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@ -40,8 +40,8 @@ public abstract class RenderLayer {
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mMapPosition = new MapPosition();
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}
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/** /////////////// called in GLRender Thread /////////////////////// **/
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/**
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* ////////////////////// GLRender Thread ///////////////////////////
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* 1. Called first by GLRenderer:
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* Update the layer state here. Set 'this.newData = true' when
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* 'compile()' should be called before next call to 'render()'
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