Buildings translucency does not work on macOS #61
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@@ -1,6 +1,6 @@
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/*
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* Copyright 2013 Hannes Janetzek
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* Copyright 2016-2017 devemux86
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* Copyright 2016-2019 devemux86
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* Copyright 2018-2019 Gustl22
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*
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* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
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@@ -18,8 +18,6 @@
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*/
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package org.oscim.backend;
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import org.oscim.layers.tile.buildings.BuildingLayer;
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public class GLAdapter {
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public static final boolean debug = false;
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@@ -54,10 +52,6 @@ public class GLAdapter {
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ANDROID_QUIRKS = (CanvasAdapter.platform == Platform.ANDROID);
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GDX_DESKTOP_QUIRKS = CanvasAdapter.platform.isDesktop();
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GDX_WEBGL_QUIRKS = (CanvasAdapter.platform == Platform.WEBGL);
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// Buildings translucency does not work on macOS, see #61
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if (CanvasAdapter.platform == Platform.MACOS)
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BuildingLayer.TRANSLUCENT = false;
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}
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public static boolean isGL30() {
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@@ -19,6 +19,8 @@
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*/
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package org.oscim.layers.tile.buildings;
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import org.oscim.backend.CanvasAdapter;
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import org.oscim.backend.Platform;
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import org.oscim.core.MapElement;
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import org.oscim.core.Tag;
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import org.oscim.layers.Layer;
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@@ -37,11 +39,7 @@ import org.oscim.theme.styles.ExtrusionStyle;
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import org.oscim.theme.styles.RenderStyle;
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import org.oscim.utils.geom.GeometryUtils;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.*;
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public class BuildingLayer extends Layer implements TileLoaderThemeHook, ZoomLimiter.IZoomLimiter {
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@@ -113,6 +111,10 @@ public class BuildingLayer extends Layer implements TileLoaderThemeHook, ZoomLim
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// Use zoomMin as zoomLimit to render buildings only once
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mZoomLimiter = new ZoomLimiter(tileLayer.getManager(), zoomMin, zoomMax, zoomMin);
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// Buildings translucency does not work on macOS, see #61
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if (CanvasAdapter.platform == Platform.MACOS)
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TRANSLUCENT = false;
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mRenderer = mExtrusionRenderer = new BuildingRenderer(tileLayer.tileRenderer(), mZoomLimiter, mesh, TRANSLUCENT);
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// TODO Allow shadow and POST_AA at same time
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if (shadow)
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