RenderBuckets: optimization

- start search from current when searched level is greater than current
This commit is contained in:
Hannes Janetzek 2014-09-17 21:24:24 +02:00
parent 66653df3dc
commit a60f326e16

View File

@ -196,6 +196,9 @@ public class RenderBuckets extends TileData {
/* insert new bucket at start */
b = null;
} else {
if (mCurBucket != null && level > mCurBucket.level)
b = mCurBucket;
while (true) {
/* found bucket */
if (b.level == level) {