package/naming reorganization:

- RenderLayer -> LayerRenderer
  as this LayerRenderer just the rendering implementation of a Layer
  - not a 'layer' itself
- move renderer.sublayer.*Renderer into their respective *Layer classes
- move layers.labeling to layers.tile.vector.labeling
  (until there is a common labeling framework)
- remove layers.overlay
  - move Marker stuff to layers.marker
- merge TileRenderer into TileRenderLayer

- rename renderer.sublayers to renderer.elements
- move layers.tile.* to tiling package
- move tilesource.* to tiling.source

- rename oscim.view -> oscim.map
This commit is contained in:
Hannes Janetzek
2013-09-11 18:28:27 +02:00
parent c6eedc4df7
commit 67a3cbadf7
139 changed files with 3989 additions and 4278 deletions

View File

@@ -4,8 +4,8 @@ import org.oscim.awt.AwtGraphics;
import org.oscim.backend.CanvasAdapter;
import org.oscim.backend.GLAdapter;
import org.oscim.core.Tile;
import org.oscim.tilesource.TileSource;
import org.oscim.tilesource.oscimap4.OSciMap4TileSource;
import org.oscim.tiling.source.TileSource;
import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;