Location renderer: fix external shaders initialization #317
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@ -108,6 +108,7 @@ public class LocationRenderer extends LayerRenderer {
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public void setShader(String shaderFile) {
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public void setShader(String shaderFile) {
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mShaderFile = shaderFile;
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mShaderFile = shaderFile;
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mInitialized = false;
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}
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}
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public void setShowAccuracyZoom(int showAccuracyZoom) {
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public void setShowAccuracyZoom(int showAccuracyZoom) {
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