Line texture: use fixed intermediate scaling, #105

This commit is contained in:
Emux 2016-08-06 12:51:11 +03:00
parent b58dbc6a16
commit f55fb501a0

View File

@ -121,7 +121,7 @@ public class BucketRenderer extends LayerRenderer {
case TEXLINE:
b = LineTexBucket.Renderer.draw(b,
v,
FastMath.pow(layerPos.zoomLevel - v.pos.zoomLevel),
FastMath.pow(layerPos.zoomLevel - v.pos.zoomLevel) * (float) layerPos.getZoomScale(),
buckets);
break;
case MESH: