- started to move Matrices to MapViewPosition as these can be shared with
MapRenderer(TileLoader) and GLRenderer. - using inverse projection to determine visible tiles and mapping screen-coordinates to model - making MapPosition not final, reuse instance to get Position in Map-/GLRender added: ScanBox scanline fill used for calculating visible tiles rename: - ShortPool -> VertexPool - tile.isActive -> isLocked
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@@ -65,8 +65,8 @@ public class MapDatabase implements IMapDatabase {
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private static final String CACHE_FILE = "%d-%d-%d.tile";
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private static final String SERVER_ADDR = "city.informatik.uni-bremen.de";
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// private static final String URL = "/osci/map-live/";
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private static final String URL = "/osci/oscim/";
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private static final String URL = "/osci/map-live/";
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// private static final String URL = "/osci/oscim/";
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private final static float REF_TILE_SIZE = 4096.0f;
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