="gen"')
}
}
}
eclipse.project {
natures = ['com.android.ide.eclipse.adt.AndroidNature',
'org.eclipse.jdt.core.javanature']
buildCommand 'com.android.ide.eclipse.adt.ResourceManagerBuilder'
buildCommand 'com.android.ide.eclipse.adt.PreCompilerBuilder'
buildCommand 'com.android.ide.eclipse.adt.ApkBuilder'
linkedResource name: 'assets', type: '2',
locationUri: 'PARENT-1-PROJECT_LOC/vtm/assets'
// use extracted jni .so in eclipse
linkedResource name: 'libs', type: '2',
locationUri: 'PARENT-1-PROJECT_LOC/vtm-ext-libs/vtm-gdx-android'
}