rename BaseMap -> TileRenderer
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@ -479,7 +479,7 @@ public class GLRenderer implements GLSurfaceView.Renderer {
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overlays.get(i).update(mMapPosition, positionChanged, tilesChanged, mMatrices);
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overlays.get(i).update(mMapPosition, positionChanged, tilesChanged, mMatrices);
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/* draw base layer */
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/* draw base layer */
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BaseMap.draw(tiles, tileCnt, pos, mMatrices);
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TileRenderer.draw(tiles, tileCnt, pos, mMatrices);
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/* draw overlays */
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/* draw overlays */
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for (int i = 0, n = overlays.size(); i < n; i++) {
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for (int i = 0, n = overlays.size(); i < n; i++) {
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@ -33,7 +33,7 @@ import android.opengl.GLES20;
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*
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*
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* @author Hannes Janetzek
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* @author Hannes Janetzek
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*/
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*/
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public class BaseMap {
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public class TileRenderer {
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//private final static String TAG = BaseMap.class.getName();
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//private final static String TAG = BaseMap.class.getName();
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// used to increase polygon-offset for each tile drawn.
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// used to increase polygon-offset for each tile drawn.
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