fix typo
This commit is contained in:
parent
c027ebdbb4
commit
ec69fc7a68
@ -50,7 +50,7 @@ public class ElementLayers {
|
||||
public RenderElement extrusionLayers;
|
||||
|
||||
// VBO holds all vertex data to draw lines and polygons
|
||||
// after are compilation.
|
||||
// after compilation.
|
||||
// Layout:
|
||||
// 16 bytes fill coordinates,
|
||||
// n bytes polygon vertices,
|
||||
@ -106,7 +106,6 @@ public class ElementLayers {
|
||||
* Get or add the PolygonLayer for a level. Levels are ordered from
|
||||
* bottom (0) to top
|
||||
*/
|
||||
|
||||
public PolygonLayer getPolygonLayer(int level) {
|
||||
return (PolygonLayer) getLayer(level, RenderElement.POLYGON);
|
||||
}
|
||||
@ -115,7 +114,6 @@ public class ElementLayers {
|
||||
* Get or add the TexLineLayer for a level. Levels are ordered from
|
||||
* bottom (0) to top
|
||||
*/
|
||||
|
||||
public LineTexLayer getLineTexLayer(int level) {
|
||||
return (LineTexLayer) getLayer(level, RenderElement.TEXLINE);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user