188 Commits

Author SHA1 Message Date
Emux
d6a65ff731 Normalize all the line endings 2016-07-04 20:58:33 +03:00
Emux
c389abc7a2 Native libraries publishing artifacts, closes #43 2016-07-04 16:07:58 +03:00
Emux
eca77a0afc Gradle build refactoring, closes #46 2016-07-03 20:43:32 +03:00
Emux
314c2df66b Samples: map file as command-line argument in MapsforgeTest, #32 2016-06-26 11:32:00 +03:00
Emux
d5954d350f Mapsforge: multilingual vector map files v4, closes #34 2016-06-25 20:05:07 +03:00
Emux
1bfd76c3da Improve various samples examples, #32 2016-06-22 22:25:14 +03:00
Emux
d2f61f9bfa Native libs: name with platform suffix, #14, #16 2016-06-21 19:19:56 +03:00
Emux
6e6e423c74 LineRenderTest: show 4th example, fixes #30 2016-06-19 23:31:41 +03:00
Emux
eb58dc9e67 vtm-playground: fix assets in build.gradle 2016-06-18 16:18:02 +03:00
Emux
bf370bceb7 SharedModel: make compatible with latest libGDX, improves #19, closes #13 2016-06-18 14:04:28 +03:00
Longri
d1fd03a52f fix libgdx compatibele to run tests from playground 2016-06-18 12:53:29 +03:00
Emux
3ea5af2477 VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14 2016-06-17 21:47:36 +03:00
Hannes Janetzek
b174f65122 added drawing api
add GeomBuilder, needs Jts

drawing_api: squashed

drawing_api: use JtsDrawable baseclass

- add makeCircle for testing

drawing_api: cleanups

drawing_api: refactor

drawing_api: use SpatialIndex

drawing_api: optimization + cleanup

drawing_api: VectorLayer

- use VectorLayer for PathLayer

drawing_api: make style builder more consistent with theme api

drawing_api: wip
2015-06-18 00:17:01 +02:00
Hannes Janetzek
9642c8c5aa extract QueryResult from ITileDataSink 2015-06-18 00:17:00 +02:00
Hannes Janetzek
6c98e600bc example: add building layer to mapforge example 2014-11-12 06:40:13 +01:00
Hannes Janetzek
a85b435fb6 remove zoomMin/zoomMax from TileManager constructor 2014-11-03 01:36:03 +01:00
Hannes Janetzek
f4ffac44d2 gradle: update to 2.1 and android targetSdk 21
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek
a8641ce535 playground: mapzen style map 2014-10-10 18:07:43 +02:00
Hannes Janetzek
29f19b36ce wip: StyleBuilder 2014-10-10 17:31:47 +02:00
Hannes Janetzek
846d90f9fe nicer gl api
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
cb3296ebdd playground tests 2014-09-20 02:23:32 +02:00
Hannes Janetzek
3f8b028d60 RenderBuckets: unify baseBuckets and textureBuckets
... finally
2014-09-20 02:23:30 +02:00
Hannes Janetzek
f6d85ce8bd refactor: rename render 'layers' to 'buckets'
- the name I was looking for for a long time :)
  also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek
3cd2f9ea47 add HairlineLayer 2014-09-20 01:07:02 +02:00
Hannes Janetzek
95c9f47e63 refactor: hide backend Adapter handles
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek
a97b3283a0 add TileSource.Builders 2014-09-11 21:00:26 +02:00
Hannes Janetzek
2995de938e update and docs for TileLoaderHooks
- add complete() method to TileLoaderHooks
- use Inlist instead of array for hooks
2014-06-19 18:31:55 +02:00
Hannes Janetzek
4ddf9dcf39 refactor ExtrusionRenderer
- extract tile specific parts to BuildingRenderer
- sort tiles by distance for compilation
- slow down fade out animation
2014-05-24 23:06:50 +02:00
Hannes Janetzek
37ffdadf1a API: allow changing number of TileLoader threads 2014-05-05 00:05:05 +02:00
Hannes Janetzek
9bd327cbe6 API: remove setBackgroundMap, add setBaseMap(TileLayer) 2014-05-05 00:05:05 +02:00
Hannes Janetzek
3297998a42 move unused SpriteManager to playground 2014-04-02 04:43:42 +02:00
Hannes Janetzek
1f1675f188 no more Rule stack optimization
- the modified xml schema allows write proper rules :)
2014-03-31 15:30:53 +02:00
Hannes Janetzek
dc70104676 move ThemeBuilder 2014-03-31 15:23:08 +02:00
Hannes Janetzek
9f8bc93d91 gradle: add libgdx repo 2014-03-30 20:28:02 +02:00
Hannes Janetzek
2f5a71df6b add poi tree 2014-03-29 19:19:30 +01:00
Hannes Janetzek
21d32bacb7 gdx poi3d layer 2014-03-29 19:03:17 +01:00
Hannes Janetzek
44974d90a7 jeo example 2014-03-29 19:03:17 +01:00
Hannes Janetzek
b286e8f6eb experiments, testcode 2014-03-29 19:03:17 +01:00