gdx: add keys for scale and tilt
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243af371be
commit
47b2a55b11
@ -25,7 +25,7 @@ public class InputHandler implements InputProcessor {
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}
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private boolean mActiveScale;
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//private boolean mActiveTilt;
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private boolean mActiveTilt;
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private boolean mActiveRotate;
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private int mPosX, mPosY;
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@ -40,6 +40,17 @@ public class InputHandler implements InputProcessor {
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Gdx.app.exit();
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break;
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case Input.Keys.SHIFT_LEFT:
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mActiveScale = true;
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mPosY = Gdx.input.getY();
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break;
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case Input.Keys.CONTROL_LEFT:
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mActiveTilt = true;
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mPosX = Gdx.input.getX();
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mPosY = Gdx.input.getY();
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break;
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case Input.Keys.UP:
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mViewport.moveMap(0, -50);
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mMap.updateMap(true);
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@ -108,6 +119,16 @@ public class InputHandler implements InputProcessor {
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@Override
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public boolean keyUp(int keycode) {
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switch (keycode) {
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case Input.Keys.SHIFT_LEFT:
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mActiveScale = false;
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break;
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case Input.Keys.CONTROL_LEFT:
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mActiveTilt = false;
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break;
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}
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return false;
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}
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@ -142,11 +163,16 @@ public class InputHandler implements InputProcessor {
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public boolean touchDragged(int screenX, int screenY, int pointer) {
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boolean changed = false;
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if (!(mActiveScale || mActiveRotate))
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if (!(mActiveScale || mActiveRotate || mActiveTilt))
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return false;
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if (mActiveTilt) {
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changed = mViewport.tiltMap((screenY - mPosY) / 5f);
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mPosY = screenY;
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}
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if (mActiveScale) {
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// changed = mMapPosition.tilt((screenY - mStartY) / 5f);
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changed = mViewport.scaleMap(1 - (screenY - mPosY) / 100f, 0, 0);
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mPosY = screenY;
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}
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@ -167,6 +193,7 @@ public class InputHandler implements InputProcessor {
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@Override
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public boolean mouseMoved(int screenX, int screenY) {
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mPosX = screenX;
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mPosY = screenY;
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return false;
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