use MapRenderer.frametime

This commit is contained in:
Hannes Janetzek 2013-09-20 17:05:29 +02:00
parent c093fe3b0c
commit 5ce9024eae

@ -6,6 +6,7 @@ import org.oscim.core.MapPosition;
import org.oscim.core.MercatorProjection;
import org.oscim.core.Point;
import org.oscim.core.Tile;
import org.oscim.renderer.MapRenderer;
import org.oscim.utils.FastMath;
// TODO: rewrite
@ -163,13 +164,13 @@ public class MapAnimator {
}
/**
* called by GLRenderer at begin of each frame.
* called by MapRenderer at begin of each frame.
*/
public void updateAnimation() {
if (mState == ANIM_NONE)
return;
long millisLeft = mAnimEnd - System.currentTimeMillis();
long millisLeft = mAnimEnd - MapRenderer.frametime;
synchronized (mViewport) {