Location renderer: fix external shaders initialization #317

This commit is contained in:
Emux 2017-06-15 15:50:07 +03:00
parent 8d2aba9c65
commit 9ca4785701

View File

@ -108,6 +108,7 @@ public class LocationRenderer extends LayerRenderer {
public void setShader(String shaderFile) {
mShaderFile = shaderFile;
mInitialized = false;
}
public void setShowAccuracyZoom(int showAccuracyZoom) {