188 Commits

Author SHA1 Message Date
Emux
2d64186a1a
More mutable itemized layer 2020-04-28 14:15:05 +03:00
Jan Lippert
18ee0a393f
Update vtm-jeo module (#770) 2020-04-20 18:39:29 +03:00
Emux
1156976ea5
Disable vtm-jeo module, fix #768 2020-04-13 10:35:07 +03:00
Emux
c239d8c1b7
Samples: set user agent for OpenStreetMap provider
https://operations.osmfoundation.org/policies/tiles/
2020-03-17 12:03:03 +02:00
Emux
f7acfd9017
Samples improvements 2019-12-10 13:26:31 +02:00
Gustl22
14c485914c
S3DB: roof shape profiles (#744) 2019-10-03 09:32:57 +03:00
Emux
5facdb9888
XmlThemeBuilder: disable mipmap for sharper rendering 2019-09-28 18:29:47 +03:00
Emux
e6137163b9
Update samples 2019-08-02 12:35:07 +03:00
Emux
63ccf0dcfa
vtm-desktop-lwjgl: revert package #259 2019-04-22 10:25:04 +03:00
Gustl22
5979161611
vtm-desktop: decouple libGDX LWJGL backend (#714) 2019-04-20 14:34:51 +03:00
Gustl22
905f27b2c2
ExtrusionsTest sample improvements (#699) 2019-03-20 15:05:02 +02:00
Emux
c906c468f8
Fix AnimatorTest sample, fix #696 2019-03-07 11:08:16 +02:00
Gustl22
da0a5673d2
vtm-playground: improve shadow sample (#691) 2019-03-06 15:45:10 +02:00
Gustl22
73e17ef4a1
vtm-playground: ExtrusionsTest (#684) 2019-03-05 09:55:11 +02:00
Emux
f92fc4b405
Enable physical fling and fling on rotation / scale 2019-03-02 14:45:10 +02:00
Emux
b5076c9cd2
Enable placement of labels / symbols on polygons (after overzoom) 2019-03-02 14:45:10 +02:00
Gustl22
207993a6e2
Tag transform improvements (#678) 2019-03-02 11:37:38 +02:00
telemaxx
4162d9b488
Samples: marker layer with labels (#681) 2019-03-01 21:09:59 +02:00
Emux
f348296a8c
BuildingLayer: add shadow parameter #575 2019-02-21 20:14:55 +02:00
Gustl22
31077cb637
Samples for Shadow and Overpass (#670) 2019-02-21 11:27:12 +02:00
Gustl22
23d65486e6
Overpass tile source (#665) 2019-02-20 10:53:54 +02:00
Gustl22
f599a14506
Extend GLState: viewport, texture, framebuffer (#667) 2019-02-20 09:49:26 +02:00
Emux
7c2976819f
Samples: add shadows test #655 2019-02-19 13:12:58 +02:00
Emux
ef87bae51f
Mapilion: more hillshading options #614 2019-01-23 10:38:54 +02:00
Gustl22
4b418b9bb9
Improve GL debug (#626) 2019-01-22 21:47:21 +02:00
Emux
0271e9df23
Mapilion vector tiles & Hillshading, fix #614 2018-12-09 19:38:24 +02:00
Emux
01958b7d34
Gradle build improvements 2018-12-09 15:56:37 +02:00
Gustl22
70dd6554c3 refactor 'final static' to 'static final' convention 2018-12-06 21:06:04 +01:00
Gustl22
62132937da
poi3D enhancements for playground (#607) 2018-12-05 11:11:45 +02:00
Izumi Kawashima
09a6cf2497
vtm-gdx-poi3d module (#600) 2018-12-03 12:04:20 +02:00
Emux
e20b941eb9
Merge pull request #605 from Gustl22/glstate_const
GLState: constant UNBIND = 0
2018-12-03 11:43:30 +02:00
Gustl22
07afebba4e GLState: constant UNBIND = 0 2018-12-02 23:43:46 +01:00
Gustl22
7146875c05 Playground renderer: bind with GLState (#601) 2018-12-02 23:34:37 +01:00
Gustl22
61318bff8a
Render themes: tag transform (#587) 2018-10-10 21:06:37 +03:00
Emux
34f4432818
PathLayer(s) scaled width, fix #594 2018-09-22 14:31:34 +03:00
Gustl22
f258bae8fd
Improve GdxModelLayer (#590)
- multiple models / positions
- use GdxRenderer3D2
- use MIN_ZOOM
- improved model scaling
- rearrange / tidy up
2018-09-21 09:55:17 +03:00
Gustl22
7c92d1045a Improve Poi3DLayer:
- insert MIN_ZOOM
- support multiple models / multiple tags
- parameter RANDOM_TRANSFORM
- use ground scale
2018-09-10 15:01:12 +02:00
Gustl22
33528a3e61
Poi3DLayer: use GdxRenderer3D2, rearrange code (#584) 2018-09-08 20:32:25 +03:00
Gustl22
62055a1aa1 GdxRenderer3D2: render light source, minor tidy up 2018-09-06 15:46:09 +02:00
Emux
3bba870c90
vtm-models module, fix #580 2018-09-05 14:50:54 +03:00
Gustl22
272ce1d9b6
vtm-themes: move GDX models (#577) 2018-09-05 14:42:38 +03:00
Gustl22
74a7150cff Replace SharedModel with ModelInstance 2018-08-30 10:21:35 +02:00
Gustl22
f3f629779f
GDX samples: remember map position (#569) 2018-08-25 17:33:49 +03:00
Gustl22
b98e20273c playground gdx: fix scale of trees in higher zoom levels 2018-08-24 19:06:15 +02:00
Gustl22
63cd462109 GLState: State DISABLED = -1 (readability). 2018-08-23 22:46:40 +02:00
Emux
2e9b6bf42c
Fix g3d models 2018-06-11 11:05:34 +03:00
Gustl22
d7aad27ed8
ViewController: refactor 'setScreenSize' to 'setViewSize', 'setMapScreenCenter' to 'setMapViewCenter' (#523) 2018-04-14 17:36:13 +03:00
Emux
0137d9ff1f
Samples Desktop: remember map position #32 2018-03-22 11:11:01 +02:00
Emux
fed0996f6f
Samples improvements #32 2018-03-22 11:08:03 +02:00
Gustl22
77d0c36539
VTM high resolution logo (#508) 2018-02-24 18:22:06 +02:00