vtm/vtm-gdx-ios/src/org/oscim/ios/RobovmLauncher.java
Hannes Janetzek 6188baa4db theme: add Newtron
- fix: VtmThemes enum
2014-03-18 02:46:38 +01:00

60 lines
2.0 KiB
Java

package org.oscim.ios;
import org.oscim.backend.CanvasAdapter;
import org.oscim.backend.GLAdapter;
import org.oscim.gdx.GdxMap;
import org.oscim.ios.backend.IosGLAdapter;
import org.oscim.ios.backend.IosGraphics;
import org.oscim.layers.tile.vector.BuildingLayer;
import org.oscim.layers.tile.vector.VectorTileLayer;
import org.oscim.layers.tile.vector.labeling.LabelLayer;
import org.oscim.theme.VtmThemes;
import org.oscim.tiling.TileSource;
import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
import org.robovm.cocoatouch.foundation.NSAutoreleasePool;
import org.robovm.cocoatouch.glkit.GLKViewDrawableStencilFormat;
import org.robovm.cocoatouch.uikit.UIApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplication;
import com.badlogic.gdx.backends.iosrobovm.IOSApplicationConfiguration;
public class RobovmLauncher extends IOSApplication.Delegate {
@Override
protected IOSApplication createApplication() {
IOSApplicationConfiguration config = new IOSApplicationConfiguration();
config.orientationLandscape = true;
config.orientationPortrait = true;
config.stencilFormat = GLKViewDrawableStencilFormat.Format8;
return new IOSApplication(new GdxMap() {
@Override
public void createLayers() {
TileSource tileSource = new OSciMap4TileSource();
//initDefaultLayers(tileSource, false,true, false);
VectorTileLayer l = mMap.setBaseMap(tileSource);
mMap.setTheme(VtmThemes.NEWTRON);
mMap.layers().add(new BuildingLayer(mMap, l));
mMap.layers().add(new LabelLayer(mMap, l));
// mMap.getLayers().add(new GenericLayer(mMap, new
// GridRenderer(1,new Line(Color.LTGRAY, 1.2f),null)));
mMap.setMapPosition(53.1, 8.8, 1 << 14);
}
}, config);
}
public static void main(String[] argv) {
NSAutoreleasePool pool = new NSAutoreleasePool();
System.setProperty(org.slf4j.impl.SimpleLogger.DEFAULT_LOG_LEVEL_KEY, "TRACE");
CanvasAdapter.g = IosGraphics.get();
GLAdapter.g = new IosGLAdapter();
UIApplication.main(argv, null, RobovmLauncher.class);
pool.drain();
}
}