Integration guide: add Android (with libGDX)

This commit is contained in:
Emux
2017-03-15 13:08:19 +02:00
parent 579f49bfd6
commit c8396062ae

View File

@@ -22,6 +22,22 @@ compile 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-x86'
compile 'com.caverock:androidsvg:1.2.2-beta-1'
```
### Android (with libGDX)
```groovy
compile 'org.mapsforge:vtm-android:[CURRENT-VERSION]'
compile 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-armeabi'
compile 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-armeabi-v7a'
compile 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-x86'
compile 'org.mapsforge:vtm-gdx:[CURRENT-VERSION]'
compile 'org.mapsforge:vtm-android-gdx:[CURRENT-VERSION]'
compile 'org.mapsforge:vtm-android-gdx:[CURRENT-VERSION]:natives-armeabi'
compile 'org.mapsforge:vtm-android-gdx:[CURRENT-VERSION]:natives-armeabi-v7a'
compile 'org.mapsforge:vtm-android-gdx:[CURRENT-VERSION]:natives-x86'
compile 'com.badlogicgames.gdx:gdx:1.9.5'
compile 'com.badlogicgames.gdx:gdx-backend-android:1.9.5'
compile 'com.caverock:androidsvg:1.2.2-beta-1'
```
### iOS
Detailed iOS instructions can be found [here](ios.md).