16 Commits

Author SHA1 Message Date
Emux
726d825e07 IosGraphics: loadBitmapAssetImpl as other platforms, #29 2016-07-16 21:49:03 +03:00
Emux
fed2cd05e4 Render themes: SVG resources, closes #60 2016-07-16 21:42:42 +03:00
Emux
73bc26dd2d Render themes: read resources from files, besides assets, closes #65 2016-07-16 21:42:42 +03:00
Emux
081e6b8f2b vtm-ios: remove some IDE generated comments, #29 2016-07-16 21:42:27 +03:00
Emux
e793e8851b Improve code / xml formatting, closes #54 2016-07-09 19:45:23 +03:00
Emux
d6a65ff731 Normalize all the line endings 2016-07-04 20:58:33 +03:00
Longri
122618c00a Link to new native folder. Don't copy to build folder 2016-07-04 18:38:49 +02:00
Emux
c389abc7a2 Native libraries publishing artifacts, closes #43 2016-07-04 16:07:58 +03:00
Emux
7e24b9cf4a Automated Gradle project deployment to Sonatype OSSRH, closes #44 2016-07-03 21:51:53 +03:00
Emux
eca77a0afc Gradle build refactoring, closes #46 2016-07-03 20:43:32 +03:00
Longri
11d7002841 Enable / fix iOS module, closes #29 2016-06-28 21:41:23 +03:00
Hannes Janetzek
846d90f9fe nicer gl api
- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
2014-10-10 03:23:37 +02:00
Hannes Janetzek
225613ec28 cleanup: canvas Paint 2014-06-10 22:16:08 +02:00
Hannes Janetzek
a9d3b0a302 fix iOS build 2014-06-10 22:16:07 +02:00
Hannes Janetzek
4fb3d13404 refactor backend Adapter classes 2014-03-27 03:14:03 +01:00
Hannes Janetzek
07b2d57b52 rename vtm-gdx-* 2014-03-27 03:14:03 +01:00