cleanups
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@@ -49,7 +49,6 @@ public class BaseLayer {
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Matrix.multiplyMM(mVPMatrix, 0, mfProjMatrix, 0, pos.viewMatrix, 0);
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/* draw base layer */
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GLES20.glEnable(GL_POLYGON_OFFSET_FILL);
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for (int i = 0; i < tileCnt; i++) {
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