vtm/vtm-gdx/src/org/oscim/gdx/GdxMap.java
2014-02-24 15:02:25 +01:00

638 lines
15 KiB
Java

/*
* Copyright 2013 Hannes Janetzek
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.gdx;
import org.oscim.backend.AssetAdapter;
import org.oscim.core.Tile;
import org.oscim.layers.GenericLayer;
import org.oscim.layers.TileGridLayer;
import org.oscim.layers.tile.vector.BuildingLayer;
import org.oscim.layers.tile.vector.VectorTileLayer;
import org.oscim.layers.tile.vector.labeling.LabelLayer;
import org.oscim.map.Layers;
import org.oscim.map.Map;
import org.oscim.map.ViewController;
import org.oscim.renderer.MapRenderer;
import org.oscim.theme.InternalRenderTheme;
import org.oscim.tiling.source.TileSource;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.input.GestureDetector;
import com.badlogic.gdx.input.GestureDetector.GestureListener;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Timer;
import com.badlogic.gdx.utils.Timer.Task;
public abstract class GdxMap implements ApplicationListener {
protected final Map mMap;
private final MapRenderer mMapRenderer;
boolean mRenderRequest;
public GdxMap() {
AssetAdapter.g = new GdxAssetAdapter();
mMap = new Map() {
@Override
public int getWidth() {
return mWidth;
}
@Override
public int getHeight() {
return mHeight;
}
@Override
public void updateMap(boolean forceRender) {
if (!mWaitRedraw) {
mWaitRedraw = true;
Gdx.app.postRunnable(mRedrawRequest);
}
}
@Override
public void render() {
mRenderRequest = true;
if (mClearMap)
updateMap(false);
else
Gdx.graphics.requestRendering();
}
@Override
public boolean post(Runnable runnable) {
Gdx.app.postRunnable(runnable);
return true;
}
@Override
public boolean postDelayed(final Runnable action, long delay) {
Timer.schedule(new Task() {
@Override
public void run() {
action.run();
}
}, delay / 1000f);
return true;
}
/**
* Update all Layers on Main thread.
*
* @param forceRedraw
* also render frame FIXME (does nothing atm)
*/
private void redrawMapInternal(boolean forceRedraw) {
updateLayers();
mRenderRequest = true;
Gdx.graphics.requestRendering();
}
/* private */boolean mWaitRedraw;
private final Runnable mRedrawRequest = new Runnable() {
@Override
public void run() {
mWaitRedraw = false;
redrawMapInternal(false);
}
};
};
mMapRenderer = new MapRenderer(mMap);
}
protected void initDefaultLayers(TileSource tileSource, boolean tileGrid, boolean labels,
boolean buildings) {
Layers layers = mMap.layers();
if (tileSource != null) {
mMapLayer = mMap.setBaseMap(tileSource);
mMap.setTheme(InternalRenderTheme.DEFAULT);
if (buildings)
layers.add(new BuildingLayer(mMap, mMapLayer));
if (labels)
layers.add(new LabelLayer(mMap, mMapLayer));
}
if (tileGrid)
layers.add(new TileGridLayer(mMap));
}
// Stage ui;
// Label fps;
// BitmapFont font;
VectorTileLayer mMapLayer;
GenericLayer mGridLayer;
int mHeight, mWidth;
@Override
public void create() {
Gdx.graphics.setContinuousRendering(false);
Gdx.app.setLogLevel(Application.LOG_DEBUG);
int w = Gdx.graphics.getWidth();
int h = Gdx.graphics.getHeight();
mWidth = w;
mHeight = h;
mMap.viewport().setScreenSize(w, h);
//MapPosition p = new MapPosition();
//p.setZoomLevel(14);
//p.setPosition(53.08, 8.83);
//p.setPosition(0.0, 0.0);
//mMap.setMapPosition(p);
mMapRenderer.onSurfaceCreated();
mMapRenderer.onSurfaceChanged(w, h);
InputMultiplexer mux = new InputMultiplexer();
MapController controller = new MapController();
GestureDetector gestureDetector = new GestureDetector(20, 0.5f, 2, 0.05f, controller);
mux.addProcessor(new TouchHandler());
mux.addProcessor(gestureDetector);
Gdx.input.setInputProcessor(mux);
// ui = new Stage(w, h, false);
// font = new BitmapFont(false);
// fps = new Label("fps: 0", new Label.LabelStyle(font, Color.WHITE));
// fps.setPosition(10, 30);
// fps.setColor(0, 1, 0, 1);
// ui.addActor(fps);
createLayers();
}
protected abstract void createLayers();
@Override
public void dispose() {
}
@Override
public void render() {
// GLState.enableVertexArrays(-1, -1);
// GLState.blend(false);
// GLState.test(false, false);
if (mRenderRequest) {
mRenderRequest = false;
mMapRenderer.onDrawFrame();
}
// Gdx.gl20.glBindBuffer(GL20.GL_ARRAY_BUFFER, 0);
// Gdx.gl20.glBindBuffer(GL20.GL_ELEMENT_ARRAY_BUFFER, 0);
// fps.setText("fps: " + Gdx.graphics.getFramesPerSecond());
// ui.draw();
}
@Override
public void resize(int w, int h) {
mWidth = w;
mHeight = h;
mMap.viewport().setScreenSize(w, h);
mMapRenderer.onSurfaceChanged(w, h);
mMap.render();
}
@Override
public void pause() {
}
@Override
public void resume() {
}
protected boolean onKeyDown(int keycode) {
return false;
}
class TouchHandler implements InputProcessor {
private ViewController mViewport;
public TouchHandler() {
mViewport = mMap.viewport();
}
private boolean mActiveScale;
//private boolean mActiveTilt;
private boolean mActiveRotate;
private int mPosX, mPosY;
@Override
public boolean keyDown(int keycode) {
if (onKeyDown(keycode))
return true;
switch (keycode) {
case Input.Keys.UP:
mViewport.moveMap(0, -50);
mMap.updateMap(true);
break;
case Input.Keys.DOWN:
mViewport.moveMap(0, 50);
mMap.updateMap(true);
break;
case Input.Keys.LEFT:
mViewport.moveMap(-50, 0);
mMap.updateMap(true);
break;
case Input.Keys.RIGHT:
mViewport.moveMap(50, 0);
mMap.updateMap(true);
break;
case Input.Keys.M:
mViewport.scaleMap(1.05f, 0, 0);
mMap.updateMap(true);
break;
case Input.Keys.N:
mViewport.scaleMap(0.95f, 0, 0);
mMap.updateMap(true);
break;
case Input.Keys.NUM_1:
mMap.animator().animateZoom(500, 0.5, 0, 0);
break;
case Input.Keys.NUM_2:
mMap.animator().animateZoom(500, 2, 0, 0);
break;
case Input.Keys.D:
mMap.setTheme(InternalRenderTheme.DEFAULT);
mMap.updateMap(false);
break;
case Input.Keys.T:
mMap.setTheme(InternalRenderTheme.TRONRENDER);
mMap.updateMap(false);
break;
case Input.Keys.R:
mMap.setTheme(InternalRenderTheme.OSMARENDER);
mMap.updateMap(false);
break;
case Input.Keys.G:
if (mGridLayer == null) {
mGridLayer = new TileGridLayer(mMap);
mGridLayer.setEnabled(true);
mMap.layers().add(mGridLayer);
} else {
if (mGridLayer.isEnabled()) {
mGridLayer.setEnabled(false);
mMap.layers().remove(mGridLayer);
} else {
mGridLayer.setEnabled(true);
mMap.layers().add(mGridLayer);
}
}
mMap.render();
break;
}
return false;
}
@Override
public boolean keyUp(int keycode) {
return false;
}
@Override
public boolean keyTyped(char character) {
return false;
}
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
if (button == Buttons.MIDDLE) {
mActiveScale = true;
mPosY = screenY;
} else if (button == Buttons.RIGHT) {
mActiveRotate = true;
mPosX = screenX;
mPosY = screenY;
return true;
}
return false;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
mActiveScale = false;
mActiveRotate = false;
return false;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
boolean changed = false;
if (!(mActiveScale || mActiveRotate))
return false;
if (mActiveScale) {
// changed = mMapPosition.tilt((screenY - mStartY) / 5f);
changed = mViewport.scaleMap(1 - (screenY - mPosY) / 100f, 0, 0);
mPosY = screenY;
}
if (mActiveRotate) {
mViewport.rotateMap((screenX - mPosX) / 500f, 0, 0);
mPosX = screenX;
mViewport.tiltMap((screenY - mPosY) / 10f);
mPosY = screenY;
changed = true;
}
if (changed) {
mMap.updateMap(true);
}
return true;
}
@Override
public boolean mouseMoved(int screenX, int screenY) {
mPosX = screenX;
mPosY = screenY;
return false;
}
@Override
public boolean scrolled(int amount) {
if (amount > 0) {
mMap.animator().animateZoom(250, 0.75f, 0, 0);
} else {
float fx = mPosX - mMap.getWidth() / 2;
float fy = mPosY - mMap.getHeight() / 2;
mMap.animator().animateZoom(250, 1.333f, fx, fy);
}
mMap.updateMap(false);
return true;
}
}
class MapController implements GestureListener {
private boolean mayFling = true;
private boolean mPinch;
private boolean mBeginScale;
private float mSumScale;
private float mSumRotate;
private boolean mBeginRotate;
private boolean mBeginTilt;
private float mPrevX;
private float mPrevY;
private float mPrevX2;
private float mPrevY2;
private float mFocusX;
private float mFocusY;
private double mAngle;
protected double mPrevPinchWidth = -1;
protected static final int JUMP_THRESHOLD = 100;
protected static final double PINCH_ZOOM_THRESHOLD = 5;
protected static final double PINCH_ROTATE_THRESHOLD = 0.02;
protected static final float PINCH_TILT_THRESHOLD = 1f;
private ViewController mViewport;
public MapController() {
mViewport = mMap.viewport();
}
@Override
public boolean touchDown(float x, float y, int pointer, int button) {
mayFling = true;
mPinch = false;
return false;
}
@Override
public boolean tap(float x, float y, int count, int button) {
return false;
}
@Override
public boolean longPress(float x, float y) {
return false;
}
@Override
public boolean fling(final float velocityX, final float velocityY,
int button) {
//log.debug("fling " + button + " " + velocityX + "/" + velocityY);
if (mayFling && button == Buttons.LEFT) {
int m = Tile.SIZE * 4;
mMap.animator().animateFling((int) velocityX, (int) velocityY, -m, m, -m, m);
return true;
}
return false;
}
@Override
public boolean pan(float x, float y, float deltaX, float deltaY) {
if (mPinch)
return true;
mViewport.moveMap(deltaX, deltaY);
mMap.updateMap(true);
return false;
}
@Override
public boolean zoom(float initialDistance, float distance) {
return false;
}
@Override
public boolean pinch(Vector2 initialPointer1, Vector2 initialPointer2,
Vector2 pointer1, Vector2 pointer2) {
mayFling = false;
if (!mPinch) {
mPrevX = pointer1.x;
mPrevY = pointer1.y;
mPrevX2 = pointer2.x;
mPrevY2 = pointer2.y;
double dx = mPrevX - mPrevX2;
double dy = mPrevY - mPrevY2;
mAngle = Math.atan2(dy, dx);
mPrevPinchWidth = Math.sqrt(dx * dx + dy * dy);
mPinch = true;
mBeginTilt = false;
mBeginRotate = false;
mBeginScale = false;
return true;
}
float x1 = pointer1.x;
float y1 = pointer1.y;
//float mx = x1 - mPrevX;
float my = y1 - mPrevY;
float x2 = pointer2.x;
float y2 = pointer2.y;
float dx = (x1 - x2);
float dy = (y1 - y2);
float slope = 0;
if (dx != 0)
slope = dy / dx;
double pinchWidth = Math.sqrt(dx * dx + dy * dy);
final double deltaPinchWidth = pinchWidth - mPrevPinchWidth;
double rad = Math.atan2(dy, dx);
double r = rad - mAngle;
boolean startScale = (Math.abs(deltaPinchWidth) > PINCH_ZOOM_THRESHOLD);
boolean changed = false;
if (!mBeginTilt && (mBeginScale || startScale)) {
mBeginScale = true;
float scale = (float) (pinchWidth / mPrevPinchWidth);
// decrease change of scale by the change of rotation
// * 20 is just arbitrary
if (mBeginRotate)
scale = 1 + ((scale - 1) * Math.max((1 - (float) Math.abs(r) * 20), 0));
mSumScale *= scale;
if ((mSumScale < 0.99 || mSumScale > 1.01)
&& mSumRotate < Math.abs(0.02))
mBeginRotate = false;
float fx = (x2 + x1) / 2 - mWidth / 2;
float fy = (y2 + y1) / 2 - mHeight / 2;
// log.debug("zoom " + deltaPinchWidth + " " + scale + " " +
// mSumScale);
changed = mViewport.scaleMap(scale, fx, fy);
}
if (!mBeginRotate && Math.abs(slope) < 1) {
float my2 = y2 - mPrevY2;
float threshold = PINCH_TILT_THRESHOLD;
// log.debug(r + " " + slope + " m1:" + my + " m2:" + my2);
if ((my > threshold && my2 > threshold)
|| (my < -threshold && my2 < -threshold)) {
mBeginTilt = true;
changed = mViewport.tiltMap(my / 5);
}
}
if (!mBeginTilt
&& (mBeginRotate || (Math.abs(slope) > 1 && Math.abs(r) > PINCH_ROTATE_THRESHOLD))) {
// log.debug("rotate: " + mBeginRotate + " " +
// Math.toDegrees(rad));
if (!mBeginRotate) {
mAngle = rad;
mSumScale = 1;
mSumRotate = 0;
mBeginRotate = true;
mFocusX = (x1 + x2) / 2 - (mWidth / 2);
mFocusY = (y1 + y2) / 2 - (mHeight / 2);
} else {
double da = rad - mAngle;
mSumRotate += da;
if (Math.abs(da) > 0.001) {
double rsin = Math.sin(r);
double rcos = Math.cos(r);
float x = (float) (mFocusX * rcos + mFocusY * -rsin - mFocusX);
float y = (float) (mFocusX * rsin + mFocusY * rcos - mFocusY);
mViewport.rotateMap(da, x, y);
changed = true;
}
}
mAngle = rad;
}
if (changed) {
mMap.updateMap(true);
mPrevPinchWidth = pinchWidth;
mPrevY2 = y2;
}
mPrevX = x1;
mPrevY = y1;
mPrevX2 = x2;
return true;
}
@Override
public boolean panStop(float x, float y, int pointer, int button) {
return false;
}
}
}