set up mBitmaps so that TextureItems can be created on initialization in Main Thread

This commit is contained in:
Hannes Janetzek 2013-04-12 22:48:23 +02:00
parent 78d67a4bff
commit 8b313962f5

View File

@ -88,7 +88,7 @@ public class TextureItem extends Inlist<TextureItem> {
}
};
private static ArrayList<Bitmap> mBitmaps;
private static ArrayList<Bitmap> mBitmaps = new ArrayList<Bitmap>(10);;
public final static int TEXTURE_WIDTH = 512;
public final static int TEXTURE_HEIGHT = 256;