package/naming reorganization:
- RenderLayer -> LayerRenderer as this LayerRenderer just the rendering implementation of a Layer - not a 'layer' itself - move renderer.sublayer.*Renderer into their respective *Layer classes - move layers.labeling to layers.tile.vector.labeling (until there is a common labeling framework) - remove layers.overlay - move Marker stuff to layers.marker - merge TileRenderer into TileRenderLayer - rename renderer.sublayers to renderer.elements - move layers.tile.* to tiling package - move tilesource.* to tiling.source - rename oscim.view -> oscim.map
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@@ -4,8 +4,8 @@ import org.oscim.awt.AwtGraphics;
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import org.oscim.backend.CanvasAdapter;
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import org.oscim.backend.GLAdapter;
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import org.oscim.core.Tile;
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import org.oscim.tilesource.TileSource;
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import org.oscim.tilesource.oscimap4.OSciMap4TileSource;
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import org.oscim.tiling.source.TileSource;
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import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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