VectorTileLoader: use mesh layer and tessellation option, closes #36
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@ -1,5 +1,6 @@
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/*
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* Copyright 2012-2014 Hannes Janetzek
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* Copyright 2016 devemux86
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*
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* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
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*
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@ -274,7 +275,7 @@ public class VectorTileLoader extends TileLoader implements RenderStyle.Callback
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/* slower to load (requires tesselation) and uses
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* more memory but should be faster to render */
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protected final static boolean USE_MESH_POLY = false;
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public static boolean USE_MESH_POLY = false;
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@Override
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public void renderArea(AreaStyle area, int level) {
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