- making oscimap default backend
- added about-screen - added TreeTile for Tile lookup, dropping that HashMap - using simple line-shader instead of std-derivatives one, about twice as faster here - use distance calculation from MapRenderer - removing TileScheduler - no need for MapGeneratorJob, pass MapTile directly to MapWorkers - added two-finger tap gestures for zoom-in/out - added tub/tron rendertheme - started caching for oscimap - add x/y coordinates to MapPosition, using it in MapRenderer - create tag hash when needed - no need for long tile coordinates max zoomlevel 31 should suffice
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@@ -11,17 +11,17 @@
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android:layout_width="fill_parent"
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android:layout_height="fill_parent" />
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<ToggleButton
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<!-- <ToggleButton
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android:id="@+id/snapToLocationView"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentRight="true"
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android:layout_alignParentTop="true"
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android:layout_alignParentBottom="true"
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android:layout_marginRight="10dip"
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android:layout_marginTop="10dip"
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android:layout_marginBottom="10dip"
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android:background="@drawable/snap_to_position"
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android:textOff=""
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android:textOn=""
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android:visibility="gone" />
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android:visibility="gone" />-->
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</RelativeLayout>
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