package/naming reorganization:
- RenderLayer -> LayerRenderer as this LayerRenderer just the rendering implementation of a Layer - not a 'layer' itself - move renderer.sublayer.*Renderer into their respective *Layer classes - move layers.labeling to layers.tile.vector.labeling (until there is a common labeling framework) - remove layers.overlay - move Marker stuff to layers.marker - merge TileRenderer into TileRenderLayer - rename renderer.sublayers to renderer.elements - move layers.tile.* to tiling package - move tilesource.* to tiling.source - rename oscim.view -> oscim.map
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@@ -17,14 +17,14 @@ package org.oscim.android;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import org.oscim.view.Map;
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import org.oscim.map.Map;
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import android.content.Context;
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import android.opengl.GLSurfaceView;
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public class GLView extends GLSurfaceView {
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class GLRenderer extends org.oscim.renderer.GLRenderer implements GLSurfaceView.Renderer{
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class GLRenderer extends org.oscim.renderer.MapRenderer implements GLSurfaceView.Renderer{
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public GLRenderer(Map map) {
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super(map);
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