Commit Graph
78 Commits
Author SHA1 Message Date
Emux 05184e7f5f SVG symbols custom default size, closes #74 2016-07-18 19:21:34 +03:00
Emux a5679ce214 Bitmap.getPngEncodedData improvements, PR #71 2016-07-18 11:06:03 +03:00
Longri 44b40608f6 Bitmap: get png encoded data implementation 2016-07-18 11:06:03 +03:00
Emux fed2cd05e4 Render themes: SVG resources, closes #60 2016-07-16 21:42:42 +03:00
Emux 73bc26dd2d Render themes: read resources from files, besides assets, closes #65 2016-07-16 21:42:42 +03:00
Emux e793e8851b Improve code / xml formatting, closes #54 2016-07-09 19:45:23 +03:00
Emux d6a65ff731 Normalize all the line endings 2016-07-04 20:58:33 +03:00
Emux c389abc7a2 Native libraries publishing artifacts, closes #43 2016-07-04 16:07:58 +03:00
Emux 7e24b9cf4a Automated Gradle project deployment to Sonatype OSSRH, closes #44 2016-07-03 21:51:53 +03:00
Emux eca77a0afc Gradle build refactoring, closes #46 2016-07-03 20:43:32 +03:00
Emux bbdc431b9a GdxMapApp: reduce default size 2016-06-25 15:15:23 +03:00
Emux d2f61f9bfa Native libs: name with platform suffix, #14, #16 2016-06-21 19:19:56 +03:00
Emux 3ea5af2477 VTM native libraries for Android and Desktop (Win, Mac, Linux), closes #14 2016-06-17 21:47:36 +03:00
Emux b8d382a9f3 Android / AWT interfaces improvements, closes #7 2016-06-17 13:08:30 +03:00
Hannes Janetzek da93f0ab72 GdxMapApp: reduce default fps 2015-06-18 00:09:27 +02:00
Hannes Janetzek f4ffac44d2 gradle: update to 2.1 and android targetSdk 21
- add android-appcompat subproject
2014-10-24 21:38:47 +02:00
Hannes Janetzek fa62602826 Canvas: pass fill+stroke for drawing text 2014-10-10 19:58:14 +02:00
Hannes Janetzek 846d90f9fe nicer gl api
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek cb3296ebdd playground tests 2014-09-20 02:23:32 +02:00
Hannes Janetzek f6d85ce8bd refactor: rename render 'layers' to 'buckets'
- the name I was looking for for a long time :)
  also less confusion with map layers
- move renderer.elements -> renderer.bucket
- rename RenderBuckets functions
- rename BucketRenderer.layers -> buckets
2014-09-20 01:31:07 +02:00
Hannes Janetzek af3ee3a742 use text texture size for buffered gdx/awt image loading 2014-09-11 21:00:27 +02:00
Hannes Janetzek 95c9f47e63 refactor: hide backend Adapter handles
- static methods for backend adapters
2014-09-11 21:00:26 +02:00
Hannes Janetzek 243af371be switch to libgdx-jglfw desktop backend 2014-09-04 02:32:36 +02:00
Hannes Janetzek 225613ec28 cleanup: canvas Paint 2014-06-10 22:16:08 +02:00
Hannes Janetzek d6ec9a1c6d use simplelogger.properties 2014-03-27 03:14:05 +01:00
Hannes Janetzek fed257a1f7 gdx: add MotionHandler, use common MapEventLayer 2014-03-27 03:14:04 +01:00
Hannes Janetzek 4fb3d13404 refactor backend Adapter classes 2014-03-27 03:14:03 +01:00
Hannes Janetzek f224486e70 rename vtm-gdx-dektop to vtm-desktop 2014-03-27 03:14:02 +01:00