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README.md
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README.md
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## A Vector Tile Map Library
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# *\<vector\<tile\>\>map*
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VectorTileMap is part of the OpenScienceMap project, developed at University of Bremen.
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http://www.opensciencemap.org
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<br/>
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http://www.opensciencemap.org<br/>
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VTM is part of the OpenScienceMap project and developed at University of Bremen.
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### Features
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## Features
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- Java map library
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- OpenGL vector-tile rendering
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- Themeable vector layers
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- Support for multiple tile sources: primary opensciencemap (.vtm)
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- vector: partially mapbox vector-tile and mapsforge files
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- Support for multiple tile sources:
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- primary opensciencemap (.vtm)
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- mapsforge files
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- experimental mapnik-vector-tile source
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- bitmap: any quadtree-scheme tiles as texture
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- Backends for Android, Desktop and HTML5/WebGL (through libgdx and GWT)
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- Backends:
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- Android
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- Desktop
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- HTML5/WebGL (through libgdx and GWT)
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- iOS sooner or later
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### Getting started
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```
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git clone https://github.com/opensciencemap/vtm
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cd vtm
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git submodule init && git submodule update
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ln -s ../../vtm/assets/styles vtm-android-app/assets/styles
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ln -s ../../vtm/assets/patterns vtm-android-app/assets/patterns
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```
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## Getting started
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Then import projects into eclipse. Dont forget 'git submodule update' after git pull/checkout!
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`git clone --recursive https://github.com/opensciencemap/vtm`
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`cd vtm/vtm-android-app/assets && ln -s ../../vtm/assets/* .`
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To set up a tile server for .vtm tiles see https://github.com/opensciencemap/TileStache/tree/master/TileStache/OSciMap4
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### Projects
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- **vtm** contains the core library
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- **vtm-android** Android backend - (no libgdx required)
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- **vtm-android** Android backend (no libgdx required)
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- **vtm-android-example** provides examples using **vtm-android**
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- **vtm-android-app** opensciencemap app using **vtm-android**
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- **vtm-gdx** common libgdx backend code
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- **vtm-gdx-desktop** Desktop application
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- **vtm-gdx-html** HTML5/GWT application
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- **vtm-gdx-android** Android application using libgdx backend
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### WebGL Demo
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### Eclipse
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Import all 'vtm' projects that you need into Eclipse.
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### Gradle / Android-Studio
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Just import build.gradle - should work, not much tested though. <br/>
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Or run gradle tasks from the commandline:<br/>
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`./gradlew clean install` <br/> to build the libraries and add them to the local maven repository.<br/>
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`./gradlew :vtm-android-example:installDebug` <br/> to run the android example<br/>
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`./gradlew :vtm-gdx-desktop:run` <br/>to run the desktop demo (only Linux and Win64 or compile the native libs)
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## WebGL Demo
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http://opensciencemap.org/map/#scale=17,rot=61,tilt=51,lat=53.075,lon=8.807
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- hold middle mouse button to change view direction
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- Keys
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- g - toggle tile-grid layer
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- d - default theme
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- t - tubes theme
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- hold right mouse button to change view direction
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- Keys: `g` toggle tile-grid layer `d` default- `t` tubes- `r` osmarender-theme
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### Credits
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## Credits
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This library contains code from several projects:
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- mapsforge: based on 0.2.4 (http://mapsforge.org)
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- osmdroid: some overlay classes (http://code.google.com/p/osmdroid/)
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- libgdx: AsyncTask, MathUtils and Interpolation classes (https://github.com/libgdx)
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- Android: some Matrix code, TimSort (http://source.android.com)
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- tessellate: (https://github.com/cscheid/tessellate)
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- **mapsforge**: based on 0.2.4 (http://mapsforge.org)
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- **osmdroid**: some overlay classes (http://code.google.com/p/osmdroid/)
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- **libgdx**: AsyncTask, MathUtils and Interpolation classes (https://github.com/libgdx)
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- **Android**: some Matrix code, TimSort (http://source.android.com)
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- **tessellate**: (https://github.com/cscheid/tessellate)
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